Several times. Doom Soundtrack for an entire day, Lux Aeterna for a few hours, etc.StElmo wrote...
Tell me, how many times have you listened to one of his film soundtracks? how many of those songs would you put on repeat on your ipod in a playlist?
Requiem of a Reaper: Official Clint Mansell Thread V2
#451
Posté 10 février 2011 - 05:21
#452
Posté 10 février 2011 - 05:22
Your 'argument is invalid' is a meme phrase, I did not mean to be...mean.StElmo wrote...
Wow, thats a bit mean.
I don't think it's invalid. I am a fan and I feel differently. If he wants ME3 to be as successful as ME2 he will have to please fans like me too.
#453
Posté 10 février 2011 - 05:24
Modifié par meh_cd, 10 février 2011 - 05:25 .
#454
Posté 10 février 2011 - 05:24
Payne by name wrote...
"Instructmental music is dumbed down compared to electronic?"
What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own. ME2 diluted that, in my opinion, to something less iconic and more, well backgroundy.
BioWare have diluted the sound of Mass Effect so much that now changing to another composer with his own ideas and style won't really present a problem.
I agree while I admit that OST for ME2 is great on it's own but ME1 has set a very different feeling which didn't reappear in second instalment even though it had great score...
#455
Posté 10 février 2011 - 05:25
What do you mean?meh_cd wrote...
For the love of god, people, you should probably listen to some of Clint's work before you make some stupid post along the lines of "hurf durf Requiem for A Dream/Lux Aeterna/orchestral."
Lux Aeterna is certainly symbolic of his work. And yes, I have personally listened to his work on 'The Fountain' and 'The Moon'.
#456
Posté 10 février 2011 - 05:26
Phaedon wrote...
What do you mean?meh_cd wrote...
For the love of god, people, you should probably listen to some of Clint's work before you make some stupid post along the lines of "hurf durf Requiem for A Dream/Lux Aeterna/orchestral."
Lux Aeterna is certainly symbolic of his work. And yes, I have personally listened to his work on 'The Fountain' and 'The Moon'.
I'm in favor of Clint Mansell, and most people have probably only heard Lux Aeterna, so they automatically assume that is what it is going to sound like. If you've heard Moon's soundtrack, you know he can do sci-fi.
#457
Posté 10 février 2011 - 05:26
Phaedon wrote...
Yeah well, ME2's OST was just as consistent as ME1's. As ME1 had electronic music throughout the game, so did ME2 have instructmental.Payne by name wrote...
"Instructmental music is dumbed down compared to electronic?"
What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own. ME2 diluted that, in my opinion, to something less iconic and more, well backgroundy.
BioWare have diluted the sound of Mass Effect so much that now changing to another composer with his own ideas and style won't really present a problem.
If anything, instructmental music does not work well for being 'backgroundy', but electronic certainly does,imo.
You want to learn how ME2's OST was one of the main factors that made the game so great? Play the suicide mission with your audio set on mute.
Heavy risk... but no prize.
#458
Posté 10 février 2011 - 05:28
I get your point now. Clint can also do electronic music (Pi R^2).meh_cd wrote...
I'm in favor of Clint Mansell, and most people have probably only heard Lux Aeterna, so they automatically assume that is what it is going to sound like. If you've heard Moon's soundtrack, you know he can do sci-fi.
Indeed.Mesina2 wrote...
Heavy risk... but no prize.
Modifié par Phaedon, 10 février 2011 - 05:28 .
#459
Posté 10 février 2011 - 05:29
Fredvdp wrote...
ME1 sounds very much like Blade Runner, which is what they were going for. ME1 has a great soundtrack, but it's not a unique sound.Payne by name wrote...
What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own.
Ok not unique in that it's never been heard before but unique or distinctive for a video game. They had a mood they wanted to create, a universe they wanted to set and that was the sound they used. Like getting John Williams on the Star Wars soundtrack.
TESB was a little more bombastic but it still had all the themes and sounds running through it so that you knew if was from the same universe.
There was a distinctly different feel in the music between ME1 and ME2. For me ME2 was less memorable because it sounded like so many other soundtracks I've heard before and I listen to a fair few. ME1 was different, it was fresh and that is why it was so more iconic and in turn memorable.
My point therefore is that because they went from point A in ME1 to point M in ME2 (ie noticeably different rather than a subtle evolution), going to point Z in ME3 won't feel as jarring.
#460
Posté 10 février 2011 - 05:32
In that case I agree.Payne by name wrote...
Fredvdp wrote...
ME1 sounds very much like Blade Runner, which is what they were going for. ME1 has a great soundtrack, but it's not a unique sound.Payne by name wrote...
What I mean is that the sound became less distinctive and iconic. ME1 had a sound that was uniquely it's own.
Ok not unique in that it's never been heard before but unique or distinctive for a video game.
#461
Posté 10 février 2011 - 05:33
There are a lot of 'Vangelis-clones' in video games actually. And I am too lazy to search for examples.Payne by name wrote...
Ok not unique in that it's never been heard before but unique or distinctive for a video game. They had a mood they wanted to create, a universe they wanted to set and that was the sound they used. Like getting John Williams on the Star Wars soundtrack.
Instructmental/Orchestral/etc music is rare, or at least it has been until for some months ago, in video games.There was a distinctly different feel in the music between ME1 and ME2. For me ME2 was less memorable because it sounded like so many other soundtracks I've heard before and I listen to a fair few. ME1 was different, it was fresh and that is why it was so more iconic and in turn memorable.
So, according to you, change=dumbing down?My point therefore is that because they went from point A in ME1 to point M in ME2 (ie noticeably different rather than a subtle evolution), going to point Z in ME3 won't feel as jarring.
#462
Posté 10 février 2011 - 05:33
Phaedon wrote...
I get your point now. Clint can also do electronic music (Pi R^2).meh_cd wrote...
I'm in favor of Clint Mansell, and most people have probably only heard Lux Aeterna, so they automatically assume that is what it is going to sound like. If you've heard Moon's soundtrack, you know he can do sci-fi.Indeed.Mesina2 wrote...
Heavy risk... but no prize.
Yeah, I still need to pick up Pi. I listened to the track on Youtube, though. Great as always.
#463
Posté 10 février 2011 - 05:34
Phaedon wrote...
I get your point now. Clint can also do electronic music (Pi R^2).meh_cd wrote...
I'm in favor of Clint Mansell, and most people have probably only heard Lux Aeterna, so they automatically assume that is what it is going to sound like. If you've heard Moon's soundtrack, you know he can do sci-fi.
Its not like the music is bad because It was awesome the first time I heard. Its just... overused. And that means its good because a lot of people like it but I cant listen to Lux Aeterna anymore without cringing.
And ME2 music had a mix of instrumental and synth. A very powerfull combination IMO.
#464
Posté 10 février 2011 - 05:36
Phaedon wrote...
You didn't sound negative, however, I believe that you have heavily underrated Mansell.
Just not to my tastes I guess. I used to love the RfaD song everyone plays these days, but everything else I've heard hasn't got that "hook". Then again, suicide mission didn't hook me when someone told me to listen to it on youtube. Then I played the game...
As I said, I will reserve judgement until I play the game, but I still think it's big shoes to fill, even if he was universally congratulated as the best film composer around. Anyway, I wish him the absolute best, as most fans would, we want a stellar game and we can't blame anyone for the change (like fans love to do), now we know Jack Wall and Bioware are Fwends
Phaedon wrote...
Your 'argument is invalid' is a meme phrase, I did not mean to be...mean.StElmo wrote...
Wow, thats a bit mean.
I don't think it's invalid. I am a fan and I feel differently. If he wants ME3 to be as successful as ME2 he will have to please fans like me too.
Oh sorry, didn't realise. Well, we all want the best for ME3 anyway. I hope Clint does a great job.
#465
Posté 10 février 2011 - 05:38
This is true, I don't like how Lux is overused, I mostly cringe when I hear it in a fan-made game/movie trailer. However, that never stopped me from playing it on loop for hours. And it certainly doesn't mean that orchestral music as a whole gives you the feeling of 'overused'. Sure, you can get the feeling that it being a bit too 'overdramatic' after listening to every Instant Music track one by one, but if it is applied correctly, it does wonders.Ulzeraj wrote...
Its not like the music is bad because It was awesome the first time I heard. Its just... overused. And that means its good because a lot of people like it but I cant listen to Lux Aeterna anymore without cringing.
And ME2 music had a mix of instrumental and synth. A very powerfull combination IMO.
Modifié par Phaedon, 10 février 2011 - 05:39 .
#466
Posté 10 février 2011 - 05:40
Modifié par Code_R, 10 février 2011 - 05:45 .
#467
Posté 10 février 2011 - 05:41
True enough, the shoes left to fill are very big, though I doubt he won't manage. I am a bit disappointed that Jack Wall and his guys, Sam Hullick and Clint Mansell couldn't work together.StElmo wrote...
Just not to my tastes I guess. I used to love the RfaD song everyone plays these days, but everything else I've heard hasn't got that "hook". Then again, suicide mission didn't hook me when someone told me to listen to it on youtube. Then I played the game...
As I said, I will reserve judgement until I play the game, but I still think it's big shoes to fill, even if he was universally congratulated as the best film composer around. Anyway, I wish him the absolute best, as most fans would, we want a stellar game and we can't blame anyone for the change (like fans love to do), now we know Jack Wall and Bioware are Fwends
It's about ME3, not the movie.Code_R wrote...
I think it's a good call, even if the movie will suck hard
Modifié par Phaedon, 10 février 2011 - 05:41 .
#468
Posté 10 février 2011 - 05:42
StElmo wrote...
Capeo wrote...
Also, that's a lot of hyperbole there. The ME soundtracks are far from the best in the last decade and this would be far from Mansell's biggest job. It's still just video games, man. If Mansell delivers half of what he's accomplished on Requiem or The Fountain then it will be the best game score in the last decade.
Not really hyperbole. The games industry is bigger then hollywood, so it is a huge job to continue the commercial success of this series, a giant in the industry. Atmosphere makes about 30% of ME's quality. The rest is story and gamepay.
Which video game soundtracks did you like more the past decade? That bit was my opinion, but they have been heavily decorated scores, you must admit.
Thirdly, so far, nothing has really impressed me in his work. It's just not that level of hook required for a game. When I first started ME1 on the computer and that theme kicked in, I knew this game would be something else - it was. Nothing by Mansell that I have heard has brought that same level of awe or emotion, and I really really wanted it to.
Tell me, how many times have you listened to one of his film soundtracks? how many of those songs would you put on repeat on your ipod in a playlist?
I have about 50-80% of mass effect music on my AAA soundtrack playlist. I honestly can't see myself doing that with what I have heard from Mansell. I'm not saying he is bad or anything, I am merely saying he has big shoes to fill and in my opinion needs to make something special for this game's music to blow me away like the previous ones.
That said, he could just as easily come into his own working on games - I just think, from my perspective, it's a big job. That's basically what I'm saying. I absolutely wish him the best, I just expect big things is all.
Firstly, the game industries size has nothing to do with it's artistic quality in the realm of musical scores. Dan Brown has probably outsold the combined works of Faulkne, Joyce and Hemingway. That doesn't put him on equal artistic footing in literature. Also, just from a monetary standpoint this in not going to be Mansell's biggest job.
Secondly, there's nothing in the ME soundtrack that ever stood out at all to me. You could play it right now and I wouldn't be able to pick it out of a crowd. On the other hand I'd know Bioshock, Chronos Trigger, Red Dead Redemption (which was certainly the best recent soundtrack), FF X, even Uncharted 2, instantly.
Thirdly, The Fountain soundtrack is literally in my car CD changer right now. I listen to both that and the RfaD soundtrack regularly as do all my friends. They're both on all their iPod playlists. Both soundtracks sold extremely well and his work for Requiem is already iconic and being used everywhere since its inception.
Lastly, how you can listen to Lux Aeterna and try to compare it emotionally or hook wise to anything in the ME series is just beyond me. If you feel nothing listening to that then I just don't get it.
#469
Posté 10 février 2011 - 05:42
ME1 and ME2 are probably the best game soundtracks of the decade in an industry that's bigger then hollywood.
ahhahhhahhahhahahahhahhah!
Oh wait you were being serious?
That is probably one of the most bizarre statements I've ever come across on these forums. The Mass Effect soundtracks are good but the soundtracks that you get from the likes of Yasunori Mitsuda and Nobuo Uematsu blow them completely out of the water. The likes of Chrono Cross and Xenosaga and the Final Fantasy games are in a completely different universe as far as their music is concerned.
#470
Posté 10 février 2011 - 05:43
#471
Posté 10 février 2011 - 05:46
#472
Posté 10 février 2011 - 05:46
Modifié par Fredvdp, 10 février 2011 - 05:47 .
#473
Posté 10 février 2011 - 05:46
Phaedon wrote...
By the way, do you think that Mansell will do the OST on his own? It is possible that other artists have been hired as well.
I hope he at least has the Kronos Quartet in his back pocket. His work with them is really his seminal stuff.
#474
Posté 10 février 2011 - 05:47
ApolloCloud wrote...
ME1 and ME2 are probably the best game soundtracks of the decade in an industry that's bigger then hollywood.
ahhahhhahhahhahahahhahhah!
Oh wait you were being serious?
That is probably one of the most bizarre statements I've ever come across on these forums. The Mass Effect soundtracks are good but the soundtracks that you get from the likes of Yasunori Mitsuda and Nobuo Uematsu blow them completely out of the water. The likes of Chrono Cross and Xenosaga and the Final Fantasy games are in a completely different universe as far as their music is concerned.
Sir...
<------ Final Fantasy Otaku Baka Forums that way.
#475
Posté 10 février 2011 - 05:49
But then again, he has made several movie OSTs on his own, so there is no need for anyone else to help.Capeo wrote...
Phaedon wrote...
By the way, do you think that Mansell will do the OST on his own? It is possible that other artists have been hired as well.
I hope he at least has the Kronos Quartet in his back pocket. His work with them is really his seminal stuff.





Retour en haut




