Aller hop, un nouveau sujet tout propre pour les derniers jours
Et tant qu'à faire, à nouveau le live chat qu'avait posté N30 dans le sujet News v2:
Bearbeitet von macB, 12 Februar 2011 - 02:59 .

Mimo32 wrote...
Pour compléter le résumé du Live chat de N30 :Biotic Sage wrote...
Cross class combos
Staggered target (warriors do it)
Team work, vital at higher difficulty levels
Fist of the Maker (top first force mage)
Toggled helmets
Buffs fade outside of combats
How long for playthrough? Longer than ME2, DAO (50 hrs)
Mages will be able to wear armor (armor based on strength and con, not class)
Wide variety of weapons; each class has own sets of weapons, able to equip to followers or Hawke.
Party member fixed armors; upgrades found during quests or purchased; enchantable with runes; over time companions will sometimes change their outfits
Enemies do level based on character level, but some are on a case by case basis
Hard designed for whole party building
Archers have more force to their attacks than dual wielders
Big political elements from DAO and DAOA will impact Kirkwall
Fatigue is gone from DA2; if you meet requirements you can wear armor without penalty
Reserved stamina/mana is in percentages; operates much like fatigue
classes are more balanced; warriors and rogues up to mages’ standard now
Mike’s favorite character: Isabella
Companion’s interact with each other; extensive banter in certain areas; followers visit other followers at each others’ homes
Dog acts as 5th (weak) party member
Cameos from Origins may make appearances
Romances in Dragon Age 2: vary based on friend/rival status; Love/Hate romance scenes
Mike’s favorite class: Rogue/Archer
Interface is main difference between console/pc
Crafting exists: able to create runes, poisons bombs, etc.; find individual resources and reporting to crafters, not individual elfroots
Caves, dungeons, deep roads, abandoned highways, craggy coasts; mainly a hub location
Hawke does have a core location, like the map; changes over time; crafting, store equipment
Bearbeitet von Archon360, 12 Februar 2011 - 04:04 .
Bearbeitet von N30795, 12 Februar 2011 - 03:50 .
N30795 wrote...
Oui - ça avait été annoncé mais pas confirmé. Un peu comme le mod No Helmet si j'ai bien compris. Et tant mieux parce que les casques etc. ont l'air très laids, encore une fois.

Bearbeitet von N30795, 12 Februar 2011 - 05:23 .
Bearbeitet von ROxalor, 13 Februar 2011 - 01:09 .
Bearbeitet von Deklan, 13 Februar 2011 - 01:44 .
Who says it's impossible to flirt with Aveline? You absolutely can. Whether it goes anywhere is another matter entirely.
You can turn off the overly bright lights. There are four of them, after all.
(Oh yeah, I went there. Picard-style!)
Bearbeitet von N30795, 13 Februar 2011 - 09:07 .
MerciDeklan wrote...
Un percing, une verrue ce ne serai pas très ragoutant.
Va regarder dans le topic des fanarts, on voit son percing un peu mieux.