My Avatar is a Lizard wrote...
I'm curious to who you think does it better, and if you think Bioware is unfair to Female gamers at all. and if so why?
You quoted me, so I will answer.
I can't say who does it "better" because I just don't feel like I can judge that based on anything but personal *preference* .
Do I think Bioware is unfair to female gamers? Well, I have *not* played every Bioware game. But the ones I have played (three series) ? No, I don't think the games themselves are unfair to women at all, perhaps we are forgotten in some advertising though. In fact, I think the games are a GOOD thing in that they don't
seem designed
specifically to appeal to one gender or the other. Bioware even has same-sex relationships in the games, they are pretty balanced all things considered... The ads though, moreso seem designed for testosterone.
Example: Take Lara Croft franchise. They come to the idea that they need to make Lara Croft appeal more to female gamers. They boil it all down to appearance. The truth is, it IS about appearance but probably
not in the way that people think. YES she was a sex object. Men like to look at women. Heck, people in general like to look at beautiful things. That is just life. But *removing* the sexuality is not the
best way to appeal to women. Making Lara Croft relevant
BEYOND just appearance would make her more female friendly and, once people get to know Isabella, I would bet money also that she has some inner stuff going on in there

.... but now I digress badly.... My point is that Bioware gives their characters personalities, lives beyond the surfacey aspects. They are sometimes stereotypes, sure, but then again so are some real people in my life lol
People have to a pretty good degree been conditioned to blame appearances for a lot. That is my opinion, at the moment anyway. It is a fallacy I think that games need de-sexualized in order to be women-friendly. Making games appeal to female gamers does NOT have to take away from all the fun that men have always enjoyed in their games which I think is part of the fear. What it does is
adds aspects to some games that haven't necessarily focused on making characters and stories more "whole" is all.
Marketing sometimes skews who is exposed to that game though. ( as does platform)
Modifié par shantisands, 13 février 2011 - 12:27 .