Aller au contenu

Photo

ReSpec option in Dragon Age 2?


92 réponses à ce sujet

#26
marshalleck

marshalleck
  • Members
  • 15 645 messages

TJPags wrote...

marshalleck wrote...

Abuse? Break the game? It would break the game no more than relying on a massive cache of quicksaves breaks the game. It merely circumvents the inane drudgery of file management. And much of the need for respecs could be done away with by making tooltips reasonably useful compared to their uselessness in DAO.

I'm sorry but I just don't believe that fun or interesting gameplay is being forced to play a retarded character build because you had no idea that the spell you thought sounded cool from the description actually completely sucks in practice. That's one facet of old-school RPG game design that deserves to be shot out of a cannon into the sun and never used again. 


I grant that the descriptions can and should be informative.

The difference is that saves make you replay everything from the save forward.  So you'd have to save, level up, choose your spell, go someplace, fight something to test it, and then if you don't like it, load the save, try another spell, etc.

Much more effort there, IMO, then buying a re-spec for, say, 6 gold, changing your entire spell tree, go fight, don't like the new spell tree, go spnd another 6 gold and rinse and repeat.

However, if the problem is the skill/spell description - and yes, some of them in DA:O and DA:A were lacking, to say the least - then the solution is to fix that, not give you endless re-spec with no real cost.

Saves eliminate any real cost you may attempt to attach to respecs. So why even bother to try? Attach a nominal gold fee per respec as a matter of convenience and leave it at that--which is what it's sounding like they've decided to do, if other posters are correct. Let people play and enjoy the game rather than fight with it. It's a single player game anyways, there's no "imbalance" or advantage gained that isn't already superceded by the ability to directly rewind time by loading a quicksave, which arguably breaks far more than letting a player trade out 1% damage increase for 1 second less cooldown on an ability.  

Modifié par marshalleck, 14 février 2011 - 04:19 .


#27
Riloux

Riloux
  • Members
  • 638 messages
Of course. All games that allow you build your character should also allow you the option to rebuild your character. I will never understand why DA:O does not have one.

#28
X-Frame

X-Frame
  • Members
  • 818 messages

PrinceOfFallout13 wrote...

jomonoe wrote...

I don't remember where, but I believe a dev posted saying that there will be a tome in the black emporium you can buy for re-speccing.

correct


Can either of you find the post where a dev said this?

#29
TJPags

TJPags
  • Members
  • 5 694 messages

marshalleck wrote...

TJPags wrote...

marshalleck wrote...

Abuse? Break the game? It would break the game no more than relying on a massive cache of quicksaves breaks the game. It merely circumvents the inane drudgery of file management. And much of the need for respecs could be done away with by making tooltips reasonably useful compared to their uselessness in DAO.

I'm sorry but I just don't believe that fun or interesting gameplay is being forced to play a retarded character build because you had no idea that the spell you thought sounded cool from the description actually completely sucks in practice. That's one facet of old-school RPG game design that deserves to be shot out of a cannon into the sun and never used again. 


I grant that the descriptions can and should be informative.

The difference is that saves make you replay everything from the save forward.  So you'd have to save, level up, choose your spell, go someplace, fight something to test it, and then if you don't like it, load the save, try another spell, etc.

Much more effort there, IMO, then buying a re-spec for, say, 6 gold, changing your entire spell tree, go fight, don't like the new spell tree, go spnd another 6 gold and rinse and repeat.

However, if the problem is the skill/spell description - and yes, some of them in DA:O and DA:A were lacking, to say the least - then the solution is to fix that, not give you endless re-spec with no real cost.

Saves eliminate any real cost you may attempt to attach to respecs. So why even bother to try? Attach a nominal gold fee per respec as a matter of convenience and leave it at that--which is what it's sounding like they've decided to do, if other posters are correct. Let people play and enjoy the game rather than fight with it. It's a single player game anyways, there's no "imbalance" or advantage gained that isn't already superceded by the ability to directly rewind time by loading a quicksave. 




Well, to me, saves don't eliminate it, since you have to now replay parts of the game.

However, what has been said by many people is true - if it's an option, I don't have to use it.  So no, I'm not losing sleep over it, or throwing a nerd-fit or anything.

I'm just saying I don't like it, and why.  If it's in the game, have fun with it, 

#30
marshalleck

marshalleck
  • Members
  • 15 645 messages
Well we are certainly in agreement that giving respecs as compensation for poor tooltip descriptions is treating a symptom, not the cause. The real fix is rewriting bad, non-descriptive tooltips. As I said, if the DA2 tooltips really are much improved that should dramatically reduce the need for respecs, at least for me. I like to min-max, but I don't like to min-max for every single quest or encounter. I just like to have a character build that is efficient and complimentary to itself. 

Modifié par marshalleck, 14 février 2011 - 04:25 .


#31
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.

Modifié par Mike Laidlaw, 14 février 2011 - 04:32 .


#32
jomonoe

jomonoe
  • Members
  • 326 messages

X-Frame wrote...

PrinceOfFallout13 wrote...

jomonoe wrote...

I don't remember where, but I believe a dev posted saying that there will be a tome in the black emporium you can buy for re-speccing.

correct


Can either of you find the post where a dev said this?


Sorry, I really don't recall where it is. I took a look in th black emporium thread but not there.

Modifié par jomonoe, 14 février 2011 - 04:33 .


#33
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests

Mike Laidlaw wrote...

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.


Awesome!

#34
Fortlowe

Fortlowe
  • Members
  • 2 552 messages

Mike Laidlaw wrote...

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.


Image IPB

#35
marshalleck

marshalleck
  • Members
  • 15 645 messages
Aha! Well then, it's settled.

#36
Nezahoo

Nezahoo
  • Members
  • 143 messages
Thanks Mike!-

#37
X-Frame

X-Frame
  • Members
  • 818 messages
Case closed!

#38
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Is it using the same mirror that changes your appearance?

#39
andar91

andar91
  • Members
  • 4 752 messages
Wow, I didn't expect that! Awesome!

#40
Rylor Tormtor

Rylor Tormtor
  • Members
  • 631 messages
The discussion on re-spec in a role-playing game is an interesting one. There is the argument that you don't have to use it, which is completely valid, but as someone said, when parts of the game are built around (i.e. insanity on ME2) the need to re-spec (although I never really had to respec as far as I remember, I did switch out my bonus skill) then the discussion changes I think. Also, I used the DAO respec add-on, and I would do things like re-spec Morrigan out of shape-shifter, or re-spec Zev as an archer. Now, this made them loads more useful in general, but I always felt as if I was diluting some of the effect of their characters by removing or changing defining mechanics (or in the case of shape-shifting, lack of mechanics). My last nightmare play through I forewent the respec options, and it did make it actually challenging as I would switch up my party (and Morrigan took a lot longer to mature as healer) but I actually felt like I got more out of that play through.




#41
Ensgnblack

Ensgnblack
  • Members
  • 293 messages

Mike Laidlaw wrote...

I do!
You can.



Is it PC only or companions as well?  And is it Awkaenings-esque  or one time?   I cannot remember if this has been posted anywhere in the past.   Thanks for confirming it again for us Mike.  Loved the Q&A yesterday.

#42
atheelogos

atheelogos
  • Members
  • 4 554 messages

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?

In ME2 you spend resources to ReSpec characters, and you can do this whenever you want so long as you have the resources .. I hope that the same applies in DA2 (only with money).

Can anyone confirm?

Yes you can respec in DA2. Don't have the link though. Nevermind. I didn't see his post up there lol

Modifié par atheelogos, 14 février 2011 - 04:46 .


#43
Silver Direwolf

Silver Direwolf
  • Members
  • 341 messages

Mike Laidlaw wrote...

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.


Cool :D

#44
Merced652

Merced652
  • Members
  • 1 661 messages
i don't like that, it trivializes the choices a player makes. Oh you mean i built a ****ty character? Yo lemme reset that.

#45
Ensgnblack

Ensgnblack
  • Members
  • 293 messages

Merced652 wrote...

i don't like that, it trivializes the choices a player makes. Oh you mean i built a ****ty character? Yo lemme reset that.


Then  dont use it.  Problem solved.  This doesn't affect your game at all.

It does however help if you mis click; want to explore other skills; decide  to change what you do  in an  RP sense (lay down your shield to strike vengeance with a 2H) or wish to "correct" what Bioware has done for your companion.

#46
Eternal Dust

Eternal Dust
  • Members
  • 1 270 messages

Merced652 wrote...

i don't like that, it trivializes the choices a player makes. Oh you mean i built a ****ty character? Yo lemme reset that.

Then don't do it.

#47
slimgrin

slimgrin
  • Members
  • 12 455 messages

Mike Laidlaw wrote...

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.


How does it work? I mean, there must be a cost of some sort.

#48
lionsfan208

lionsfan208
  • Members
  • 380 messages

Mike Laidlaw wrote...

X-Frame wrote...

 I was just wondering if there is going to be any way to ReSpec my main character (or even better, any ally as well) throughout DA2's story, anyone know?


I do!
You can.


Mr. Laidlaw you are the best. lol

#49
TJPags

TJPags
  • Members
  • 5 694 messages

Ensgnblack wrote...

Merced652 wrote...

i don't like that, it trivializes the choices a player makes. Oh you mean i built a ****ty character? Yo lemme reset that.


Then  dont use it.  Problem solved.  This doesn't affect your game at all.

It does however help if you mis click; want to explore other skills; decide  to change what you do  in an  RP sense (lay down your shield to strike vengeance with a 2H) or wish to "correct" what Bioware has done for your companion.


I'm giving up the PC part of this discussion, but I'll stand by my comment that I'll be very surprised if you can re-spec companions in DA2.

#50
Incantrix

Incantrix
  • Members
  • 904 messages
Funny part is...those who say "I dont like it" will probably end up using it anyway.