Witch Hunt ending bug... what's the final word? (spoilers, obviously)
#1
Posté 12 février 2011 - 08:57
The DA Wikia says that although PS3 got patched, the bug still happens if you do an import from Golems. It says that using an Awakenings import will work properly. It also says that the way to check is to see if the "We'll get the child back" dialogue option is present in the opening.
Well, I just started another new WH game, this time from my Awakenings import, and the dialogue option in the opening isn't there. So... should I play through Witch Hunt again with this load and just see what happens? Should I import again until I get that dialogue choice? Or is that info incorrect and you can still get the proper ending without that piece of the intro? OR, is the thread I found here still true, which seemed to indicate that using a DA:O epilogue save that got saved again in the post game "night before the battle" camp will mess up WH, whether or not it then ran through DAA/GoA?
I don't mind playing through Witch Hunt one more time to get a proper final save for DA2 ready, but I don't really want to cut out the DA:A portion if I can help it, nor play through DA:A again.
#2
Posté 12 février 2011 - 08:42
- The ending of DA:O again
- Awakenings again (using an untouched epilogue save from DA:O)
- Golems again, I guess
- Witch Hunt again.
This sucks, do I really want to want to backtrack 20 hours just so Morrigan acknowledges that the Dark Ritual took place? I guess at this point, there's no way BW is going to fix the bug, huh?
Modifié par Swillhound, 12 février 2011 - 08:42 .
#3
Posté 13 février 2011 - 09:47
#4
Posté 14 février 2011 - 11:57
#5
Posté 16 février 2011 - 02:39
This is from the DA Wiki:
The game may assume that The Warden refused Morrigan's Ritual in Origins even if it was performed. This occurs on PC and Xbox if a post-epilogue savegame is imported directly from Origins or carried through Awakening and/or The Golems of Amgarrak. The bug also occurs on PS3 if a The Golems of Amgarrak savegame is imported. If the Warden did the ritual himself, an early indicator to see if the import is bugged is at the start of the game when speaking to dog. If the line "You'll help me get the child back, won't you?" is available as shown here, the imported save game is fine.
Is this still true, post patch? Because it certainly seems to be.
Modifié par Swillhound, 16 février 2011 - 02:43 .
#6
Posté 16 février 2011 - 05:09
Modifié par ProfessionalPirate, 16 février 2011 - 05:10 .
#7
Posté 17 février 2011 - 12:22
#8
Posté 17 février 2011 - 01:33
#9
Posté 19 février 2011 - 12:18
#10
Posté 19 février 2011 - 12:31
#11
Posté 20 février 2011 - 09:54
#12
Posté 21 février 2011 - 06:25
During Awakening's epilogue, it even said I had been spotted "with the red-haired bard" a year later, etc. It knows my choices, but somewhere along the line from Golems to Witch hunt it craps out. I guess I can import from Origins to Witch Hunt but why? This is not a solution. Its not even really a work around. Its an omission of story and canon for your character.
I've tried reloading and importing multiple times. The line about the child is never present. What's worse is that with DA2 less than a month away, its clear that Bioware is simply gonna shrug like Atlas. Its working fine on PC and Xbox, so who cares about those other guys amirite? =P
Our Dragon Age 2 is likely to be like our Mass Effect 2; "Definitive Version, now with missing characters/scenes!"
*curls into a nerdball and cries himself to dorksleep*
Edit: It actually is the epilogue unfortunately. After importing directly from Awakening, which piggy backed off of a Post-game Camp save instead of the Epilogue save, I got the same results. Direct from Origins Camp save - ditto. But then I tried importing from an Origins Epilogue and I'm golden. "You'll help me get the child back, won't you boy?"
This prompted further testing. I then started Awakenings anew, imported Epilogue, it autosaves before the first fight. I transferred that save to Golems, which then autosaves as well. I transfered that save into Witch Hunt and its perfect. Ugh this is so disheartening. Why let us load that epilogue if it only screws it up?
So I guess PS3 owners who loaded after beating the game have a new project - Replaying Awakening, Golems and Witch Hunt all in a row. 24 hours of stuff we've already been through. Hope you still have that Epilogue Autosave handy.
Modifié par Cyocide, 26 février 2011 - 05:04 .
#13
Posté 22 février 2011 - 03:00
(ps3)
#14
Posté 22 février 2011 - 07:16
I did an import from Awakenings: Bug.
I did an Awakenings-Golems import: Bug.
I did an Epilogue import: Bug.
I know the patch worked the first time round, and I'm pretty sure that the patch is auto-installed when you install WH, so what's the deal?
#15
Posté 23 février 2011 - 01:08
tbsking, I'm not sure what the problem is... are you sure it's the "Epilogue-Auto-Save" file? When importing at the beginning of WH, you're pressing triangle on the name of the DAO character and then specifically choosing the auto-save? Also, you're sure it's a playthrough where you accepted the Dark Ritual?
And yeah, I am pretty annoyed with Bioware for this. I reset my console dozens of times when Darkspawn Chronicles kept crashing, jumped through all of Awakenings bizarre, buggy hoops (Warden Commander has the "stuck arm" on this DAA playthrough, woo), and watched a ton of silent lips talking. But this one takes the cake.
Of course, I double dipped on all the DLC, read the novels and played DA Journeys AND Legends, and I just got done DLing the DA2 demo (which I've already payed for the sig edition of, in January). So it's not like I won't take whatever bugginess they give me, I suppose. <_<
Modifié par Swillhound, 23 février 2011 - 01:20 .
#16
Posté 26 février 2011 - 07:07
From anyone who has experience... the DLC, does any of it autosave for you after completion? I have my DOA Epilogue and 3 DLC autosaves, but each autosave is -before- the final conflict. After the credits it "checks" save data, but doesn't save anything... Is this normal?
(Edit): For anyone else who has the Witch Hunt Autosave bug, it seems to be caused by the patch being installed before Witch Hunt is downloaded. The unfortunately longwinded work around for me was to delete all Dragon Age install data and re-download (skipping the PSN patch at first) and then finally patching the game and reloading the final save before meeting Morrigan. Then it autosaved properly.
Modifié par Cyocide, 26 février 2011 - 11:47 .
#17
Posté 01 mars 2011 - 01:42
After the credits at the end of DAO, you should have a file called "autosave: epilogue". If you load it, it takes place before the final conflict. If you don't (and just import it into DLC without touching it again), Witch Hunt seems to recognize it as -after- the final conflict. This is true whether you take it directly into Witch Hunt, or if you drag it through DAA and Golems first.
#18
Posté 04 mars 2011 - 11:26
.Delete your dragon age game utility files ( not your saves these will be preserved)
.Disable the internet on your ps3.
.Put in DA:O and start it and accept to download the game files.
.Exit the game
.Enable the internet on your ps3.
.Go to playstation store Download witch hunt (and all the others DLC you own.)
.Now Install Witch hunt (and all the DLC you own.)
.After completing downloading and installing all the DLC start Dragon age:origins.
.It will now say that there is a new patch 1.06 and that you need to download it in order to play, do this .(I dont know exactly what it says)
.Have fun with playing
~ The problem with the patch was that it was in most occasions when people were having troubles with it that it was installed before with hunt, so dragon age did indeed got patched but since you didnt have witch hunt these files didn't got patched which leads to playing dragon age 1.06 with the unpatched version of Witch hunt.
Comment with questions and if it doesnt work I will try to find another personal solution for you
(I have to apologize for my bad English but I hope this post is understandable enough for people with Witch hunt problems to fix)
Modifié par Degeling, 08 mars 2011 - 07:23 .
#19
Posté 08 mars 2011 - 12:24
#20
Posté 08 mars 2011 - 10:45
I think you need to disable internet and not just sign out though when you initially install Origins, otherwise the patch prompt comes up. When Origins is all installed, enable internet again and download/install your DLC then go into Origins and download/install the newest patch. Hopefully this works for me and she remembers she had a baby.
Modifié par Reule, 08 mars 2011 - 10:46 .
#21
Posté 08 mars 2011 - 07:21
Reule wrote...
Going to try that Degeling. Want to import Witch Hunt into DA2 but not when Morrigan thinks she didn't do anything with Alistair.
I think you need to disable internet and not just sign out though when you initially install Origins, otherwise the patch prompt comes up. When Origins is all installed, enable internet again and download/install your DLC then go into Origins and download/install the newest patch. Hopefully this works for me and she remembers she had a baby.
Well I hope it works for you. If not Leave a comment and I will try to find a solution for you.
And I Will edit my last post to say ''disable the internet ''but when I posted this I wasn't anywhere near a dictionary so i couldn't really find the right words for it. And since my PS3's language isn't english I didn't quite know how it was on the english ps3.
#22
Posté 08 mars 2011 - 10:52
#23
Posté 09 mars 2011 - 03:13
#24
Posté 09 mars 2011 - 03:45
Reyno411 wrote...
I'm taking your steps now Degeling, because I've been having the same issues with the witch hunt save. Only I'm running into a problem: when I put DA:O in the install halts at 16% every time. Any suggestions on what to do about this?
I haven't heard of that problem before and since I am not home till friday (Since I have to be home then for DA2) I don't have the time to check if i can trigger this problem myself to find out what the solution is.
Since this is a rather technical problem and really shouldn't be able to happen because the people who owned dragon age before any patches got it installed without any problem so my method shouldn't cause any problems.
So it might be a problem with your ps3 or the CD of dragon age self. For problems with the ps3 I will need to know the specs of your ps3 so i can test it on the same ps3 and see if it happens.
So will you please put a comment below with:
.Your version of dragon age: origins (ultimatie, normal, pre-order)
.And if it is possible the specs of your ps3
And since I don't have a lot of free time i don't think I will be able to post a solution very soon and since I also don't want all my spare time lost to trying to find a way to fix hardware or software (since during the day I get payed to do that) and I really want to play DA2 i don't think I will have a solution for you in the next 2 weeks.
I hope someone else is willing to help you or you should try the ps3 tech support or make a thread about it on social bioware.
Hope this will satisfy you and i'm sorry I can't help earlier and sorry for my bad english.
#25
Posté 11 mars 2011 - 03:23





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