Evil Avatar is reporting no preloading for Steam, Impulse, or D2D USA
#1
Posté 27 octobre 2009 - 07:30
As someone who cancelled his Amazon Collector's Edition pre-order to grab it on Steam, I'm really hoping that this was just an attempt to shake some information out of the tree.
Anyone? Bueller? Bueller? Bueller?
#2
Posté 27 octobre 2009 - 07:32
#3
Posté 27 octobre 2009 - 07:35
#4
Posté 27 octobre 2009 - 07:37
#5
Posté 27 octobre 2009 - 07:43
For some types of content, it is VERY difficult to securely be able to preload content to a widespread distribution network in time for it to be effective to note wait for the release time.
E.g. The data may be on the servers 24 hours ahead of time but they might be testing and verifying global endpoint availability so they wouldnt be willing to risk releasing it for preload only to find out that downloads in XYZ place are corrupted.
Day 1, expect slow downloads
Modifié par Lord Clocks, 27 octobre 2009 - 07:44 .
#6
Posté 27 octobre 2009 - 07:46
#7
Posté 27 octobre 2009 - 07:48
#8
Posté 27 octobre 2009 - 07:49
I have a feeling that Steam will pull through with a Pre-load. Failing that, the only games I will support that EA publishes will likely be Bioware games. Every time I think EA's turned a new leaf, they start playing the Imperial March again.
Modifié par Archonic, 27 octobre 2009 - 07:50 .
#9
Posté 27 octobre 2009 - 07:51
I love that feature. Backup local game files and restore them. Image my machine and then re-download via steam. Nice. I cant "lose the CD".
#10
Posté 27 octobre 2009 - 08:40
In the grander scheme of things, it's true that an additional day or two of waiting shouldn't really register as a problem. That's rational. Emotionally, however, when I know the game is out and others are playing it happily while I'm experiencing 'Server Unavailable' messages and connection resets for hours (or days), I will be extremely sour about the whole experience, possibly enough to put me off of digital downloads for quite some time to come. They are already not resellable, so they essentially 'cost more' as a result of not being able to be sold down the line, they lack the physical goodies of the hard copy boxes, and they seem to also occasionally present problems for modding and patching.
If it's still more efficient to press, box, and distribute DVDs than it is to make a game available for electronic purchase, then why should I bother, really? Not to mention, in the scenario you described, as long as I'm good about holding onto my DVD, I needn't download it again after re-imaging my PC.
#12
Posté 27 octobre 2009 - 08:49
#13
Posté 27 octobre 2009 - 08:55
I shoulda just waited and ordered it over Amazon. Grrrrrrr....
#14
Posté 27 octobre 2009 - 08:55
#15
Posté 27 octobre 2009 - 09:08
briskojr wrote...
Thanks EA for putting greed before your customers.
How in the hell is this related to greed? You think they WANT to ****** you off by not being able to make sure you can preload the game?!
You have to download the application one way or another anyway, what possible financial motivation could they have over you downloading it today versus next tuesday?
Idiot.
Id be VERY surprised if the problem was anything other than size / distribution server / security related based on the gigantic footprint of this game and its assets and the various networks.
#16
Posté 27 octobre 2009 - 09:11
Lord Clocks wrote...
...
I know this is entirely unrelated, but when I read your first post I didn't catch that there was an "L" in your name, and I almost did a spit take all over my keyboard.
#17
Posté 27 octobre 2009 - 09:12
#18
Guest_Bio-Boy 3000_*
Posté 27 octobre 2009 - 09:13
Guest_Bio-Boy 3000_*
#19
Posté 27 octobre 2009 - 09:14
Brother Jayne wrote...
Um, the fact that the EA d2d is the only preload sez YES greed is a big fat issue.
It's not greed, they're running a business. They obviously want the most profit from their product, not someone else. Wouldnt you?
#20
Posté 27 octobre 2009 - 09:14
Brother Jayne wrote...
Um, the fact that the EA d2d is the only preload sez YES greed is a big fat issue.
Has it occured to you that the reason that works is that EA *already* has had the content (as the publisher) since GM?
Thus, they dont have to transfer, and hash-validate 15GB of content cross-network and then transfer and hash-validate immediately to X number of distribution servers globally. They have had weeks to tackle the issues that Steam and the other digital distributors are just now trying to catch up on?
Modifié par Lord Clocks, 27 octobre 2009 - 09:15 .
#21
Posté 27 octobre 2009 - 09:15
Lord Clocks wrote...
How in the hell is this related to greed? You think they WANT to ****** you off by not being able to make sure you can preload the game?!
You have to download the application one way or another anyway, what possible financial motivation could they have over you downloading it today versus next tuesday?
Idiot.
Granted, it's speculation, but Evil Avatar attributes the decision to EA's desire to make their digital delivery service more appealing than that of their 'competitors'.
It's also worth reiterating that the entire story may be an assumption. I don't know, but then again, I have also heard no rebuttals from any authoritative sources.
Either way, it is slightly unusual to have a digital delivery service that is in 'competition' with your retailers. The dichotomy traditionally has been between brick and mortar and the publisher's site, but increasingly it is also playing out across digital delivery portals. Generally publishers seem to be careful not to undercut their retail channel partners, lest those partners stop stocking their goods, but that doesn't mean they don't use other 'soft' inducements. Maybe EA decided preloading qualifies?
Either way, it probably doesn't rate calling anyone an idiot. I hope the story is false, frankly.
#22
Posté 27 octobre 2009 - 09:15
Lord Clocks wrote...
briskojr wrote...
Thanks EA for putting greed before your customers.
How in the hell is this related to greed? You think they WANT to ****** you off by not being able to make sure you can preload the game?!
You have to download the application one way or another anyway, what possible financial motivation could they have over you downloading it today versus next tuesday?
Idiot.
Id be VERY surprised if the problem was anything other than size / distribution server / security related based on the gigantic footprint of this game and its assets and the various networks.
I wouldn't be surprised if this is the issue, but I also wouldn't be surprised if it's (perhaps additionally) related to contractual agreements with retail distributors and/or various digital distributors' conditions for allowing pre-load. I mean, I appreciate the difficulty in getting pre-load up and running, but I also wonder how it could take exactly the same amount of time as the gap between going gold and the street date
#23
Posté 27 octobre 2009 - 09:16
Dude, keep the insults out of the thread. Seriously, take a deep breath.Lord Clocks wrote...
briskojr wrote...
Thanks EA for putting greed before your customers.
How in the hell is this related to greed? You think they WANT to ****** you off by not being able to make sure you can preload the game?!
You have to download the application one way or another anyway, what possible financial motivation could they have over you downloading it today versus next tuesday?
Idiot.
Id be VERY surprised if the problem was anything other than size / distribution server / security related based on the gigantic footprint of this game and its assets and the various networks.
#24
Posté 27 octobre 2009 - 09:16
BioWare really needs to make separate forums for Europeans and North Americans =( It gets really confusing trying to discuss all this stuff when everybody is using different websites.
Modifié par Bacon_00, 27 octobre 2009 - 09:17 .
#25
Posté 27 octobre 2009 - 09:16





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