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dual wield monkey grip build for motb, please have a look


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#1
pmchem

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I planned out my first original character build here:
http://nwn2db.com/bu...51151&version=1

I just finished the original campaign playing a bard/RDD, and want to play MotB now.  I haven't finished it before (no spoilers please), but I think I want to try a dual wielding (perfect two weapon fighting) character that also has monkey grip, for pure entertainment value.  I understand the character won't be perfect.

If anyone has feedback or tips on how to arrange my class levels / skills or some major mistake I made with feats, I'd appreciate it.  Thanks!

Modifié par pmchem, 09 février 2011 - 08:47 .


#2
Will Scarlet

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1.) Drop the Frenzied Berserker for the Power Attack idea. You will absolutely kill your attack bonus (and if you can't hit, you can't hurt). Non-light offhand weapon [-4], Monkey Grip [-2], Improved Power Attack [-6] = -12 to hit.



2.) Drop the Focus for Scythe [A +2 Greatsword/Halberd/etc is even hit with a +1 Scythe and Focus]. because you aren't supplementing with any other weapon-specific feats.



If you are absolutely adamant about using RDD levels, look at something like: Wood Elf Bard 1 / RDD 4 / Ranger 25. Ranger 21 will give you PTWF for free (at 26th character level). With 4 levels of RDD, you will still net +2 AC and +4 to Strength while only sacrificing 2 for BAB (1 for Bard level, 1 for RDD levels).



Also! : If you take Bard and Able Learner at 1st level, you can keep pumping Tumble for more AC bonus (up to +3 bonus for 30 Tumble). Allocate all of your ability points into strength (Starting 16 Str, +4 RDD bonus, +7 level up = 27 Str). While, true, you will be limited to light armor; a wood elf could start with an easy 16 in dex (+3 AC). Mithril Breastplate (a light armor) has a maximum dex bonus of 5. If you take this character through the OC before doing MotB, you could easily acquire the breastplate and an item to give you a +4 dex (which would maximize the dex bonus.)




#3
Matheau

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Personally, I don't see a reason to take Ranger up to 21 just to get PTWF for free. The extra Epic Feat you can get isn't going to match what RDD gives at higher levels for free. You aren't going to get a meaningful amount of extra Strength out of it because you don't have to level Dexterity to 25.



If Ranger actually gave you something good for those extra levels, it might be a better sell, but it isn't. You get two more favored enemies (you already have three by level 11) and two marginally useful stealth feats that are useless to you since you don't have those skills leveled and will probably have someone else in the party much more capable of it anyways.



I don't really think Frenzied Berserker is giving you much though, so dropping those for 10 levels in something else is probably a good idea. Then again, I'm kind of blanking on something to replace it with. Base classes would give an experience penalty and all the prestige classes that might be helpful might require too much feat or stat shuffling to meet qualifications.

#4
Will Scarlet

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Bane of Enemies perhaps?



With that many attacks (12 total) an extra 2d6 damage against a favored enemy (which you would have 6 of) can become a good chunk of damage.



And correct me if I'm wrong (because I very well could be), doesn't BoE also grant you a stackable attack bonus also. If so, this character could seriously use that bonus to offset the ugly -6 penalty to attack.



Also, the damage against favored enemies continue to increase every 5 levels (+5 damage @ 20th Ranger).



Pmchem wants to merely hack into undead. Whats the problem with an additional +2 to hit and +2d6 +5 damage when attacking 12 times?




#5
Will Scarlet

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I do have a question, though:



Why a monkey-gripped two-handed weapon (damage ranges 1d10 - 2d6) instead of a katana, ba. sword or dwarven waraxe (all 1d10)? Same feat exchange (Monkey Grip > Exotic Weapon).



I can understand if it's just the principle of it, just wielding two large weapons.

#6
Arkalezth

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And why katanas instead of scimitars? And why scimitars instead of kukris (unless you want to use Power Attack)?

To the OP: Short answer: Is a bad idea, I don't recommend it. But if you must, 21 Ranger is probably the best option. However, your AB is already low. With big weapons and Power Attack, you'd hardly hit more often than a Wizard.

And yes, Bane of Enemies grants a +2 bonus to AB, against favored enemies.

#7
Matheau

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Bane of Enemies is a very good Ranger feat, but for adding 10 extra levels and sacrificing the major RDD benefits, it isn't anything that spectacular in this case. Stormlord gives 2d8 (4d8 for criticals) and +2 enhancement for 8 levels (which doesn't require skipping level 10 RDD), and he is almost qualified for it as is. Stormlord bonuses also aren't restricted to favored enemies. All it requires is being restricted to using Spears, which, while not great, don't require an extra proficiency feat.



If he is going for level 21 Ranger, then he should completely sack RDD and either go pure Ranger or multiclass with something that is going to provide a more meaningful benefit. Yes, Rangers are good and a viable option for this type of character, but Ranger 21+ / Bard 1 / RDD X is always going to be bad. You can't get high enough in RDD at that point to be worthwhile to take it at all.



He does say it is for the novelty of it, not to be a min-maxed build.

#8
Arkalezth

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Yes, but if he wouldn't want advice on the build, he wouldn't come here asking.

A couple things: Ranger isn't spectacular in this case, that's true. But it's a bad build, nothing is spectacular here, RDD included. And I'm not saying he should take RDD, but 4 or 5 RDD levels are worthwhile. And about Stormlord, Ranger can actually qualify for it.

I don't have much more to add, it won't be a good build, no matter the class, so for me there's no point in discussing it further.

#9
Will Scarlet

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Try this:
Wood Elf Bard 1 / Cleric 1 / RDD 4 / Ranger 24

This build will give you Perfect TwoWeapon, Bane of Enemies, a decent strength score, and Epic Divine Might for serious damage when you do hit. If you take the War domain with cleric, you'll also get a free weapon focus in the deity's favored weapon.

Modifié par Will Scarlet, 11 février 2011 - 10:48 .


#10
Arkalezth

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I'd leave Ranger at 23 there. Take either 5 RDD for free Blind Fight (-1 BAB), or 2 Bard for Inspire Competence (same BAB).

Modifié par Arkalezth, 12 février 2011 - 01:07 .


#11
Haplose

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Well yeah. PWTF with BoE and EDM is just sick. The AB is nothing to write home about, but when these attacks connect.... ouch...

#12
Ijonus_I

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I made me this build for OC and started playing with it, having 4 attacks on level 6 is great, but following the path of Clangeddin by fighting TWO GREAT AXES at a time is AWESOME! (Even tho a bit inaccurate :P)

nwn2db.com/build.php

Modifié par Ijonus_I, 06 avril 2011 - 10:58 .


#13
The Fred

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IMO, drop the FB, something like this (yes it's cool but with monkey grip two-weapon fighting, you'll never hit anything). Cleave is nice but Power Attack probably isn't worth it.

You can do much the same with Fighter levels, and if you min/max there too you can even push your AB up to +26 (though you end up with worse saves than the Ranger version). You needn't fight in light armour either, though you need to keep your Dex high to get the two-weapon fighting feats, and don't have much hope of getting Greater Two-Weapon fighting. According to NWN2 DB you can use the Ranger's Two-Weapon Fighting combat style as a prereq for Improved Two-Weapon Fighting etc, in which case you can take two levels of Ranger and the rest as Fighter (gives you better-rounded saves and access to ranger items like scrolls) but I don't think that's allowed.

#14
The Fred

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Oh, I should say though that if you're going for MotB, I guess you probably want a L30 build since you will surely be going above L20 at least.

#15
Arkalezth

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The Fred wrote...

According to NWN2 DB you can use the Ranger's Two-Weapon Fighting combat style as a prereq for Improved Two-Weapon Fighting etc, in which case you can take two levels of Ranger and the rest as Fighter (gives you better-rounded saves and access to ranger items like scrolls) but I don't think that's allowed.


You can, but you'd still lose the feats granted by Ranger with armor heavier than light.

#16
The Fred

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So you'd have Improved Two-Weapon Fighting and so forth, but not plain Two-Weapon Fighting? I guess that makes sense, actually, because ITWF only gives an extra attack, so you'd still suffer the penalties as if you didn't have TWF. Either way, it's probably better to take more Fighter or NW9/DC levels and be able to dual-wield in plate mail than go Ranger for the saving throws. I think NW9 gives you Will and Reflex anyway, which is probably better.

Modifié par The Fred, 08 avril 2011 - 04:21 .


#17
Arkalezth

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The Fred wrote...

So you'd have Improved Two-Weapon Fighting and so forth, but not plain Two-Weapon Fighting? I guess that makes sense, actually, because ITWF only gives an extra attack, so you'd still suffer the penalties as if you didn't have TWF.

I tested it once (2 Ranger levels, normal ITWF), I don't remember all the details, but you definitely lose AB with heavier armor. I don't remember about the number of attacks, I guess one would be lost in this case.

The important thing is: No matter what it is, you'll always lose something. If you want medium or heavy armor, don't rely on Ranger's feats.

Modifié par Arkalezth, 08 avril 2011 - 04:46 .


#18
Ijonus_I

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Aye, hitting isn't easy now at early levels :) FB has some cool feats, I love Supreme Cleave. BTW, I wonder if DD's Damage Reduction will cancel the damage from frenzy? :> If I'm going to level him up beyond L20 (in MotB for example) then I'd go with 5 levels of FB. Why not ranger? I WANT HEAVY ARMOR! :]

#19
The Fred

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IMO just go Fighter/Dwarven Defender then. You can take a couple of levels of, say, Neverwinter Nine or Divine Champion to fill out the last few levels if you want (after hitting F8 and DD10 you still have a couple of levels before L20, though in MotB you'll be able to take fighter higher anyway) which can give you better-rounded saves and things. I guess Fighter/Dwarven Defender/Red Dragon Disciple could work.