Ieldra2 wrote...
And of course I don't know. But if we have allies in one scenario, and no allies in the other, I think it's reasonable to assume the fight will be harder in the latter scenario.
It's all Bioware's choice. They chose to make the Rachni allies, and that's very much OK. But for a balance, it's necessary the "Paragon bet" doesn't pay off in all main plot decisions.
All that assuming, of course, that having allies or not will be significant at all.
Well, honestly, it probably won't. In the scenario where we have allies, humanity is weaker instead. And I agree, it is reasonable to assume that allies will be helpful. When roleplaying, I don't think the Reapers can be defeated without galactic stability (save the DA) and all the allies I can get. Getting that is worth the risk and a weakened Alliance because I think I'll need it (well, I don't metagaming and all, but my Shep does). I'm playing Paragon for that very reason.
If you think that having allies and galactic stability is the best option for final victory then I suggest you play Paragon. You may think that elevating Cerberus and humanity will be a smarter move, and in that case Renegade is the choice for you.
And the Paragon Bet can easily pay off in all main plot decisions, while still being perfectly balanced. All it takes is that the Renegade Bet pays off as well. Which it has so far. I've paid for my choice to save the DA, humans died and my military is weaker for it, and Renegades haven't had any trouble at all overthrowing the galactic government and seizing power.
However, this is all guess work. If I could make one suggestion it would be not to get agitated about the balance in a game that hasn't even come out yet.