We're planning on adding content and keeping the original name off the vault if other servers do the same, so that people only need download the hak once.
Modifié par Jenna WSI, 09 février 2011 - 06:13 .
Modifié par Jenna WSI, 09 février 2011 - 06:13 .
Modifié par The Amethyst Dragon, 09 février 2011 - 06:58 .
Jenna WSI wrote...
Thanks AD, we don't intend to mod the tileset haks (yet!) so that seems like the best bet. I just wanted to know if the method of retaining the original name was used by the community or not.
It's a function of how much gets changed. Avlis eventually rerolled portions of CEP, our own updates and bugfixes from orphaned tilesets, and own developed content for all 9 servers into a single set of haks that you can use across the whole game world. Before then, there were nearly 30 different haks needed to play (depending on which servers you frequented).Karvon wrote...
I DL and keep a lot of popular haks. PW haks, OTOH, get deleted as soon as I get bored of the place. I really dislike that some PWs insist on repackaging popular haks into massive custom ones rather than just managing 2da merges in top haks.
Karvon
spool32 wrote...
It's a function of how much gets changed. Avlis eventually rerolled portions of CEP, our own updates and bugfixes from orphaned tilesets, and own developed content for all 9 servers into a single set of haks that you can use across the whole game world. Before then, there were nearly 30 different haks needed to play (depending on which servers you frequented).Karvon wrote...
I DL and keep a lot of popular haks. PW haks, OTOH, get deleted as soon as I get bored of the place. I really dislike that some PWs insist on repackaging popular haks into massive custom ones rather than just managing 2da merges in top haks.
Karvon
For us, rerolling with modifications was a huge win for our players and builders, not to mention making the QA effort far easier.