Okay, I get itRedhot_1 wrote...
Obadiah wrote...
Shep's wearing heavy armor in the game intro, right?Csec_2 wrote...
And how exactly does it fitt Shepard best?Redhot_1 wrote...
Easy. It's soldier, 'caus that's the class that fitts Shepard best
Exactly
@Csec_2 Default Shep has soldier as its class
What's literally the best class?
#51
Posté 12 février 2011 - 03:14
#52
Posté 12 février 2011 - 03:17
#53
Posté 12 février 2011 - 03:46
LOLZAO wrote...
Soldier with the M-98 Widow and the M-96 Mattock no one is better than that.
#54
Posté 12 février 2011 - 07:45
#55
Posté 12 février 2011 - 10:29
Csec_2 wrote...
Yakko77 wrote...
Engineer.
Some consider it overly specialized but if played right it can be more than a jack of all trades but master of none, it can be a master of all trades/threats you encounter in ME2.
Inferno - armor and health
Cryo - shatter enemies
Overload - shields
AI Hack - mechs
Drone - deals damage, removed enemies from cover, offers diversion
Tech Mastery - stat boost
But what about barriers you ask. No problem. Just equip warp ammo and once activated you don't have to wait for it to cool down thus leaving all your other skills free to use.
Engineer is by far the most underrated class in the game... despite my efforts to champion it! LOL!
You make engineer sound like the best class. I gotta try this someday
It's not an in your face type of class like the soldier or vanguard but if played to it's strengths, with skills being its primary strength and firepower backing it up, then you can dominate as an engineer.
#56
Posté 12 février 2011 - 10:32
#57
Posté 12 février 2011 - 10:51
Yakko77 wrote...
Engineer.
Some consider it overly specialized but if played right it can be more than a jack of all trades but master of none, it can be a master of all trades/threats you encounter in ME2.
Inferno - armor and health
Cryo - shatter enemies
Overload - shields
AI Hack - mechs
Drone - deals damage, removed enemies from cover, offers diversion
Tech Mastery - stat boost
But what about barriers you ask. No problem. Just equip warp ammo and once activated you don't have to wait for it to cool down thus leaving all your other skills free to use.
Engineer is by far the most underrated class in the game... despite my efforts to champion it! LOL!
This. I'm always an Engineer.
#58
Posté 13 février 2011 - 05:16
#59
Posté 13 février 2011 - 05:22
Yakko77 wrote...
Engineer.
Some consider it overly specialized but if played right it can be more than a jack of all trades but master of none, it can be a master of all trades/threats you encounter in ME2.
Inferno - armor and health
Cryo - shatter enemies
Overload - shields
AI Hack - mechs
Drone - deals damage, removed enemies from cover, offers diversion
Tech Mastery - stat boost
But what about barriers you ask. No problem. Just equip warp ammo and once activated you don't have to wait for it to cool down thus leaving all your other skills free to use.
Engineer is by far the most underrated class in the game... despite my efforts to champion it! LOL!
You do, however, have to take Warp Ammo, which is (nominally) a biotic power, and Engineers are not a biotic class.
((So sue me, I'm a purist.))
However, Overload and Incinerate work just fine against Barriers (not as efficiently as Warp and Reave, but still), so Engineers are still good against most everything (due to its lower damage, Warp doesn't deal nearly as much damage against shields, so Adepts cannot share that title).
#60
Posté 13 février 2011 - 05:28
#61
Posté 13 février 2011 - 05:31
Whyp_2 wrote...
Has anyone thought about how the weapons and the inventory will change in ME 3? 'Cause I serioulsy hope they keep the same mechanism as in ME 2
I agree. They should keep it, but with more guns. I kinda hated the inventory system in ME1
#62
Posté 13 février 2011 - 05:33
#63
Posté 13 février 2011 - 05:34
Datas_12 wrote...
Whyp_2 wrote...
Has anyone thought about how the weapons and the inventory will change in ME 3? 'Cause I serioulsy hope they keep the same mechanism as in ME 2
I agree. They should keep it, but with more guns. I kinda hated the inventory system in ME1
I did read somewhere that they wouldn't take back the inventory system they had in ME 1, but ME 3 would have richer RPG. I don't really know what they mean with that though
#64
Posté 13 février 2011 - 06:04
Whyp_2 wrote...
Datas_12 wrote...
Whyp_2 wrote...
Has anyone thought about how the weapons and the inventory will change in ME 3? 'Cause I serioulsy hope they keep the same mechanism as in ME 2
I agree. They should keep it, but with more guns. I kinda hated the inventory system in ME1
I did read somewhere that they wouldn't take back the inventory system they had in ME 1, but ME 3 would have richer RPG. I don't really know what they mean with that though
Probably some new features. Just have to wait and see
#65
Posté 13 février 2011 - 06:04
#66
Posté 13 février 2011 - 06:11
#67
Posté 13 février 2011 - 06:13
nothing beats an enemy trying to run and gun and you charge at them with full head on force then you just watch as they fly 10 ft in the air then BAMM!!! point blank headshot with my shotgun
always makes me laugh when on insanity a Geth Prime doesn't last 5 seconds with a vanguard charging at it with a shotgun
or when a Geth colossus gets decimated in less than a minute lol
Modifié par GreyWarden36, 13 février 2011 - 06:14 .
#68
Posté 13 février 2011 - 06:27
GreyWarden36 wrote...
Vanguard
nothing beats an enemy trying to run and gun and you charge at them with full head on force then you just watch as they fly 10 ft in the air then BAMM!!! point blank headshot with my shotgun
always makes me laugh when on insanity a Geth Prime doesn't last 5 seconds with a vanguard charging at it with a shotgun
or when a Geth colossus gets decimated in less than a minute lol
With soldier, we're talking about mere seconds
#69
Posté 13 février 2011 - 09:59
#70
Posté 13 février 2011 - 10:20
#71
Posté 13 février 2011 - 11:07
Modifié par DarthVadoc, 13 février 2011 - 11:07 .
#72
Posté 13 février 2011 - 11:12
#73
Posté 13 février 2011 - 11:15
Redhot_1 wrote...
Wonder why this thread is in the general discussion?
Because the OP doesn't have priveledges to post in the proper place. Supposedly.
#74
Posté 13 février 2011 - 11:16
Modifié par Lumikki, 13 février 2011 - 11:17 .
#75
Posté 13 février 2011 - 11:29





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