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OH MY GOODNESS. FEMHAWKE VOICE!!!


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#101
JediNg

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Ambeth wrote...

JediNg wrote...

ε> Jennifer Hale

You mean Gwendoline Yeo?  She also voiced Paine in FFX-2... that's actually the only other role I know her from lol.



Hmmm, not sure what you are saying.  Gwendoline Yeo was the voice of Sha'ira/Shiala/Captain Wasea/Additional Voices in ME/ME2, and I am not sure I would recognize that one.  Are you saying that's the voice of LadyHawke?  I admit I may have missed some consensus point the forums may have reached.


O_o
I thought I saw someone mention Sha'ira or Shiala on this page.  But it's not on this page.  Weird.  Maybe I should sleep lol.

#102
Sherbet Lemon

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kylecouch wrote...

Honestly...you can flay me for saying it....but Lady Hawke sounds like a school girl who should be on a playground playing hopscotch. Given her default face and her position as a "pwns everything" Champion. I expected a voice that sounded a whole lot more athoritive. She sounds far too girly and innocent imo. But I also understand Lady Hawke is designed for female gamers and they want a delicate flower whos strong on the inside...I guess I'll just be sticking to the male character more than useual is all. Because I just can't take Lady Hawke seriously with those feminine idle motions and that schoolgirl voice.


Because strength and ability correspond directly to the amount of baritone someone speaks with. :pinched:  There are plenty of "girlish" women who can kick major butt.  How does voice correspond to action? 

And I'd like to point out that he did not pick the authoritative lines in the demo.  I get that people can't seem to take a woman seriously in an action oriented role, because binary thinking corrupts often common sense, but seriously, don't be like this. 

That said, I love her voice, and I look forward to rolling a femHawke!

#103
JediNg

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Village Idiot wrote...

kylecouch wrote...

Honestly...you can flay me for saying it....but Lady Hawke sounds like a school girl who should be on a playground playing hopscotch. Given her default face and her position as a "pwns everything" Champion. I expected a voice that sounded a whole lot more athoritive. She sounds far too girly and innocent imo. But I also understand Lady Hawke is designed for female gamers and they want a delicate flower whos strong on the inside...I guess I'll just be sticking to the male character more than useual is all. Because I just can't take Lady Hawke seriously with those feminine idle motions and that schoolgirl voice.


Because strength and ability correspond directly to the amount of baritone someone speaks with. :pinched:  There are plenty of "girlish" women who can kick major butt.  How does voice correspond to action? 

And I'd like to point out that he did not pick the authoritative lines in the demo.  I get that people can't seem to take a woman seriously in an action oriented role, because binary thinking corrupts often common sense, but seriously, don't be like this. 

That said, I love her voice, and I look forward to rolling a femHawke!


It doesn't correlate, in real life.
But in stories, there are certain expectations.  Like that girly girls aren't portrayed as physically tough, Action hero protagonists are portrayed as buff, nerds are skinny and socially awkward.

#104
Cipher1989

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We all know it's Mark Meer...

#105
JediNg

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Cipher1989 wrote...

We all know it's Mark Meer...


Wow, he's amazing.
:P

#106
_Aine_

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Strength and the ability to kick ass comes from somewhere other than your vocal cords.

As a RL girl, with a feminine voice, who likes being female -- I LIKE her voice. I am really happy they gave us a female character who is feminine AND can be tough too, and not just "inside". It is like telling me I shouldn't be good at kickboxing because I can sing soprano. Just because a woman wears heels or has a high voice doesn't mean she can't kick some physical ass. Just sayin.

I don't know, I think having the same sort of character portrayal all the time would get a tad boring.  ymmv.

Modifié par shantisands, 12 février 2011 - 03:07 .


#107
JediNg

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shantisands wrote...

Strength and the ability to kick ass comes from somewhere other than your vocal cords.

As a RL girl, with a feminine voice, who likes being female -- I LIKE her voice. I am really happy they gave us a female character who is feminine AND can be tough too, and not just "inside". It is like telling me I shouldn't be good at kickboxing because I can sing soprano. Just because a woman wears heels or has a high voice doesn't mean she can't kick some physical ass. Just sayin.


See my post above.  Just sayin'. ^_^

#108
obnoxiousgas

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But if (haha, if) those stereotypes exist, would it not be better to subvert them rather than perpetuate them? ;)

#109
JediNg

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obnoxiousgas wrote...

But if (haha, if) those stereotypes exist, would it not be better to subvert them rather than perpetuate them? ;)


The way I said it makes em out to be stereotypes.  It's more apt to say that stories are expected to 'make sense'.   I like girly girls that are capable of hip throwing dudes twice their size and arm-bar'ing them into submission as much as any other guy who likes that kind of girl.  But in storytelling, this isn't the sort of thing that 'makes sense'
Voice, wasn't a really big issue for me though.  I was just pointing out that that was likely the thing that was bugging whoever brought up the deal with her sounding too 'girly' =]

#110
BTCentral

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JediNg wrote...

obnoxiousgas wrote...

But if (haha, if) those stereotypes exist, would it not be better to subvert them rather than perpetuate them? ;)


The way I said it makes em out to be stereotypes.  It's more apt to say that stories are expected to 'make sense'.   I like girly girls that are capable of hip throwing dudes twice their size and arm-bar'ing them into submission as much as any other guy who likes that kind of girl.  But in storytelling, this isn't the sort of thing that 'makes sense'

Since when has a game ever had to 'make sense' to everyone? Especially say, a fantasy RPG. ;)

BioWare tell their stories how they want to, not necessary how we would expect them to. :P

Modifié par BTCentral, 12 février 2011 - 03:21 .


#111
037686

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Her accent is the Received Pronunciation, which even in today's times still can offer a social advantage in a variety of situations. In years past, that accent would set you out instantly as someone not to be trifled with, because it was an identifiable badge of privilege.

A commoner who heard that accent in earlier periods would instantly know that the speaker was of a social class far above their own, and the speaker would likely command a certain level of instant respect, fear, and/or resentment. Irregardless, dismissing the manner of speech as a schoolgirl voice likely to get you ignored is far removed from the truth. To the reasonable historical figure who was brought up in an environment split by class divisions, the accent says, "I am important, and I have access to resources beyond those of most".

I'm not sure why anyone would feel that is inappropriate.

#112
JediNg

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BTCentral wrote...

JediNg wrote...

obnoxiousgas wrote...

But if (haha, if) those stereotypes exist, would it not be better to subvert them rather than perpetuate them? ;)


The way I said it makes em out to be stereotypes.  It's more apt to say that stories are expected to 'make sense'.   I like girly girls that are capable of hip throwing dudes twice their size and arm-bar'ing them into submission as much as any other guy who likes that kind of girl.  But in storytelling, this isn't the sort of thing that 'makes sense'

Since when has a game ever had to 'make sense'? After all, this is a fantasy RPG we're talking about. ;)


For the same reason that your characters are people or look human - so that you can form an emotional connection to them, the events of the game, and thus the overall story.  Character traits that do not lend themselves to the character as far as story telling goes, takes you 'out' of that character, which in turn isn't conducive to telling the story.

#113
JediNg

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037686 wrote...

Her accent is the Received Pronunciation, which even in today's times still can offer a social advantage in a variety of situations. In years past, that accent would set you out instantly as someone not to be trifled with, because it was an identifiable badge of privilege.

A commoner who heard that accent in earlier periods would instantly know that the speaker was of a social class far above their own, and the speaker would likely command a certain level of instant respect, fear, and/or resentment. Irregardless, dismissing the manner of speech as a schoolgirl voice likely to get you ignored is far removed from the truth. To the reasonable historical figure who was brought up in an environment split by class divisions, the accent says, "I am important, and I have access to resources beyond those of most".

I'm not sure why anyone would feel that is inappropriate.


That is indeed appropriate.  I was just pointing out why some people seem to have a problem with her voice (a problem I do not share).

Modifié par JediNg, 12 février 2011 - 03:27 .


#114
rage-monk

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I've compiled a list of voice actresses that are in both Mass Effect 2 and Dragon Age: Origins. But I'm still not sure who it is.
And here's femHawke's voice again, for reference.

Belinda Cornish
  • Rana Thanoptis/Additional Voices
  • Goldanna/Sergeant Tanna/Chanter Rosamund/Chanter Farrah/Melora/Redcliffe
    Werewolf/Circle Tower Apprentice Mage/Eamon Estate Maid/Eamon Estate
    Undercook
doubtful

Wendy Brown
  • Gianna Parasini
  • Hespith/Felsi/Filda/Lady Helmi/Brona/Sultry Dwarf Female/Blood
    Mage/Pearl Elf Female Companion/Orzammar Noble/Alienage Sick
    Elf/Tapster's Patron/Proving Fan/Dust Town Beggar/Dwarven Old Woman
doubtful, very

Claudia Black (I think we cann all agree it's not her.)

Jocelyn Ahlf
  • Additional Voices
  • Mithra/Ostagar Priest/Ostagar Cleric/Highever Servant
dunno

April Banigan
  • Khalisah Bint Sinan Al-Jilani/Seryna/Additional Voices
  • Devera/Unna/Experienced Elf Female/Dalish Elf Woman/Dust Town
    Beggar/Orzammar Noble/Bannorn Refugee/Alienage Elf Woman/Ghostly Elf
    Woman/Crow Assassin
dunno

Shannon Blanchet
  • Captain Enyala/Additional Voices
  • Liselle/Smart Dwarf Female/Surface Dwarf/Orzammar Noble
doubtful

Kimberly Brooks (Ashley Williams, so no)

Jeannie Elias
  • Crewman Patel/2175 Aeia Survivor/Additional Voices
  • Kalah/Nadezda/Desire Demon/Lady Vasilia/Olinda/Adal Helmi/Vereveel/Orzammar Noble
doubtful

Carolyn Seymour
  • Doctor Chakwas
  • Keeper Marethari/Sister Theohild/Grand Cleric Elemena/Sister Augustine/Edwina/Agatha/Redcliffe Old Woman/Circle Tower Mage
doubtful, very
Courtenay Taylor
  • Jack - Subject Zero
    /
    Kalara Tomi
  • Farinden/Shaevra/cocky Dwarf Female/Denerim Gang Leader/Lady Brodens/Dust Town Beggar
doubtful

Stephanie Wolfe (or Wolfe)not enough intel

Lora Brovold
  • Additional Voices
  • Sister Hildegard - Leliana's Song
not enough intel

Modifié par rage-monk, 12 février 2011 - 03:32 .


#115
BTCentral

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037686 wrote...

Her accent is the Received Pronunciation, which even in today's times still can offer a social advantage in a variety of situations. In years past, that accent would set you out instantly as someone not to be trifled with, because it was an identifiable badge of privilege.

A commoner who heard that accent in earlier periods would instantly know that the speaker was of a social class far above their own, and the speaker would likely command a certain level of instant respect, fear, and/or resentment. Irregardless, dismissing the manner of speech as a schoolgirl voice likely to get you ignored is far removed from the truth. To the reasonable historical figure who was brought up in an environment split by class divisions, the accent says, "I am important, and I have access to resources beyond those of most".

I'm not sure why anyone would feel that is inappropriate.

Hit the nail on the head. :)

JediNg wrote...

BTCentral wrote...
Since when has a game ever had to 'make sense'? After all, this is a fantasy RPG we're talking about. ;)


For the same reason that your characters are people or look human - so that you can form an emotional connection to them, the events of the game, and thus the overall story.  Character traits that do not lend themselves to the character as far as story telling goes, takes you 'out' of that character, which in turn isn't conducive to telling the story.

So in other words, if you don't like the accent you feel it will make it hard to have an emotional connection with them?
Well, that's fair enough. But it's obvious that's not the case for others.

At the end of the day, if you don't like it you can always stick with Male Hawke. ;)
It's highly unlikely that BioWare will ever somehow manage to make everyone happy after all.

Modifié par BTCentral, 12 février 2011 - 03:39 .


#116
JediNg

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BTCentral wrote...

JediNg wrote...

BTCentral wrote...
Since when has a game ever had to 'make sense'? After all, this is a fantasy RPG we're talking about. ;)


For the same reason that your characters are people or look human - so that you can form an emotional connection to them, the events of the game, and thus the overall story.  Character traits that do not lend themselves to the character as far as story telling goes, takes you 'out' of that character, which in turn isn't conducive to telling the story.

So in other words, you don't like it so do not think you will make an emotional connection with them?
Well, that's fair enough. But it's obvious that's not the case for others.

At the end of the day, if you don't like it you can always stick with Male Hawke. ;)


Again, not me.  I never said I had a problem with her voice.

#117
FaeTian

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shantisands wrote...

Strength and the ability to kick ass comes from somewhere other than your vocal cords.

As a RL girl, with a feminine voice, who likes being female -- I LIKE her voice. I am really happy they gave us a female character who is feminine AND can be tough too, and not just "inside". It is like telling me I shouldn't be good at kickboxing because I can sing soprano. Just because a woman wears heels or has a high voice doesn't mean she can't kick some physical ass. Just sayin.

I don't know, I think having the same sort of character portrayal all the time would get a tad boring.  ymmv.


^This. ^_^ 

I am very happy with LadyHawke's voice. My reaction to hearing her voice was pretty much the same as Lucy's. :lol: Well done, Bioware! <3

#118
TheRevanchist

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Look man...I'm not sexist or anything I want to make that very clear. I'm also very happy for all the female gamers who are pleased with their character. But I...as a guy who likes to play female characters on occasion. Just can't take someone who sounds like that seriously when their wearing hulking and spikey armor while weilding a massive sword on their back. In fact the thought of it makes me burt out in laughter. If she was a warrior in that video I probably would have broke out in laughter every time she spoke. I know women can be tough regardless of how they sound and their voice in no way shape or form reflects their attitudes. I understand that.



All I was stateing was my opinion. I don't like the voice and can't take it seriously. FemShep? I can most certinly take her seriously because she actually sounds like she can back it up and shouldn't be playing Tea Party. FemHawke...IMO...sounds like what Merrill should sound like. I'm not taking jabs at womankind here or anything I was simply giving my opinion of what I think of her voice.

#119
BTCentral

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JediNg wrote...

Again, not me.  I never said I had a problem with her voice.

Sorry, that was intended more as a general statement rather than at you specifically :)

Edited the post to try and reflect that a little better.

Modifié par BTCentral, 12 février 2011 - 03:39 .


#120
Maconbar

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Village Idiot wrote...

kylecouch wrote...

Honestly...you can flay me for saying it....but Lady Hawke sounds like a school girl who should be on a playground playing hopscotch. Given her default face and her position as a "pwns everything" Champion. I expected a voice that sounded a whole lot more athoritive. She sounds far too girly and innocent imo. But I also understand Lady Hawke is designed for female gamers and they want a delicate flower whos strong on the inside...I guess I'll just be sticking to the male character more than useual is all. Because I just can't take Lady Hawke seriously with those feminine idle motions and that schoolgirl voice.


Because strength and ability correspond directly to the amount of baritone someone speaks with. :pinched:  There are plenty of "girlish" women who can kick major butt.  How does voice correspond to action? 

And I'd like to point out that he did not pick the authoritative lines in the demo.  I get that people can't seem to take a woman seriously in an action oriented role, because binary thinking corrupts often common sense, but seriously, don't be like this. 

That said, I love her voice, and I look forward to rolling a femHawke!


Mike Tyson was a terrible boxer because his voice wasn't authoritative.

#121
Maria Caliban

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037686 wrote...

Her accent is the Received Pronunciation, which even in today's times still can offer a social advantage in a variety of situations. In years past, that accent would set you out instantly as someone not to be trifled with, because it was an identifiable badge of privilege.

A commoner who heard that accent in earlier periods would instantly know that the speaker was of a social class far above their own, and the speaker would likely command a certain level of instant respect, fear, and/or resentment. Irregardless, dismissing the manner of speech as a schoolgirl voice likely to get you ignored is far removed from the truth. To the reasonable historical figure who was brought up in an environment split by class divisions, the accent says, "I am important, and I have access to resources beyond those of most".

I'm not sure why anyone would feel that is inappropriate.


Because she was raised on the edge of a swamp in a backwater part of Ferelden.

And yes, I know Morrigan also had that accent. It's still not appropriate for what we know of the PC.

She should sound like this.

Modifié par Maria Caliban, 12 février 2011 - 03:39 .


#122
Anacronian Stryx

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Maconbar wrote...

Mike Tyson was a terrible boxer because his voice wasn't authoritative.


He solved this by removing the ears of his opponents..

#123
Sherbet Lemon

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Maconbar wrote...

Village Idiot wrote...

kylecouch wrote...

Honestly...you can flay me for saying it....but Lady Hawke sounds like a school girl who should be on a playground playing hopscotch. Given her default face and her position as a "pwns everything" Champion. I expected a voice that sounded a whole lot more athoritive. She sounds far too girly and innocent imo. But I also understand Lady Hawke is designed for female gamers and they want a delicate flower whos strong on the inside...I guess I'll just be sticking to the male character more than useual is all. Because I just can't take Lady Hawke seriously with those feminine idle motions and that schoolgirl voice.


Because strength and ability correspond directly to the amount of baritone someone speaks with. :pinched:  There are plenty of "girlish" women who can kick major butt.  How does voice correspond to action? 

And I'd like to point out that he did not pick the authoritative lines in the demo.  I get that people can't seem to take a woman seriously in an action oriented role, because binary thinking corrupts often common sense, but seriously, don't be like this. 

That said, I love her voice, and I look forward to rolling a femHawke!


Mike Tyson was a terrible boxer because his voice wasn't authoritative.


I don't know, I think I could take him.  :whistle:

Ha...no, not really at all, and much agreed.

#124
JediNg

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BTCentral wrote...

037686 wrote...

Her accent is the Received Pronunciation, which even in today's times still can offer a social advantage in a variety of situations. In years past, that accent would set you out instantly as someone not to be trifled with, because it was an identifiable badge of privilege.

A commoner who heard that accent in earlier periods would instantly know that the speaker was of a social class far above their own, and the speaker would likely command a certain level of instant respect, fear, and/or resentment. Irregardless, dismissing the manner of speech as a schoolgirl voice likely to get you ignored is far removed from the truth. To the reasonable historical figure who was brought up in an environment split by class divisions, the accent says, "I am important, and I have access to resources beyond those of most".

I'm not sure why anyone would feel that is inappropriate.

Hit the nail on the head. :)

For the sake of argument, I could have made the case that that actually plays into a real-world expectation as opposed to a storytelling convention. This is at odds with your notion that the game doesn't need to 'make sense,' since this only 'makes sense' if you bring the history (and stereotype) of that particular accent into the fold  ../../../images/forum/emoticons/wink.png

K I'm done sounding like a jerk lol ._.

I also see no one took notice of the whole diatriabe about 'storytelling practices' vs real life.  -_-

Modifié par JediNg, 12 février 2011 - 03:50 .


#125
DamnThoseDisplayNames

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Because strength and ability correspond directly to the amount of baritone someone speaks with.


There is baritone, and there is acting. Aerie was a delicate flower, she moaned and cried a lot, but when she shouted her battle cries, especially after bein "hardened", or standing agains a***s like Korgan, I did take her seriously. For now, I feel more like kylecouch does.
That said, we haven't heared much of "renegade" answers from femHawk yet, so.. with a pinch of salt.

Modifié par DamnThoseDisplayNames, 12 février 2011 - 03:52 .