I figured I might as well start with the Vindicator as it's virtually obsolete post-firepower pack and (imho) sports the coolest model, so I''ve been trying to mod it so that it functions more closely in line with it's codex description.
I'd like to produce something that isn't totally overpowered and my experiments so far have produced something pretty cool (essentially a weapon that fires in three-round burst and full auto, 40 rounds per clip, 320 rounds in reserve, 750rpm with aim errors between the original vindy and the Avenger, everything else is the same as the Vindy's base stats)
However, this is just initial testing - has anyone done some serious testing on this type of thing and would be willing to pass on some pointers? What options to modify, where things get unbalanced, the effect of the upgrades in the game and how to plan for them in the stats etc etc?
Modifié par JaegerBane, 13 février 2011 - 05:29 .





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