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Requiem of a Reaper: Official Clint Mansell Thread V2


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#426
CamoBadger

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Gorescream wrote...

Nah dawg I don't like this,

I just want my Sam Hulick and Jack Wall, now all we're going to get is this overplayed requiem-ish music in the game, not to mention it'll all turn into trailer-ish music, I just want my electronic ME1 Music, sci-fi music! not trailermusic! ugh

/endrant


Listen to Doom Movie Soundtrack, rethink statement.

Modifié par CamoBadger, 10 février 2011 - 04:53 .


#427
Sailears

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MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.

Thanks indeed for the mindblowing tunes!

#428
Personality Disorder

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MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.


You guys deserved far more than that, so, yeah, you're welcome.
I personally am really sad to see you go. Anyways, till next time, right? :)

#429
MDesigner

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Personality Disorder wrote...

MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.


You guys deserved far more than that, so, yeah, you're welcome.
I personally am really sad to see you go. Anyways, till next time, right? :)


Absolutely, till next time. :) Which for me, is in a few months or so when Red Orchestra: Heroes of Stalingrad launches! I wrote 90 minutes of music for the game and just finished a couple weeks ago. Fans of orchestral stuff may wanna check it out, I'm really happy with how it turned out. (and yes, there will be a soundtrack available for purchase - I'll announce it on my Facebook page) Ahem..sorry for the shameless plug. ;)

#430
biggiantcircles

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Jack Wall wrote...

Dear People Who Love Mass Effect - 
So...maybe it's time to actually say something?

Working on the Mass Effect series was epic. It was mind-bending, soul-coughing, astral-plane traveling delicious loveliness - all the way. The games themselves are works of art. I wouldn't change one note of it that myself, Sam, David, Richard or Jimmy wrote. As you may have noticed by now, I am not returning to score the final game. The reasons are much too complicated to explain here, but suffice to say that the people at BioWare and I are still friends and we all really still like each other a lot. More importantly, the score for ME3 will be great and even more important than that, the game will liikely be (being BioWare and all) super duper fantastic. 
Clint Mansell is cool. Enjoy.
Oh and thanks to everyone for the kind words here and over the years. For those of you who didn't say nice things, that's cool too. I'm still searching for the perfect chord. If you guys see it laying around, let me know, ok?
See you in another game in another crazy universe!

-Jack


Well said.  It was a pleasure and an honor to be involved with Jack and the team for such an amazing series.  Thanks so much to them and thanks for all the WOS support and kind words, all.  For ME3 I also think the music is in good hands.  Plus, having Clint do the score, it'll give me something to talk about with him if we ever meet ;)

CannotCompute wrote...

Just be aware that this might be someone else that registered using his name.


Nope, that's actually Jack himself.  Though I understand the caution--it is the internet after all :)

-Jimmy

#431
Capeo

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StElmo wrote...

CamoBadger wrote...

That's definately a concern, but film composers have done video games very successfully before.
For example, Hans Zimmer did Black Hawk Down, Gladiator, Titanic, Pirates of the Carribean, etc, etc.
Then he turned around and composed for Call of Duty Modern Warfare 2. That soundtrack is abosolutely amazing. It's possible for composers to do both mediums, and do an amazing job in both. I have faith in Mansell's ability to do this soundtrack and make it hit home emotionally when it needs to, as well as pump you up during fighting.


Fair enough, but as another user above said. Mansell has got some really big shoes to fill. ME1 and ME2 are probably the best game soundtracks of the decade in an industry that's bigger then hollywood. I think people need to let that sink in a little.

This is a big job, with extremely high expectations. He would need to produce his best work, It needs to be better then the quality of his best soundtracks. He can't just pull out one "Lux Aeterna" and be sitting pretty. He doesn't need to just beat the quality of RfaD soundtrack, he literally needs to blow it away.

If ME fanatics aren't listening to 50-80% of the soundtrack on their ipods, on repeat. He will not have done his job.

Just telling it how it is, I really hope Bioware told this guy it's a huge weight on his shoulders.


Here's what Clint said about it:


In an interview with The Quietus, Clint Mansell casually mentions that he is working on scoring Mass Effect 3. To Mansell, scoring a game is more like being a DJ who combines elements organically than it is with movies:
“You’ve got the holding pattern, then the big explosion where you need the score to kick in. Then you need to take it off on a tangent. You’ve got all these different elements that change depending on what the player does. You have to figure out an overall symphony, but be able to break it down into component parts. You can bring the pain when required."


Fear not.  Mansell will bring the pain. 

Also, that's a lot of hyperbole there.  The ME soundtracks are far from the best in the last decade and this would be far from Mansell's biggest job.  It's still just video games, man.  If Mansell delivers half of what he's accomplished on Requiem or The Fountain then it will be the best game score in the last decade.

#432
Fredvdp

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MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.

I understand Clint Mansell is a very talented individual but from what I've read in interviews even with four of you it was an enormous amount of work.

Anyway, thank you Jack, Sam and Jimmy for taking the time to talk to the fans.

Modifié par Fredvdp, 10 février 2011 - 05:05 .


#433
Linkenski

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This frightened me abit when i first read it. What if it doesn't fit the atmosphere at all? He should definitely listen to, and play the first two titles first before he starts experimenting on what a great "sci fi game" would sound like. But he knows bioware, so lets hope he doesn't think this is a star wars clone and starts replicating that sound.

#434
biggiantcircles

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MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.


While I'm at it, I'd just like to confirm that this is actually Sam Hulick.  Doubters, be gone! haha :P

#435
StElmo

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MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.


Man, your work inspires us. Hope to see everyone back working on a game soon, best of luck! :D

#436
Payne by name

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It seems logical to me. They asked the composer to move away from the distinctive and emotive sound he'd created in ME1 (synthy 70's space fare) into more a more actiony Zimmer-esque and less memorable sound in ME2.



With the desire to dumb down or move even further away from where it all started in ME1, I'm not really that surprised that they would get another composer to step in.

#437
Phaedon

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Payne by name wrote...

It seems logical to me. They asked the composer to move away from the distinctive and emotive sound he'd created in ME1 (synthy 70's space fare) into more a more actiony Zimmer-esque and less memorable sound in ME2.

With the desire to dumb down or move even further away from where it all started in ME1, I'm not really that surprised that they would get another composer to step in.

Instructmental music is dumbed down compared to electronic? :blink:

A lot of people here need to learn that change does not mean 'dumbing down'. In fact, some posts just prove that people are just reluctant to change and that shows to a lot of aspects in their criticism.

Modifié par Phaedon, 10 février 2011 - 05:07 .


#438
morrie23

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But but... Vigil! Suicide Mission! You can't go! Man, I hate change.

#439
InvaderErl

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Phaedon wrote...

Payne by name wrote...

It seems logical to me. They asked the composer to move away from the distinctive and emotive sound he'd created in ME1 (synthy 70's space fare) into more a more actiony Zimmer-esque and less memorable sound in ME2.

With the desire to dumb down or move even further away from where it all started in ME1, I'm not really that surprised that they would get another composer to step in.

Instructmental music is dumbed down compared to electronic? :blink:



You can actually see the smug dripping off the post.

#440
Fredvdp

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I'm curious if BioWare/EA will give Mansell the budget for an actual orchestra. The Old Republic has one.

#441
Ulzeraj

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biggiantcircles wrote...

MDesigner wrote...

Just wanted to confirm, that post was indeed from Jack Wall, we were just talking about it over email this morning.

Thanks for all the positive comments, you guys. Humbling and heartwarming indeed.


While I'm at it, I'd just like to confirm that this is actually Sam Hulick.  Doubters, be gone! haha :P


Doubters will doubt?

About thread

I'm pretty sure this Clint dude will do a great job because after all its his first work on the video game industry (an industry that is growing may I add). He'll probably do a lot of research about the previous works (I would and I'm not a musician)and the game itself.

#442
obie191970

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As someone who's played Bioware's games since the company was formed I have learned to give them the benefit of doubt. That being said, I'm not happy with this decision - Jack composed two of the best gaming soundtracks I have heard and they are the only two I have ever bought.



Guess I should be waiting to hear that Nolan North is taking over for Mark Meer.

#443
StElmo

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Capeo wrote...

Also, that's a lot of hyperbole there.  The ME soundtracks are far from the best in the last decade and this would be far from Mansell's biggest job.  It's still just video games, man.  If Mansell delivers half of what he's accomplished on Requiem or The Fountain then it will be the best game score in the last decade.


Not really hyperbole. The games industry is bigger then hollywood, so it is a huge job to continue the commercial success of this series, a giant in the industry. Atmosphere makes about 30% of ME's quality. The rest is story and gamepay.

Which video game soundtracks did you like more the past decade? That bit was my opinion, but they have been heavily decorated scores, you must admit.

Thirdly, so far, nothing has really impressed me in his work. It's just not that level of hook required for a game. When I first started ME1 on the computer and that theme kicked in, I knew this game would be something else - it was. Nothing by Mansell that I have heard has brought that same level of awe or emotion, and I really really wanted it to.

Tell me, how many times have you listened to one of his film soundtracks? how many of those songs would you put on repeat on your ipod in a playlist?

I have about 50-80% of mass effect music on my AAA soundtrack playlist. I honestly can't see myself doing that with what I have heard from Mansell. I'm not saying he is bad or anything, I am merely saying he has big shoes to fill and in my opinion needs to make something special for this game's music to blow me away like the previous ones.

That said, he could just as easily come into his own working on games - I just think, from my perspective, it's a big job. That's basically what I'm saying. I absolutely wish him the best, I just expect big things is all.

Modifié par StElmo, 10 février 2011 - 05:16 .


#444
Payne by name

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"Instructmental music is dumbed down compared to electronic?"

What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own. ME2 diluted that, in my opinion, to something less iconic and more, well backgroundy.

BioWare have diluted the sound of Mass Effect so much that  now changing to another composer with his own ideas and style won't really present a problem.

#445
Phaedon

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StElmo wrote...
Tell me, how many times have you listened to one of his film soundtracks? how many of those songs would you put on repeat on your ipod in a playlist?

I have had Requiem for a Dream play on a loop for three hours straight. Your argument is clearly invalid.

#446
Fredvdp

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Payne by name wrote...

What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own.

ME1 sounds very much like Blade Runner, which is what they were going for. ME1 has a great soundtrack, but it's not a unique sound.

Modifié par Fredvdp, 10 février 2011 - 05:22 .


#447
Phaedon

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Payne by name wrote...

"Instructmental music is dumbed down compared to electronic?"

What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own. ME2 diluted that, in my opinion, to something less iconic and more, well backgroundy.

BioWare have diluted the sound of Mass Effect so much that  now changing to another composer with his own ideas and style won't really present a problem.

Yeah well, ME2's OST was just as consistent as ME1's. As ME1 had electronic music throughout the game, so did ME2 have instructmental. 

If anything, instructmental music does not work well for being 'backgroundy', but electronic certainly does,imo.

You want to learn how ME2's OST was one of the main factors that made the game so great? Play the suicide mission with your audio set on mute.

Modifié par Phaedon, 10 février 2011 - 05:20 .


#448
StElmo

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Oh and I obviously support Bioware in all their decisions, as I have never taken issue with anything they have changed in their games. Clint Mansell will do great, sorry if I sounded negative. I actually just meant to show that he will surely be working really hard to do the best he can making the best music he has ever done so he can make ME3 a critical success.

#449
StElmo

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Phaedon wrote...

StElmo wrote...
Tell me, how many times have you listened to one of his film soundtracks? how many of those songs would you put on repeat on your ipod in a playlist?

I have had Requiem for a Dream play on a loop for three hours straight. Your argument is clearly invalid.


Wow, thats a bit mean.

I don't think it's invalid. I am a fan and I feel differently. If he wants ME3 to be as successful as ME2 he will have to please fans like me too.

#450
Phaedon

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StElmo wrote...

Oh and I obviously support Bioware in all their decisions, as I have never taken issue with anything they have changed in their games. Clint Mansell will do great, sorry if I sounded negative. I actually just meant to show that he will surely be working really hard to do the best he can making the best music he has ever done so he can make ME3 a critical success.

You didn't sound negative, however, I believe that you have heavily underrated Mansell.