I have a problem with my module's placed and encounter-spawned monsters seemingly wandering straight towards any PCs in the area, kind of like they know instinctively where they are, even though they have not yet technically spotted them. This behavior tends to thwart the creature placement of DMs and makes all the fighting happen in the first couple rooms.
As far as I know, I'm using the default scripts ("nw_c2_default#"). How do I disable this behavior and make them stand in place, or just wander aimlessly?
Modifié par Zorpheus, 14 février 2011 - 02:37 .





Retour en haut







