Bluko wrote...
I can dig a Spectre team. Also an all-Spectre team could eliminate the need for recruitment since they'll likely just join up with Shepard. Spectres do work in small teams when they need to so it makes perfect sense given the scenario. Also who knows maybe the council will pull their heads out of the sand, apologize, and you make you a full fledged Spectre again, and then assign a bunch of other Spectres to help you get stuff done. That's what I'm guessing, otherwise the only other option is for Shepard to be a Pirate and look for more random people again, which would likely entail recruitment missions.
No matter how you spin it there'll probably be a few recruitment missions, and maybe even loyatly missions. I could do without loyalty missions though you'd think solving people's personal issues would take a backseat to the Reaper invasion.
I just don't want ME2's recruit somebody, help them with parents issues missions again. It's fun the first time, but replaying ME2 gets to be a drag because of it.
Loyalty missions make sense in the context of ME2 . ME3 should be paced very differently. I don't think we will be talking about individuals in ME3, but rather getting races on our side (like Dragon Age).
If you get a representtive from each one, that should make up the shortfall for anyone who died in ME2. Without having to add extra missions on top.
IE if you do a Taurian mission and Garrus is dead. You get a Taurian special forces character sent along as a replacement , who just happens to look a lot like Garrus in different armour.





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