the really huge sword in the DA2 first 2 mins video
#26
Posté 10 février 2011 - 06:45
#27
Posté 10 février 2011 - 06:47
And I want to know why they lied to us last time. Or did they really just change their mind to that degree?
#28
Posté 10 février 2011 - 06:52
#29
Posté 10 février 2011 - 06:53
Sylvius the Mad wrote...
Perhaps, but the reason they were so big in Origins was so we could tell them apart even when using the high-angle tacitcal camera. That's the exact justification the devs offered when we complained about their size then.Soul Reaver wrote...
It's the same size as in Origins
So now, we don't have the high-angle camera, so there is then no more need for them to be so big. So why are they still so big?
Because they like pissing you off
Note: I'm just glad whoever leaked that only did 2 minutes gosh we're dangerously close to spoiler territory.
#30
Posté 10 février 2011 - 06:58
Rockworm503 wrote...
Because they like pissing you offhonestly if that gets you angry its amazing you can enjoy anything
Note: I'm just glad whoever leaked that only did 2 minutes gosh we're dangerously close to spoiler territory.
It was not a leak. Joystiq showed it in an article.
Besides that, nothing in that prologue is anything we haven't seen yet. I've seen the whole prologue start to finish.
Also, Sylvius: People keep complaining about the visual consistency between DAO and DAII...they decide to keep something consistent, and people still complain. Maybe they ended up liking the looks of the swords after spending six years with it. So maybe that's why the kept it. They don't need to justify anything to you. They didn't lie to you and it's not a betrayal.
#31
Posté 10 février 2011 - 07:00
They didn't lie to you and it's not a betrayal.
THANK YOU
#32
Posté 10 février 2011 - 07:01
Sylvius the Mad wrote...
Then I want to hear that. I want them to tell us that they think giant oversized weapons are better on their own, without any further justification.
And I want to know why they lied to us last time. Or did they really just change their mind to that degree?
Why does it matter? Is an in-depth explanation for every design choice by BioWare going to make you enjoy the game more?
#33
Posté 10 février 2011 - 07:02
Ryzaki wrote...
They're probably so big because the devs have a thing for big swords.
Must be overcompensating for something. <_<
#34
Posté 10 février 2011 - 07:25
TheMadCat wrote...
Ryzaki wrote...
They're probably so big because the devs have a thing for big swords.
Must be overcompensating for something. <_<
Hm...wonder what that could be.
#35
Posté 10 février 2011 - 07:34
#36
Posté 10 février 2011 - 07:50
TheMadCat wrote...
Ryzaki wrote...
They're probably so big because the devs have a thing for big swords.
Must be overcompensating for something. <_<
Or maybe they were inspired by something?
#37
Posté 10 février 2011 - 08:04
Even if the axes and and mauls had more realistic sized 'heads' you'd still have to deal with the animation they use (which works for all 3 weapon types). Unlike say in NWN where they weild the great axe horribly wrong. I'm kinda glad they went with the style of holding and if it means massive handles for what amounts to whats pretty close to the length of a real claymore blade...ok then.
#38
Posté 10 février 2011 - 08:09
otherarrow wrote...
TheMadCat wrote...
Ryzaki wrote...
They're probably so big because the devs have a thing for big swords.
Must be overcompensating for something. <_<
Or maybe they were inspired by something?
Their ego?
Modifié par TheMadCat, 10 février 2011 - 08:11 .
#39
Posté 10 février 2011 - 08:12
#40
Posté 10 février 2011 - 08:16
ViSeirA wrote...
Really people, that is the normal size of two-handed swords, you should check the sword in the early leaked footage... now that was a huge sword with ugly width, this one? it's perfect.
You're kidding, right?
#41
Posté 10 février 2011 - 08:23
TheMadCat wrote...
ViSeirA wrote...
Really people, that is the normal size of two-handed swords, you should check the sword in the early leaked footage... now that was a huge sword with ugly width, this one? it's perfect.
You're kidding, right?
No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more...
#42
Posté 10 février 2011 - 08:30
ViSeirA wrote...
No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more...
I would say uncommon two handed swords as the max length any of them were was 6 feet, most were 4 to 5.. Plus the 6 foot swords of that time were held by very large, tall men with a ton of strength and most were used as basicly shock weapons during the first charge, before they switched to more managable sized blades..
#43
Posté 10 février 2011 - 08:34
Revan312 wrote...
ViSeirA wrote...
No I'm not, common two-handed swords in medieval times were as long as 6 ft if not more...
I would say uncommon two handed swords as the max length any of them were was 6 feet, most were 4 to 5.. Plus the 6 foot swords of that time were held by very large, tall men with a ton of strength and most were used as basicly shock weapons during the first charge, before they switched to more managable sized blades..
Most of the first lines had to use longer two-handed swords to break pike formations, as it stands the sword in that video isn't a stretch by any means, the stretch is FemHawke swinging it like that but this is a fantasy game where a female character can be as strong as a male character so what's wrong with this image?
#44
Posté 10 février 2011 - 08:39
ViSeirA wrote...
Most of the first lines had to use longer two-handed swords to break pike formations, as it stands the sword in that video isn't a stretch by any means, the stretch is FemHawke swinging it like that but this is a fantasy game where a female character can be as strong as a male character so what's wrong with this image?
I would argue it is a stretch, for even malehawke, as neither he nor femhawke goes more than 5' 11'', but this is all beside the point..
The point is, well, actually that is the point I suppose, that sword just looks far too big.. I could maybe believe the length if the actual thickness wasn't so ridiculous.. that sword has to weigh at least twice what a normal zweihander does..
#45
Posté 10 février 2011 - 08:46
#46
Posté 10 février 2011 - 08:54
Sylvius the Mad wrote...
Then I want to hear that. I want them to tell us that they think giant oversized weapons are better on their own, without any further justification.
And I want to know why they lied to us last time. Or did they really just change their mind to that degree?
What if they did? Developers are human beings. Human beings are allowed to change their mind. Maybe they did originally make two-handers that big for the reasons they stated. Maybe at one point they decided huge two-handers look really cool, or that people began considering large two-handers to be a Dragon Age staple, like the blood spatter effects.
Maybe I'm wrong. Maybe the devs really do make every single decision they make with the sole purpose of pissing you -just you- off.
On an unrelated note, am I the only one disappointed that Hawke didn't get to speak?
#47
Posté 10 février 2011 - 09:10
#48
Posté 10 février 2011 - 09:13
Ryzaki wrote...
TheMadCat wrote...
Ryzaki wrote...
They're probably so big because the devs have a thing for big swords.
Must be overcompensating for something. <_<
Hm...wonder what that could be.
Their beards.
as cool as they are, they'll never match Hawke's three-pointed one
#49
Posté 10 février 2011 - 09:39
#50
Posté 10 février 2011 - 09:40





Retour en haut









