That's the difference. I pause at least every two seconds, regardless of what's happening.Cloaking_Thane wrote...
Getting your team mates to draw the aggro is definitely a strong tactic, but for the enemy right in front of you youre still left in the same predicament.
It does largely depend on your level of pause and play tactics........I generally prefer minimal pause and play only to set up a combo, etc.
Is DA2's combat speed too cartoony?
Débuté par
Martanek
, févr. 09 2011 06:29
#176
Posté 10 février 2011 - 05:56
#177
Posté 10 février 2011 - 05:59
Sylvius the Mad wrote...
That's the difference. I pause at least every two seconds, regardless of what's happening.Cloaking_Thane wrote...
Getting your team mates to draw the aggro is definitely a strong tactic, but for the enemy right in front of you youre still left in the same predicament.
It does largely depend on your level of pause and play tactics........I generally prefer minimal pause and play only to set up a combo, etc.
Then the sped up animations shouldnt effect your play style at all, no?
#178
Posté 10 février 2011 - 06:04
They might. I don't know yet. As I've said, I'll need to play the game first to find out.Cloaking_Thane wrote...
Then the sped up animations shouldnt effect your play style at all, no?
I like a slower pace to my gameplay, but I also like to watch the animations. If the animations are so fast that I can't see them, I'll enjoy them less.
#179
Posté 10 février 2011 - 06:06
Sylvius the Mad wrote...
They might. I don't know yet. As I've said, I'll need to play the game first to find out.Cloaking_Thane wrote...
Then the sped up animations shouldnt effect your play style at all, no?
I like a slower pace to my gameplay, but I also like to watch the animations. If the animations are so fast that I can't see them, I'll enjoy them less.
Fair enough





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