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Stuck in a Blackmarsh Undying Loop


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#1
Hassohappa

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Hey, I am currently stuck int he Blackmarsh Undying. I am at the part where Justice and the villagers attack the Baroness and the story is not progressing properly. Whether I side with Justice or the Baroness Justice teleports next to the Baroness, I kill everyone on the other side, and nothing triggers. Then I can talk with Justice, and the game teleports Justice and me outside with Justice giving his spiel about bringing down the Baroness (or I can talk to the doorman if I sided with the Baroness and it brings me outside at the start of the conversation with him). None of the enemies respawn, so the game just brings me back inside to where Justice and the Baroness are giving each other the evil eye. I tried reinstalling the game without any of the bugfix mods I had installed and the problem still occurs. Anyone have any suggestions?

#2
RaenImrahl

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Did you uninstall ALL of your mods?  At least one past poster had to wipe out all mods and then reinstall the game.

 http://social.biowar...5239498#5299721

Modifié par RaenImrahl, 09 février 2011 - 05:26 .


#3
Hassohappa

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I uninstalled all of my mods. I used DA Modder to remove all of my mods, not noticing it listed Awakening as a mod, so I went ahead after that and uninstalled and reinstalled the whole game. My override folder is also empty.

#4
Hassohappa

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Blegh, I have played through all of the Blackmarsh Undying without any mods or DLC or anything installed on the computer that I have been playing on and on my laptop and I still get stuck in the same loop. I guess I will try to load a save from before I first went to the Blackmarsh and play through to see if that does anything, but unfortunately that was a long bloody time ago.

#5
Hassohappa

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Well, after my computers PSU dying and playing Dead Space 2 I am finally back to playing. I found that my most recent save before ever accessing the Blackmarsh had 10 hours less playtime than my current save, so after searching around a bit I found a console command "runscript zz_stb_debug" to just force the plot forward.