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Soldier Or Adept?


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#26
Evilsod

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Kronner wrote...



Evilsod wrote...



So essentially the Adept can shoot or cast biotics? Yeah some depth there. See i can do it too.




No, you can't. Soldier has one (1!) active power (that does not suck - so I am not counting Concussive Shot).

All Soldier does is spam Adrenaline Rush.



Adept has a lot of active powers. Singularity, Pull, Throw, and Warp. All of them are good.



Soldier couldn't care less about squad, it does not matter who you bring with you, Adept is highly dependant on squadmates, and can create powerful combos using his/her own powers in conjunction with squadmates' powers.






This game is about shooting (or so everyone who plays adept seems to tell me, funny that). Soldier is pure shooter class, therefore Soldier gets it easy. Soldiers squadmates make things easier, Adept needs them to help it out. Considering you can bring along allies to do warp bombs or pull throw combos if you so desired on ANY class means its upto you how much you use them. Not requiring them and not having the capability are 2 very different things. If you choose to play Soldier by ignoring your squadmates then thats your loss.



Vangaurd offers a completely different style of play in ME2, rather than just being an Adept that also had access to a few other weapons and some passive buffs you found little use for because the Pistol was the best weapon.

#27
swn32

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Soldiers needn't spam adrenaline rush and still be very powerful. Soldier class is a lot more fun according to me because of access to much wider range of weaponry. Playing as an adept and being limited to sidearms till the collector ship is really annoying. Even then having to choose just one of the 3 weapons is upsetting. Lets just say i like aiming and shooting rather than throwing blue balls.

While soldiers can deal with groups as well as single targets like bosses, adept powers are pretty crappy against bosses.

Modifié par swn32, 14 février 2011 - 02:14 .


#28
Bozorgmehr

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Evilsod wrote...

This game is about shooting (or so everyone who plays adept seems to tell me, funny that). Soldier is pure shooter class, therefore Soldier gets it easy.



Mass Effect is a shooter-power hybrid; Soldier is actually the worst class coz they don't have powers they can use against enemies, they only shoot and shoot in slowmo. Adepts shoot and hurl enemies across the room. No, Adept are not as easy (or broken) like Soldiers but a lot more fun and among the greatest examples how cool it is to combine shooting with RPG abilities.

Soldiers squadmates make things easier, Adept needs them to help it out. Considering you can bring along allies to do warp bombs or pull throw combos if you so desired on ANY class means its upto you how much you use them. Not requiring them and not having the capability are 2 very different things. If you choose to play Soldier by ignoring your squadmates then thats your loss.

When does a Soldier need squadmates? What warp bombs are you talking about? Soldier shoots SR = dead enemy, Soldier shoots SG = dead enemy, Soldier using Mattock isn't fun. BTW you cannot warp detonate already dead enemies.

Soldiers don't get better or can clear levels faster with squadmates - they are just there for the show and serve no purpose whatsoever. You obviously think it's great to play the hardest difficulty while utilizing only 20% of the available game features and classes that need more than just 20% to keep up the pace are called gimped or broken. For me it's the other way around.

swn32 wrote...

Playing as an adept and being limited to sidearms till the collector ship is really annoying. Even then having to choose just one of the 3 weapons is upsetting. Lets just say i like aiming and shooting rather than throwing blue balls.


This isn't the case with NG+ and on a normal game you only have to complete 5 mission to get bonus weapon (less than 20% of all missions). Sniper rifles are pretty useless due to the power using issues (damn zoom), mantis cannot oneshot thus is useless, Incisor doesn't have ammo, Viper is almost redundant if you go for the Mattock. Adepts (unlike Soldiers) start with SMG which serve like AR (Locust is better than Avenger, GPR and CAR - close to Vindi).

Adepts end up with HP, SMG, HW and SG or AR bonus weapon. Soldiers have HP, AR, HW, SG and SR - that's only one extra weapon type. Yes, Soldiers have an advantage when it comes to weaponry (like they should), but Adepts (and other classes) are not that far behind.

#29
jwalker

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Here we go again...



To answer OP, I find Soldier plain boring.

Any other class > Soldier.


#30
Evilsod

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Bozorgmehr wrote...

Mass Effect is a shooter-power hybrid; Soldier is actually the worst class coz they don't have powers they can use against enemies, they only shoot and shoot in slowmo. Adepts shoot and hurl enemies across the room. No, Adept are not as easy (or broken) like Soldiers but a lot more fun and among the greatest examples how cool it is to combine shooting with RPG abilities.


Oh so now its a shooter-power hybrid is it? Was only last week you were saying its a shooter and completely ignoring the power part.

When does a Soldier need squadmates? What warp bombs are you talking about? Soldier shoots SR = dead enemy, Soldier shoots SG = dead enemy, Soldier using Mattock isn't fun. BTW you cannot warp detonate already dead enemies.

Soldiers don't get better or can clear levels faster with squadmates - they are just there for the show and serve no purpose whatsoever. You obviously think it's great to play the hardest difficulty while utilizing only 20% of the available game features and classes that need more than just 20% to keep up the pace are called gimped or broken. For me it's the other way around.


Ironic that after all your posts telling people to learn to play Adept (which basically meant play it like a Soldier/Adept hybrid) you apparently can't play Soldier at all. I suppose it must be too complicated to strip defences on 1 enemy then set up a Warp Bomb on it to strip the rest or KD them. Oh sure its possible for the Soldier to just put up AR and gun an enemy down before its over (party because the Mattock is so strong) but then its just as possible for an Adept to throw out a Singularity and keep shooting until its dead. If you don't want to use your squadmates powers at all thats your loss, not the Soldiers. He doesn't *need* them but then no class does, or are we pretending your videos with no squadmates as Adept don't exist?

#31
ryoldschool

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Yo, slow down guys. Lets keep the tone cool, no sarcasm. The OP probably has not seen all the threads that complain about the Adept sucks, etc.. and didn't realize he would put gas on that fire.



The soldier is a powerful class that can set up warp bombs, and get by with using weaker squadmates ( Tali ) which allows you more flexibility in choosing your squad to enjoy the varied dialog, etc. There is no need to criticize somebody for perfering either soldier or adept - they play very different.

#32
RGFrog

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The game was designed for the Soldier class. You'll have he easiest play through as a soldier.

Adept is a different ball of wax. Veteran and below, it can seem even easier than Soldier as the biotics are very effective against targets without armor/shields/barriers.

I personally wouldn't play the game on anything below Insanity as a soldier. It is a great shooter with just enough challenge.

Insanity as an Adept is more of a challenge, IMHO, as you have to think more about defense stripping before you can have fun with your powers. That means more use of your squad, where as a soldier you could pretty much forget about squad mates.

Replay value, for me, goes to Adept as mixing up your squad choices really does change a mission. Nothing wrong with soldier, though, you should do it at least once

#33
Bozorgmehr

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Evilsod wrote...

Oh so now its a shooter-power hybrid is it? Was only last week you were saying its a shooter and completely ignoring the power part.

No, I dismissed claims about stave-carrying Adepts.

Ironic that after all your posts telling people to learn to play Adept (which basically meant play it like a Soldier/Adept hybrid) you apparently can't play Soldier at all.

There's a difference between using powers & shooting and shooting only. That's why the Adept and Soldier play differently.

I suppose it must be too complicated to strip defences on 1 enemy then set up a Warp Bomb on it to strip the rest or KD them. Oh sure its possible for the Soldier to just put up AR and gun an enemy down before its over (party because the Mattock is so strong) but then its just as possible for an Adept to throw out a Singularity and keep shooting until its dead. If you don't want to use your squadmates powers at all thats your loss, not the Soldiers. He doesn't *need* them but then no class does, or are we pretending your videos with no squadmates as Adept don't exist?

Soldiers don't get "better" with squadmates - Adepts do. That means Soldiers get 2% more effective with a proper squad while Adepts get >50% better. I don't see why playing solo, or not using guns or powers and still be able to complete the game has got to do with anything.

#34
JaegerBane

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Evilsod wrote...
Ironic that after all your posts telling people to learn to play Adept (which basically meant play it like a Soldier/Adept hybrid) you apparently can't play Soldier at all. I suppose it must be too complicated to strip defences on 1 enemy then set up a Warp Bomb on it to strip the rest or KD them. Oh sure its possible for the Soldier to just put up AR and gun an enemy down before its over (party because the Mattock is so strong) but then its just as possible for an Adept to throw out a Singularity and keep shooting until its dead. If you don't want to use your squadmates powers at all thats your loss, not the Soldiers. He doesn't *need* them but then no class does, or are we pretending your videos with no squadmates as Adept don't exist?


You still haven't explained how you've managed to extend shooting so that it's just as complex as planning for enemy movements, using the environment to your advantage and managing your cooldowns so the right power is used at the right time. It's no good simply saying 'you can warp bomb with just teamates' as the choice of powers and cooldowns physically can't function how an Adept does it.

You also don't seem to have realised that if you are relying on squadmate warp bombs then you're playing your soldier in a decidely less efficient fashion - the soldier's AR power is so potent that it doesn't make any sense to use anything else, so to play it to it's potential, there is literally no real choice in how you approach beyond choosing the range you fight at. Sure, you can carry them off but you're just wasting time doing so, as you would have been better simply spamming AR and killing everything post-haste. You even get an AoE CC/damage ammo power that ignores defences to help you do it.

No-one is claiming that the soldier can't be played in different ways. The point being made is that playing them to their potential involves activating AR and blasting everything, rinse and repeat. Playing an Adept to their potential, however, requires a lot better timing and use of the battlefield, and no amount of dickering over whether ME2 is a shooter or not will change that.

Modifié par JaegerBane, 14 février 2011 - 10:20 .


#35
Freakaz0idx

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 Veteran and below = Both are good

Hardcore and adove = Soldier, Adept becomes a chore.


After a year of playing this game, the 'ME2' Adept definetly sucks, I don't care how strongly the people on this forum try to defend it, it just sucks. I tried to enjoy many many times, and it just sucks.

Modifié par Freakaz0idx, 15 février 2011 - 09:39 .


#36
mcsupersport

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Freakaz0idx wrote...

 Veteran and below = Both are good

Hardcore and adove = Soldier, Adept becomes a chore.


After a year of playing this game, the 'ME2' Adept definetly sucks, I don't care how strongly the people on this forum try to defend it, it just sucks. I tried to enjoy many many times, and it just sucks.


That is only your opinion and many here, myself included, don't agree.  I personally prefer the harder levels for Adept because the lower levels are too easy.  IF you want a cakewalk game then low difficulty adepts and widow/Matlock soldiers are the way to go.  Adepts can rock if played correctly and yes it does take some practice.

#37
ryoldschool

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Freakaz0idx wrote...

 Veteran and below = Both are good

Hardcore and adove = Soldier, Adept becomes a chore.


After a year of playing this game, the 'ME2' Adept definetly sucks, I don't care how strongly the people on this forum try to defend it, it just sucks. I tried to enjoy many many times, and it just sucks.


Dude, but how do you really feel?

#38
jasonsantanna

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Why does everyone want to start a Soldier v.s. Adept war , just give your opinion on which one you prefer , both offer different play style , I myself like Soldier class have played all others except adept and engineer , those may in fact be great classes I just have not got around to them yet.

IMHO , I've had the easiest time playing infiltrator and sentinel , I only play insanity , it seems that soldier class just offered more challenge , because all you really can do is shoot and melee ,which I find that you have to approach aggressive and with strategy, while some think just point and shoot with AR its not all that simple , you have cover to consider your squad and the amount of elite enemies to contend with , no upgrades for ammo powers or anything so you have to consider how you handle a room careful.

I know you can pick a bonus power that's tech or biotic , to fill a gap for casting powers and I've done that so I try now in all my soldier plays is to pick only combat powers as bonus , to give me more of a challenge.


#39
Freakaz0idx

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mcsupersport wrote...

Freakaz0idx wrote...

 Veteran and below = Both are good

Hardcore and adove = Soldier, Adept becomes a chore.


After a year of playing this game, the 'ME2' Adept definetly sucks, I don't care how strongly the people on this forum try to defend it, it just sucks. I tried to enjoy many many times, and it just sucks.


That is only your opinion and many here, myself included, don't agree.  I personally prefer the harder levels for Adept because the lower levels are too easy.  IF you want a cakewalk game then low difficulty adepts and widow/Matlock soldiers are the way to go.  Adepts can rock if played correctly and yes it does take some practice.


Adepts were my favorite class in ME1 and they still are in ME2, but it's obvious that the game mechanics are highly unfavorable towards the intended playstyle of Adepts in higher difficulties. If the enemies were just plain smarter and stronger I wouldn't complain, but Adepts are unreasonably hard compared to other classes because of the way the game was built. You can be successful, but I find that it's just tedious and not fun.

#40
mcsupersport

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^ I find adepts at lower difficulties too easy, and the added trouble of stripping defenses makes the game have SOME challenge for adepts. ME1 adepts at higher levels were NOT a super fun class because once there it was all a matter of shooting skeet, not a real challenge to play. ME2 adepts actually make you think before you can just throw everything everywhere. For kicks and giggles I did a no shooting hardcore run to see if it could be done and yes it can. Once you figure out how to best play adepts on hardcore and above they are extremely strong and versatile.


#41
jasonsantanna

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I've seen many youtube vids with adepts on insanity kicking major **** , I think it all boils down to your play style, like ppl who play soldier or vanguard from behind cover , that's they're style I'd rather be up close and personal kicking butt , then again everyone has the style of play they like or feel comfort with.

#42
Lycidas

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Nobody can tell you what class is better cause this is simply a matter of personal taste. It's not like you can play the game just once so the only way to find out what class suits you better is to play with it.

#43
Crazegamer

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It makes me sad, i really want to play an adept, but seems all they have are control abilities. give me some freaking big dark energy ball i throw with my right hand.. a move where you can do a burst of biotic power all around you. combine it with stasis..



they just seem sweet in cutscenes but when your playing one it doesn't seem as cool as I thought it was.. that's why I like the vanguard.. guns and some biotics.

#44
swn32

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I don't understand all the hate for soldier class. Do people hate it simply because its the most powerful class?
I just uploaded this video hoping to prove that soldier class isnt as boring and mundane as people make it out to be in this forum. Here is the link

Soldiers can have fun too

Modifié par swn32, 16 février 2011 - 09:49 .


#45
BarryMEA

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I like the Adept much better...

But I often see forum posts of people who think the adept is weak (because they don't know how to play it).

#46
Kronner

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swn32 wrote...

I don't understand all the hate for soldier class. Do people hate it simply because its the most powerful class?
I just uploaded this video hoping to prove that soldier class isnt as boring and mundane as people make it out to be in this forum. Here is the link

Soldiers can have fun too


Soldier is the most played class, but it is not really the most popular in this forum. Definitely easiest class to play and shooting stuff in slow motion every 3s is not really the most exciting move.
I quite like the Soldier, but that is only thanks to Revenant, which has its weakness and that makes it fun to play. Mattock just makes the game so easy that it's no fun.

#47
swn32

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No one is forcing you to use Mattock and AR. There are lots of other tricks soldiers have up their sleeves.

#48
CroGamer002

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Engineer.



But Soldier and Adept are fun a lot too.

#49
Kronner

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swn32 wrote...

No one is forcing you to use Mattock and AR. There are lots of other tricks soldiers have up their sleeves.


Revenant Soldier is actually one of my most favourite builds (all classes included) in the game.

No one is forcing you to use Mattock, but when you know you are gimping yourself on purpose to have fun playing the game, something is wrong. If Mattock wasn't broken, and its RoF slowdown under Adrenaline Rush would be comparable to other weapons, things would be different. But I doubt BioWare is ever gonna fix that.

Modifié par Kronner, 16 février 2011 - 10:27 .


#50
swn32

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I do agree Mattock is incredibly overpowered and is the strongest thing in the game. But that doesnt make the soldier class any worse. I can just select another weapon for a mission, like the good old vindicator. In my 4 minute long montage, i used mattock for like 30 seconds. Other weapons are a lot of fun too.