jweath wrote...
Soldier and Adept both take a lot of strategy but different types. For the soldier it is about positioning and when to move. You take cover in the wrong place and get flanked then you better hope someone has cyro, pull, or something to CC the enemy flanking you. Sometimes you have to retreat or be overrrun. There are times when husks surround you so bad you can't shoot them all with an assault rifle on full blast and AR. A Vanguard could pull some away to take the heat off. I don't mean this to be offensive but to me Soldier feels more like MOH or COD. It is about which gun to use and how to best use your cover and terrain. For instance, the old retreat to a reverse slope if no cover is available. You have to have back up plans for cover so you stop a flanking move. Sometimes Krogan is your best friend drawing some heat sometimes you need someone with powers to save your bacon when you get overwhelmed. Although, I think soldier might be a lot easier with cyro for CC.
I haven't played adept for a full game but it feels more like a Dragon Age mage. Your job is CC or a damager. This is less strategy as to where to take cover and less worry about being flanked because you have some crowd control ability. You have a lot of strategy in which "spell" to use and how to combine but less worry about what is happening tactically on the battlefield and less concern over terrain and how to use it properly. You just to try to stay to the rear.
Honestly, I think infiltrator and Vanguard are the most challenging tactically. A mistimed charge does not throw off your rhythm and waste a spell it kills you. If your cloak times out before you get to cover you might be dead with an infiltrator. I really find the hybrid classes more challenging then pure tech, biotic, or soldier. They are hybrid because they mix powers with some soldier skills but they play differently from any other class.
Really, I found Infiltrator to be easier to play than the Soldier and Sentinel is just plain godlike its very hard to die , that's me playing all on insanity and I like CQC style mostly, soldier is more challenging to me because really you have no powers , with infiltrator u can cloak , enemies stop shooting at u , u run low on ammo , incinerate them even with shielding it burns out shields u just need to plan ur moves no run and gunning that's what the soldier or vanguard is for.
Sentinel ur freak'n armor makes u invincible for the most part and when it goes down it knocks enemies down out of ammo u have tech and biotics to use , IMHO , adaept and soldier are the most challenging, soldier has limited CC, adept has limited brute firepower but more CC sure you can makeup for each by picking a bounus power or /and weapon but other classes seem to have a distraction or deterrent power to help u out more