Verdict 94
The best RPG combat ever. Not gaming's best story, but maybe it's best storytelling. Darker, sexier, better
But even after such a positive review I can't help but feel dissapointed, for the reason that the review basically confims one of my concerns i've had about this game, it says apart from a few trips to the deeproads and one trip to a Dalish camp the rest of your time is spent in Kirkwell, some probably wont mind this but for a person like me who likes exploring lots of new, diverse and interesting areas in games the fact that we will spend 90% (not an accurate percentage) of our time in the same city is a bit dissapointing. Who knows maybe with future expansions/DLC they'll expand this part of the World a little more and give us more places to visit.
Anyway like I say there were plenty of positives in the review and for those that have a love for cities and don't mind that you'll spend the majority of your time in the same one this wont be a problem. While game time is always a subjective thing they say the game is up to 50 hours long for those that like knowing these sort of things.
Anyway my views aside here's the summary of the article reposted from page 4:
OK looking over the review and trying to pick out some points.
I said up to 50 hours, it actually says upwards of 50 hours:
Dragon age 2 does it right, It's still an RPG epic, it still takes upwards of 50 hours to finish, it's still got a deep complex combat system and it's still got a well-defined supporting cast
- He praises the frame narrative and mentions this is part of the reason the game hangs together so well.
- Praises the Hawke Character (played as a male), says he comes across as awesome most of the time.
- Mentions the wheel, only very occasionally did he feel neutered by his choice, on the whole he praises it.
- He has a lot of praise for the game and the serious moral choices you have to make and how having the 10 year arc means your actions might have some very real consequences down the line, this adds to the burden of the choices you make, decisions might come back to bite you on the ass. Mentions wronged people might not even target you but your family etc
Dragon age 2's story is driven by these moments of tension and forced choice. They always feel organic and truly contextual
- Felt a little let down at first by lack of escape from the city but in the end found benefits to knowing the city backwards, allowed him to get a complete grasp on the games "complicated political system"
- Most impressive attempt he has seen at making player choices in a game mean something.
- Romantic options unconstrained, you meet a party member chances are you can "bone" them. his words not mine. Your siblings being the obvious exceptions.
- Incidental conversations are splendid, ruder, funnier and just plain better than Origins.
- Most of the companions are excellent, Bethany being the only dud as she lacks in personality [smilie]../../../../images/forum/emoticons/sad.png[/smilie]
- Combat is rapid and satisfying but more intricate than Origins.
- Party members abilities a lot of fun, found himself rotating his party a lot.
- Basically says the game is not what you expect, didn't expect it to be as much of a traditional sequel as it is but by having Bioware lock down the context (the world and the politics) they were free to fill their creation with more character and vitality than any title in recent memory.
That's basically the jist of it, doesn't mention graphics at all or importing your save. He does at one point mention equipping Aveline with the best armour, I figured he meant rings and whatnot. Hopefully that was OK to post.
Modifié par kingjezza, 11 février 2011 - 03:49 .





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