Silmane wrote...
It's funny cuz it's true.
Silmane wrote...
Lumikki wrote...
They have to change with the technology and customers as they change in time too.
Silmane wrote...
Modifié par yoomazir, 14 février 2011 - 06:46 .
I mean while technology change and provides new possibilities to do different stuff, we people also starts demand those new better stuff. So, our taste change with it. Like if we would give todays players 1980 games to play with, they would find them not so fun, because people knows they could be different (better). Meaning when our technology level change we people change with them too. Not sure if can I say it better with my english?yoomazir wrote...
Lumikki wrote...
They have to change with the technology and customers as they change in time too.
I'm not sure if you even understand what you wrote, does that mean that you're also expendable when the time comes?
Modifié par Lumikki, 14 février 2011 - 06:50 .
Lumikki wrote...
Like if we would give todays players 1980 games to play with, they would find them not so fun, because people knows they could be different (better). meanign when our technology level change we people change with them too. Not sure if can I say it better with my english?
Modifié par Gleym, 14 février 2011 - 06:52 .
Gleym wrote...
Lumikki wrote...
Like if we would give todays players 1980 games to play with, they would find them not so fun, because people knows they could be different (better). meanign when our technology level change we people change with them too. Not sure if can I say it better with my english?
This comment is B.S. because plenty of kids today love games from the 1980's. Nintendo has an entire market value on making their old games from the 80's and 90's available on the Wii, even.
Lumikki wrote...
I mean while technology change and provides new possibilities to do different stuff, we people also starts demand those new better stuff. So, our taste change with it. Like if we would give todays players 1980 games to play with, they would find them not so fun, because people knows they could be different (better). Meaning when our technology level change we people change with them too. Not sure if can I say it better with my english?
Modifié par Gleym, 14 février 2011 - 06:55 .
Sure there is, but this is because limitation of technology on those devices. Example hand held games has different standard than higher more powerfull game devices. Also of course there is people who likes old stuff, but that's not what mass market likes. Meaning what use to be in PC 1980 good game, isn't same in PC 2010, because technology is different and modern society has also changed with all technogy around of them.Gleym wrote...
Lumikki wrote...
Like if we would give todays players 1980 games to play with, they would find them not so fun, because people knows they could be different (better). meanign when our technology level change we people change with them too. Not sure if can I say it better with my english?
This comment is B.S. because plenty of kids today love games from the 1980's. Nintendo has an entire market value on making their old games from the 80's and 90's available on the Wii, even.
Modifié par Lumikki, 14 février 2011 - 06:56 .
Lumikki wrote...
Sure there is, but this is because limitation of technology on those devices. Example hand held games has different standard than higher more powerfull game devices. Also of cause there is people who like ld stuff, but that's not what mass market likes. Meaning what use to be in PC 1980 good game, isn't same in 2010, because technology is different.
Modifié par Gleym, 14 février 2011 - 06:57 .
Gleym wrote...
Considering the amount of b*tching and moaning about ME2, it doesn't look like pandering to dumbed down mainstreams is a good niche. Well, at least it's not if you're wanting to keep longterm customers satisfied. But then, I guess that's why it's called a business model; money comes before integrity.
Effectively, I equate conforming the mainstream niches to something like.. I dunno.. if the Jim Henson studio suddenly decided 'Ya know what? F*ck making convincing, life-like puppets that are made with dedication and effort and create an imaginative world. Let's just go make crappy 3D CG models like everyone else is doing!'
Yeah, but I think you get my point, when I sayed we can't really stop the change. It will happen no matter what we want.Gleym wrote...
Except that Nintendo sells those old games as downloadables on the Wii console, not a handheld.
Lumikki wrote...
You are so angry,
because things change, when no-one can stop the change, not even game companies. They have to change with the technology and customers as they change in time too.
Whatever666343431431654324 wrote...
T_K, you seem to be the one coming in and whining because the game wasn't made to suit you.
But I continue to marvel at one point. That you don't like ME2 is fine; different strokes for different blokes. But that you think that ME1 was significantly different than ME2, I continue to find incomprehensible. Please don't defend your stance, I know your arguments. You simply assign weight to details that most people find trivial.
Modifié par Terror_K, 14 février 2011 - 07:15 .
Gleym wrote...
Doesn't mean I have to accept it if the change is dumb as bricks. Mainstream =/= Good. If something being popular in the mainstream and won awards meant that something was a genuinely good product, then we'd be repainting the Sistine Chapel to look like Edward Cullen reaching out to Bella.
Modifié par Whatever666343431431654324, 14 février 2011 - 07:35 .
I just quick comment this one. We can see the difference, but how big those changes where to someone is depending how IMPORTANT those changed stuff where for player. It's like when something get changed, but what got changed where not important for that person at all, then the affect isn't that big to that person.Terror_K wrote...
Secondly, I find it just as incomprehensible that people can't see the big differences between ME1 and ME2.
Modifié par Lumikki, 14 février 2011 - 07:39 .
Gleym wrote...
Considering the amount of b*tching and moaning about ME2, it doesn't look like pandering to dumbed down mainstreams is a good niche. Well, at least it's not if you're wanting to keep longterm customers satisfied. But then, I guess that's why it's called a business model; money comes before integrity.
Terror_K wrote...
I'm complaining because the first game was, and then the second one wasn't. Had ME1 been like ME2 from the start in style, then I wouldn't have complained at all really. I wouldn't have become a Mass Effect fan either of course.
In either case, why shouldn't I complain? How is my complaining worse than all the others who go "Waah! Waah! Mass Effect should be made for me like every other game out there is! All RPGs should be watered down and turned into shallow action-based games! How dare you want some depth and choice in your games, you elitist hater troll! How dare you want some non-generic titles! How dare you want one game out of every thousand to not appeal to the same audience as those other thousand!"
Yes... I'm the bad guy for wanting one or two games a year to appeal to me, instead of just silently letting every single game out there be the same brown mush that everybody else likes without comment.
AlanC9 wrote...
Gleym wrote...
Considering the amount of b*tching and moaning about ME2, it doesn't look like pandering to dumbed down mainstreams is a good niche. Well, at least it's not if you're wanting to keep longterm customers satisfied. But then, I guess that's why it's called a business model; money comes before integrity.
Oh, please. Since when have you, or even Terror_K, spoken for all longterm customers?
Terror_K wrote...
Secondly, I find it just as incomprehensible that people can't see the big differences between ME1 and ME2.
And while many of the faults with ME2 may seem trivial, when you add them up they come to a lot of really annoying faults that paint an overall picture I simply don't like.ME2 is clearly a very different game made for very different people judging from the direction it took. It was more about getting that moneymaking audience than it was about actually improving the game itself, and that's probably the biggest overall failing of ME2 as a whole, IMO.
AlanC9 wrote...
Gleym wrote...
Considering the amount of b*tching and moaning about ME2, it doesn't look like pandering to dumbed down mainstreams is a good niche. Well, at least it's not if you're wanting to keep longterm customers satisfied. But then, I guess that's why it's called a business model; money comes before integrity.
Oh, please. Since when have you, or even Terror_K, spoken for all longterm customers?
Lunatic LK47 wrote...
How about this: "Waah! Waah! Mass Effect should be made like the hundreds of JRPGs made for the past thirty years! How dare they try to change the formula, you elitist hater troll!" Two can play that game, ****.
Oh yeah, and I'm the bad guy for saying RPG's are alienating just because the complexities are unnecessarily confusing for someone that never played RPGs their entire lives.
AlanC9 wrote...
Do you mean that people don't notice the differences, don't care enough about the differences to suit you, or like the differences that you think they should dislike?
For someone who's usually scrupulous about acknowledging that people have different tastes in games, you seem to be awfully certain that Bio's designers agree with you about their changes. You really think that they didn't consider the changes to be improvements? On what evidence?
Modifié par Terror_K, 14 février 2011 - 08:30 .
Terror_K wrote...
Bull pies! They don't need to change, they merely choose to. DAO and Fallout: New Vegas have proven that. It's their choice if they want to go for the more mainstream audience, but not doing so isn't going to make them go broke. It'll just mean a little less profit.
I'm complaining because the first game was, and then the second one wasn't. Had ME1 been like ME2 from the start in style, then I wouldn't have complained at all really. I wouldn't have become a Mass Effect fan either of course.
In either case, why shouldn't I complain? How is my complaining worse than all the others who go "Waah! Waah! Mass Effect should be made for me like every other game out there is! All RPGs should be watered down and turned into shallow action-based games! How dare you want some depth and choice in your games, you elitist hater troll! How dare you want some non-generic titles! How dare you want one game out of every thousand to not appeal to the same audience as those other thousand!"
Yes... I'm the bad guy for wanting one or two games a year to appeal to me, instead of just silently letting every single game out there be the same brown mush that everybody else likes without comment.
Firstly, I don't "don't like" ME2. I still think it's a good game. And I admit some things are an improvement. But I think that BioWare went too far with most of their changes and removed too much or overcompesated for ME1's failings.
Secondly, I find it just as incomprehensible that people can't see the big differences between ME1 and ME2. And while many of the faults with ME2 may seem trivial, when you add them up they come to a lot of really annoying faults that paint an overall picture I simply don't like. ME2 is clearly a very different game made for very different people judging from the direction it took. It was more about getting that moneymaking audience than it was about actually improving the game itself, and that's probably the biggest overall failing of ME2 as a whole, IMO.
Modifié par Jigero, 14 février 2011 - 08:36 .