Beerfish wrote...
5) Combat has changed a little. Instead of pressing A once to enter attack mode, you press A for each standard strike, then a different button for each special ability (like before). I don’t know if that’s a good or bad thing yet. It feels cool at first, though I wonder if it'll take away too much from the turn-based
This sounds like a massive draw back for me. I detest constant button smashing and if this is anything like the Witcher combat it will be tough for me to get through. Perhaps I'm misunderstanding how it works but if I have to hit A for each attack I'll be sorely disappointed.
Console-only.




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