Would I want the squadmates that die to be by gameplay choice, or imminentsy? Or both?
By this I mean, would you rather have the game force people to die, where no matter what someonebody has to perish, whether you can choose who they are or not. OR would you rather have your gameplay reflect whether people die or not (ie.suicide mission?)
I feel that people must die, and the only way to do that is to force people to die. If you give me a way to make my squadmates all live, then Im going to do that. Id be down for a ME3 having gameplay and imminentsy decisions, but I wont be satisfied on the final mission if I can make all major characters survive. Thoughts?





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