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Requiem of a Reaper: Official Clint Mansell Thread V2


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#676
AdmiralCheez

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xXSnak3Eat3rXx wrote...

Haha, I definitely recognize the beat from ME2 -- can't exactly figure out which track though. WHERE IS IT COMING FROM? It's tripping me out big time.

The Long Walk (part where you biotic bubble).

WAIT NO.

IT CHANGED.

Modifié par AdmiralCheez, 11 février 2011 - 04:32 .


#677
StElmo

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patocerda wrote...

Anyway guys, check out Sam Hulick's FB, he's made a hypothetical track for ME3, I'll sure compare it to what Mansell does in ME3.


eeeek!

#678
StElmo

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Um, what's the celtic music ? On this forum? Used to be the long walk didn't it?

Modifié par StElmo, 11 février 2011 - 07:40 .


#679
LouTenant

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Is this from Chrono Cross?

#680
CroGamer002

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Where's the music coming from?

How do I shut it down, I'm already listening other music.

#681
Pepper4

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How the hell?

where is the music from?

#682
Dexi

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Someone is playing with us... First Abba in another thread, now this?


Edit: I kinda like this song xD 

Modifié par Dexi, 11 février 2011 - 08:42 .


#683
vjellu

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Check the page source. And you see the answer for the music.

#684
Jade Elf

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Indeed. *reported* since it's annoying as hell when already listening to other music.

#685
CroGamer002

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I reported @ApolloCloud for being douche in many threads.

So let's talk something quick to leave this page.

Modifié par Mesina2, 11 février 2011 - 09:29 .


#686
Notlikeyoucare

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What's with the music? O.o

#687
Fiery Phoenix

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Notlikeyoucare wrote...

What's with the music? O.o

ApolloCloud has been spamming us with random music.

#688
CroGamer002

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How much until next page?

Music here is getting annoying.

#689
Guest_AwesomeName_*

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MDesigner wrote...

patocerda wrote...

@InfiniteCuts: Don't jump into conclusions already...at least in that interview, Wall talk for himself only, so I see no reason Hulick won't be involved on ME3, as his RO work is already done, so yeah.
Unless...hmm... does Wall of Sound ALWAYS work together??


To answer your Q's...
Earlier in the thread I said I wouldn't be involved on ME3. And no, Wall of Sound does not always work together. We're fully free to strike out on our own or pitch together if we like. :) All depends on the circumstances. Perfect example: I scored Red Orchestra: Heroes of Stalingrad on my own, my first solo gig actually.


That is VERY cool B)  I don't see why they couldn't still use this track for ME3 though :/

#690
Destructo-Bot

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If you've got a plug-in like "Nuke Anything" or "Remove it Permanently" installed, just highlight the "muhahaha" post and choose REMOVE SELECTION. If you don't have a plug-in like that installed, now you know why you should.

FYI he inserted an autoplay youtube embed with height and width = 0.

Modifié par Destructo-Bot, 11 février 2011 - 10:34 .


#691
CroGamer002

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Come on, still at this page?!

Next page is must since this music is big annoyance.

#692
CannotCompute

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patocerda wrote...

Anyway guys, check out Sam Hulick's FB, he's made a hypothetical track for ME3, I'll sure compare it to what Mansell does in ME3.


Wow :) Nice track!

#693
Tyrannosaurus Rex

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MajesticJazz wrote...

Is it just me, but in comparison to ME1, wasn't ME2 a bit less "sci-fi" or less "synth" in terms of music? To me ME2 was more of that genric hardcore action game.


No, I also felt that the soundtrack for ME2 had less of a sci-fi feel to it.

Ironicly. I also felt ME2 had the supiorior soundtrack.

#694
kmcd5722

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MajesticJazz wrote...

Is it just me, but in comparison to ME1, wasn't ME2 a bit less "sci-fi" or less "synth" in terms of music? To me ME2 was more of that genric hardcore action game.


Oh for sure.  I'm a bit disappointed that seems to be the trend as well for ME3, which is why I loved it, as it was so un-mainstream for games.  Oh well.  Guess I am just part of the minority.

Modifié par kmcd5722, 11 février 2011 - 01:17 .


#695
Gorescream

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phimseto wrote...

I didn't see this thread (it must have been down the page) and posted my own. Before Stanley Woo locks it, let me repost what I wrote here.

**********

I had to log in just to express my utter disdain for this decision from Bioware. I have nothing against Clint Mansell. I like his work.

But...

Mass Effect is a trilogy. Mass Effect is a series of games that is supposed to be based on your choices carrying over from one game to the next. The entire point of Mass Effect is its narrative/thematic continuity.

And with this choice, Bioware, you just took a steaming dump on all of that.

Music is as important an element to a series as returning characters, recurring story themes, and creative staff behind the game. It is one of the most important elements because audio is one of the key ways a player will interact with the game.

With Jack Wall, you had two games' worth of great material ready, like the storyline, to be woven into a conclusion. Much like the impact of hearing the Ilos theme when Ashley/Kaidan showed up at the end of the Colony Rescue mission or the familiar 'bom bom...bom bom..." of the Mass Effect theme cueing up at the end of ME2, ME3 would have been an amazing narrative filled with new pieces, old themes, and variations on old themes that fit the story being told. Music defines the experience as much as Shepard, Wrex, Mordin, and the rest.

And you threw all of it away. You threw it away for, as best I can tell, a "name". I wouldn't feel differently if you had hired John Williams, Hans Zimmer, or James Horner. They have as much to do as Clint Mansell has to do with the Mass Effect trilogy: nothing. Jack Wall and his crew's work *was* this trilogy. Theirs was the music the defined the experience, and theirs was the music that should have wrapped up this storyline. This is such a staggering creative mistake. I would love for someone from Bioware to explain to me how this decision makes any sense, but I know all I would get is a pleasantly presented public relations lie.

We all know that Mass Effect will live beyond ME3, so what was the rush, Bioware? Why would you throw away two games' worth of wonderful musical narrative for a third score wholly separate from the players' previous experience? What sense does that make? How does that help Mass Effect 3? It doesn't. If there's any way to gracefully back out of this, I would encourage you to do it. I'm guessing there's not, and it's a damned shame. You have any # of future Mass Effect titles you could have used Mansell on. You started something good with ME1, and you should have seen it through til the end.

Took it right from my soul man

#696
StElmo

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People say ME2's score was generic. I beg to differ:
:)

Modifié par StElmo, 11 février 2011 - 02:20 .


#697
StElmo

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Gorescream wrote...

phimseto wrote...

I didn't see this thread (it must have been down the page) and posted my own. Before Stanley Woo locks it, let me repost what I wrote here.

**********

I had to log in just to express my utter disdain for this decision from Bioware. I have nothing against Clint Mansell. I like his work.

But...

Mass Effect is a trilogy. Mass Effect is a series of games that is supposed to be based on your choices carrying over from one game to the next. The entire point of Mass Effect is its narrative/thematic continuity.

And with this choice, Bioware, you just took a steaming dump on all of that.

Music is as important an element to a series as returning characters, recurring story themes, and creative staff behind the game. It is one of the most important elements because audio is one of the key ways a player will interact with the game.

With Jack Wall, you had two games' worth of great material ready, like the storyline, to be woven into a conclusion. Much like the impact of hearing the Ilos theme when Ashley/Kaidan showed up at the end of the Colony Rescue mission or the familiar 'bom bom...bom bom..." of the Mass Effect theme cueing up at the end of ME2, ME3 would have been an amazing narrative filled with new pieces, old themes, and variations on old themes that fit the story being told. Music defines the experience as much as Shepard, Wrex, Mordin, and the rest.

And you threw all of it away. You threw it away for, as best I can tell, a "name". I wouldn't feel differently if you had hired John Williams, Hans Zimmer, or James Horner. They have as much to do as Clint Mansell has to do with the Mass Effect trilogy: nothing. Jack Wall and his crew's work *was* this trilogy. Theirs was the music the defined the experience, and theirs was the music that should have wrapped up this storyline. This is such a staggering creative mistake. I would love for someone from Bioware to explain to me how this decision makes any sense, but I know all I would get is a pleasantly presented public relations lie.

We all know that Mass Effect will live beyond ME3, so what was the rush, Bioware? Why would you throw away two games' worth of wonderful musical narrative for a third score wholly separate from the players' previous experience? What sense does that make? How does that help Mass Effect 3? It doesn't. If there's any way to gracefully back out of this, I would encourage you to do it. I'm guessing there's not, and it's a damned shame. You have any # of future Mass Effect titles you could have used Mansell on. You started something good with ME1, and you should have seen it through til the end.

Took it right from my soul man


I understand people's concerns regarding this.

I would personally say, that I feel if many of the old themes are brought back, mansells additions or alterations might indeed work.

Where this could fail (not saying that it will though) is if Mansell does the entire score with his own original take. This is what will sever ME2 ties as quickly as if you put new voice actors on shepard.

#698
Anacronian Stryx

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I so love the idea that games seem to think that people like Jack Wall and Sam Hulick sit around twiddling their thumbs until Bioware calls and graciously give them another gig.



You should consider the possibility that perhaps they just weren't available due to other engagements.

#699
StElmo

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Anacronian Stryx wrote...

I so love the idea that games seem to think that people like Jack Wall and Sam Hulick sit around twiddling their thumbs until Bioware calls and graciously give them another gig.

You should consider the possibility that perhaps they just weren't available due to other engagements.


Yeah I think I heard it was a clash of schedules. Bioware and Wall are still friends as evidenced by their comments on this forum :)

#700
RocShemp

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Clint Mansell is great and all but... What happened to Jack Wall and his collaborators? Image IPB