Did anyone like the Planet Scanning?
#26
Posté 14 février 2011 - 05:35
#27
Posté 14 février 2011 - 05:37
#28
Posté 14 février 2011 - 05:40
jeweledleah wrote...
I liked it. I found it soothing. I kept scanning even when I no longer had to - it was loads better then riding over the mountains up and down the planet hoping that you run into an ore node, IMO.
This.
#29
Posté 14 février 2011 - 05:41
To be honest - I preferred it to having to actually FLY the Normandy around. That irked me more.
Especially because I wasted time flying to the arrows where I wanted to head instead of realizing I could just go to the edge...
#30
Posté 14 février 2011 - 05:41
Modifié par Lunatic LK47, 14 février 2011 - 05:41 .
#31
Posté 14 février 2011 - 05:45
#32
Posté 14 février 2011 - 05:53
I guess that would be a "no"
#33
Posté 14 février 2011 - 05:55
I've been 12 years old for over 20 years now, and I got a good chuckle out of it.iakus wrote...
I would like to know what 12 year old thought "probing Uranus" was funny though.
#34
Posté 14 février 2011 - 05:58
#35
Posté 14 février 2011 - 05:58
#36
Guest_rynluna_*
Posté 14 février 2011 - 06:07
Guest_rynluna_*
#37
Posté 14 février 2011 - 06:09
#38
Posté 14 février 2011 - 06:11
bergklintmichael007 wrote...
It certainly was an original way of finding resources and side missions.
If by orginal you mean done a million times to death and then dug up and beat with a shovel a few more times for good measure. I agree.
#39
Posté 14 février 2011 - 06:27
ME1 Mako run was funner because at least you sometime found crap to shoot at when looking for mineral deposits.
#40
Posté 14 février 2011 - 07:05
DarthSliver wrote...
ME1 Mako run was funner because at least you sometime found crap to shoot at when looking for mineral deposits.
True. We could run into a few surpises when driving around on the planets.
#41
Posté 14 février 2011 - 07:14
#42
Posté 14 février 2011 - 07:18
#43
Posté 14 février 2011 - 07:26
The first three times.
Then it becomes a tedious, repetitive, boring, annoying chore. I now hack the savegames with Gibbed instead of wasting my time with it. It's nothing but a timesink.
Modifié par Sable Phoenix, 14 février 2011 - 07:27 .
#44
Posté 14 février 2011 - 07:28
#45
Posté 14 février 2011 - 07:28
#46
Posté 14 février 2011 - 07:45
The system of finding minerals and getting paid for the finds as in ME1 would make more sense, and it would be nice if the locations of minerals could be sold to different corporations on the refueling stations. This could then possibly unlock sidemissions as corporations might pay you extra for finding and removing a known pirate threat in the area for example.
#47
Posté 14 février 2011 - 07:47
DetailedSubset wrote...
Lapis Lazuli wrote...
maybe a closeup of the probe impact against the surrounding landscape (or gas giant atmospheric surrounding) would help?
I guess you've never played burnout paradise.
I've been staring at this quote for ten minutes and still fail to see the connection. Not trolling, just genuinely curious as to what it's supposed to mean.
On topic: I like planet scanning, I find it calming, but I also enjoyed the sense of vastness that I got from ME1's planet exploration. I liked the Mako too!
Modifié par EffectedByTheMasses, 14 février 2011 - 07:48 .
#48
Posté 14 février 2011 - 07:49
I expect Mass effect 3 to have scanning in some form+planetary missions similar to the Overlord DLC.
Modifié par spernus, 14 février 2011 - 07:50 .
#49
Posté 14 février 2011 - 07:51
Oh and yes, my inner 12 year old found the Uranus easter egg to be amusing.
It Could Always Be Worse...
Hopefully not ME3 Harbinger: BEWARE, I LIVE!!!
#50
Posté 14 février 2011 - 08:24





Retour en haut







