Just a simple question that I can't remember the answer to. Anyone?
Does warp ammo stop health regeneration?
Débuté par
EffectedByTheMasses
, févr. 13 2011 08:05
#1
Posté 13 février 2011 - 08:05
#2
Posté 13 février 2011 - 08:14
No. Why would it stop health regen? Inferno Ammo does that..
Modifié par Kronner, 13 février 2011 - 08:14 .
#3
Posté 13 février 2011 - 08:24
Ohkay. I thought it might because warp does, but ohwell.
#4
Posté 13 février 2011 - 08:36
Warp ammo's benefits increases weapon damage and is especially effective against enemies under the effects of biotics like pull or singularity. Understandable.
Warp bullets; that WOULD be fun to have.
Warp bullets; that WOULD be fun to have.
#5
Posté 13 février 2011 - 10:44
EffectedByTheMasses wrote...
Ohkay. I thought it might because warp does, but ohwell.
That's a good point - though I'd guess it would make it a little unbalanced as Warp Ammo is pretty versatile as it is (not the Inferno ammo is particularly balanced either, being able to crowd control through defences....)
#6
Guest_Aotearas_*
Posté 13 février 2011 - 10:47
Guest_Aotearas_*
PrimalEden wrote...
Warp ammo's benefits increases weapon damage and is especially effective against enemies under the effects of biotics like pull or singularity. Understandable.
Warp bullets; that WOULD be fun to have.
Way to go offtopic ...
Anyway, question has already been answered. Only Incendiary Ammo, Incineration Blast, Inferno Grenade and Warp stop health regeneration.
#7
Posté 13 février 2011 - 10:47
JaegerBane wrote...
EffectedByTheMasses wrote...
Ohkay. I thought it might because warp does, but ohwell.
That's a good point - though I'd guess it would make it a little unbalanced as Warp Ammo is pretty versatile as it is (not the Inferno ammo is particularly balanced either, being able to crowd control through defences....)
You have to hit the health first though. (and then there is a good chance enemies in the 3m radius will do the fire dance)





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