I've set the alpha channel on the glass to 50% gray, everything else white, pretty standard stuff. I'm pretty sure I have the transparency set up in 3ds Max right, but I could be wrong, if someone could put a step by step transparency guide real fast thatd be cool.
Someone also said that you had to use a vfx in the toolset to get it to work with the alpha but I dont know which one it is. I've also been messing around with the gray value and haven't had any luck.
So was this issue ever solved? Could use some help
Thanks,
Ixion

^[No Glass Showing]
its either no glass or solid opaque...'glass'
Modifié par IxionReborn, 14 février 2011 - 12:23 .





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