Aller au contenu

Photo

the really huge sword in the DA2 first 2 mins video


  • Veuillez vous connecter pour répondre
244 réponses à ce sujet

#26
Ryzaki

Ryzaki
  • Members
  • 34 423 messages
They're probably so big because the devs have a thing for big swords.

#27
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 112 messages
Then I want to hear that. I want them to tell us that they think giant oversized weapons are better on their own, without any further justification.

And I want to know why they lied to us last time. Or did they really just change their mind to that degree?

#28
Merci357

Merci357
  • Members
  • 1 321 messages
Well, Origins had a somewhat more realistic approach, so their reasoning for oversized two handers made sense back then. Now, with this more stylised approach, I guess it's just that - it's not realistic, but it has style. And, honestly, I'm not that fond of the new art direction, but we are still a step short of JRPG territory, and that includes weapon size.

#29
Rockworm503

Rockworm503
  • Members
  • 7 519 messages

Sylvius the Mad wrote...

Soul Reaver wrote...

It's the same size as in Origins

Perhaps, but the reason they were so big in Origins was so we could tell them apart even when using the high-angle tacitcal camera.  That's the exact justification the devs offered when we complained about their size then.

So now, we don't have the high-angle camera, so there is then no more need for them to be so big.  So why are they still so big?


Because they like pissing you off :P honestly if that gets you angry its amazing you can enjoy anything :P

Note:  I'm just glad whoever leaked that only did 2 minutes gosh we're dangerously close to spoiler territory.

#30
Saibh

Saibh
  • Members
  • 8 071 messages

Rockworm503 wrote...

Because they like pissing you off :P honestly if that gets you angry its amazing you can enjoy anything :P

Note:  I'm just glad whoever leaked that only did 2 minutes gosh we're dangerously close to spoiler territory.


It was not a leak. Joystiq showed it in an article.

Besides that, nothing in that prologue is anything we haven't seen yet. I've seen the whole prologue start to finish.

Also, Sylvius: People keep complaining about the visual consistency between DAO and DAII...they decide to keep something consistent, and people still complain. Maybe they ended up liking the looks of the swords after spending six years with it. So maybe that's why the kept it. They don't need to justify anything to you. They didn't lie to you and it's not a betrayal.

#31
Vicious

Vicious
  • Members
  • 3 221 messages

They didn't lie to you and it's not a betrayal.




THANK YOU

#32
wulfsturm

wulfsturm
  • Members
  • 2 901 messages

Sylvius the Mad wrote...

Then I want to hear that. I want them to tell us that they think giant oversized weapons are better on their own, without any further justification.
And I want to know why they lied to us last time. Or did they really just change their mind to that degree?


Why does it matter? Is an in-depth explanation for every design choice by BioWare going to make you enjoy the game more?

#33
TheMadCat

TheMadCat
  • Members
  • 2 728 messages

Ryzaki wrote...

They're probably so big because the devs have a thing for big swords.


Must be overcompensating for something. <_<

#34
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

TheMadCat wrote...

Ryzaki wrote...

They're probably so big because the devs have a thing for big swords.


Must be overcompensating for something. <_<


Hm...wonder what that could be. :lol:

#35
kane442

kane442
  • Members
  • 302 messages
it could just be that alot of people like the over sized look for 2h weapons...that and it allows them to make the details on the weapons really stick out and be easyer to see.

#36
otherarrow

otherarrow
  • Members
  • 182 messages

TheMadCat wrote...

Ryzaki wrote...

They're probably so big because the devs have a thing for big swords.


Must be overcompensating for something. <_<


Or maybe they were inspired by something?

#37
Adhin

Adhin
  • Members
  • 2 997 messages
Like I said only thing awkward about them (besides shape and maybe how thick the blades are) is the handle. And thats because of the animations they use are universal for all 2 handers. When Axes and Mauls both have large shafts for there handles, and are held one way and you try to make a sword fit into that they're options as far as size (and granted there all, axe/maul, bigger then RL) they went for a longer handle instead of making you hold part of the full lower blade.

Even if the axes and and mauls had more realistic sized 'heads' you'd still have to deal with the animation they use (which works for all 3 weapon types). Unlike say in NWN where they weild the great axe horribly wrong. I'm kinda glad they went with the style of holding and if it means massive handles for what amounts to whats pretty close to the length of a real claymore blade...ok then.

#38
TheMadCat

TheMadCat
  • Members
  • 2 728 messages

otherarrow wrote...

TheMadCat wrote...

Ryzaki wrote...

They're probably so big because the devs have a thing for big swords.


Must be overcompensating for something. <_<


Or maybe they were inspired by something?


Their ego? :P

Modifié par TheMadCat, 10 février 2011 - 08:11 .


#39
ViSeiRa

ViSeiRa
  • Members
  • 2 389 messages
Really people, that is the normal size of two-handed swords, you should check the sword in the early leaked footage... now that was a huge sword with ugly width, this one? it's perfect.

#40
TheMadCat

TheMadCat
  • Members
  • 2 728 messages

ViSeirA wrote...

Really people, that is the normal size of two-handed swords, you should check the sword in the early leaked footage... now that was a huge sword with ugly width, this one? it's perfect.


You're kidding, right?

#41
ViSeiRa

ViSeiRa
  • Members
  • 2 389 messages

TheMadCat wrote...

ViSeirA wrote...

Really people, that is the normal size of two-handed swords, you should check the sword in the early leaked footage... now that was a huge sword with ugly width, this one? it's perfect.


You're kidding, right?


No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more... 

#42
Revan312

Revan312
  • Members
  • 1 515 messages

ViSeirA wrote...

No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more... 


I would say uncommon two handed swords as the max length any of them were was 6 feet, most were 4 to 5..  Plus the 6 foot swords of that time were held by very large, tall men with a ton of strength and most were used as basicly shock weapons during the first charge, before they switched to more managable sized blades..

#43
ViSeiRa

ViSeiRa
  • Members
  • 2 389 messages

Revan312 wrote...

ViSeirA wrote...

No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more... 


I would say uncommon two handed swords as the max length any of them were was 6 feet, most were 4 to 5..  Plus the 6 foot swords of that time were held by very large, tall men with a ton of strength and most were used as basicly shock weapons during the first charge, before they switched to more managable sized blades..


Most of the first lines had to use longer two-handed swords to break pike formations, as it stands the sword in that video isn't a stretch by any means, the stretch is FemHawke swinging it like that but this is a fantasy game where a female character can be as strong as a male character so what's wrong with this image?

#44
Revan312

Revan312
  • Members
  • 1 515 messages

ViSeirA wrote...

Most of the first lines had to use longer two-handed swords to break pike formations, as it stands the sword in that video isn't a stretch by any means, the stretch is FemHawke swinging it like that but this is a fantasy game where a female character can be as strong as a male character so what's wrong with this image?


I would argue it is a stretch, for even malehawke, as neither he nor femhawke goes more than 5' 11'', but this is all beside the point..

The point is, well, actually that is the point I suppose, that sword just looks far too big.. I could maybe believe the length if the actual thickness wasn't so ridiculous.. that sword has to weigh at least twice what a normal zweihander does..

#45
ViSeiRa

ViSeiRa
  • Members
  • 2 389 messages
As I said, I'll settle for this kind of thickness over the one used in the early leaked footage, if you were on the forums then, we were on rage over how gigantic that sword looked like and how fast the animations were... this one looks tiny compared to it.

#46
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages

Sylvius the Mad wrote...

Then I want to hear that. I want them to tell us that they think giant oversized weapons are better on their own, without any further justification.
And I want to know why they lied to us last time. Or did they really just change their mind to that degree?


What if they did? Developers are human beings. Human beings are allowed to change their mind. Maybe they did originally make two-handers that big for the reasons they stated. Maybe at one point they decided huge two-handers look really cool, or that people began considering large two-handers to be a Dragon Age staple, like the blood spatter effects.
Maybe I'm wrong. Maybe the devs really do make every single decision they make with the sole purpose of pissing you -just you- off.


On an unrelated note, am I the only one disappointed that Hawke didn't get to speak?

#47
Vhaius

Vhaius
  • Members
  • 282 messages
I imagine it would look a lot smaller in the hands of a Qunari.

#48
Dellingr

Dellingr
  • Members
  • 414 messages

Ryzaki wrote...

TheMadCat wrote...

Ryzaki wrote...

They're probably so big because the devs have a thing for big swords.


Must be overcompensating for something. <_<


Hm...wonder what that could be. :lol:


Their beards.

as cool as they are, they'll never match Hawke's three-pointed one

#49
SandyWB

SandyWB
  • Members
  • 389 messages
I pretty sure that that sword-model is the same that was used for the Summer Sword in Origins (which by the way was my favorite 2-hander), and I don't see a problem with it per say. All of Origins 2-handers were over the top large, but it's something I've learned to live with. Out of them all, the Summer Sword at least looked somewhat proportionate when it comes to length-width ratio, which is more than I could say for Ageless or Yusaris.

#50
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages
Bioware continues to be incapable of getting scale right....

Posted Image
Posted Image
Posted Image


http://www.thearma.o...ssays/2HGS.html