I remember on my first Sacred Ashes playthrough, I got through the Gauntlet and saw the Andraste statue in the distance and just ran for it...only to bypass the altar, go through the flames clothed, and invoke the wrath of the Guardian. Hehe, didn't really intend for all that mayhem after passing the tests but yeah;)
Also, finding myself ninjaromanced by Leliana or Zevran then having to break up with them even though nothing had ever happened between us.
Your favourite (or not) unintended consequences
Débuté par
HolyAvenger
, févr. 14 2011 04:51
#51
Posté 16 février 2011 - 05:35
#52
Posté 16 février 2011 - 12:53
It's not really a consquence, but the first time you bring Dog to Denerim and he runs off and brings you back a child. I thought that was clever and he gets all excited if you say "you know if we bring it with us it will have to fight Darkspawn?"
#53
Posté 16 février 2011 - 03:09
I don't see how some of these choices lead to being blindsided.
Helping Burkle (sp?) means you're introducing a new religion into a conservative society in a state of crisis...not surprising bad things will happen. I never helped him out.
Harrowmont is a "nice" guy married to dwarven traditional values. Unsuited for dwarven politics, hopelessly blind to the realities of present day Orzammar, and irresolute about helping the GW. I wouldn't want this guy in charge of a platoon of soldiers, let alone king.
Where I do think the writers dropped the ball is Alistair's reaction after in camp if you don't go to the Circle. First off, going to the Circle should be wrought with danger; in the week or so it takes to get Irving, half the town should be zombified, Teegan dead, and Llyod's body harboring a Pride Demon. I hate it when the irrational "white knight" approach has zero negative consequences. When Mr. Templar lectures my GW that its wrong to slay an abomination, I have this urge to put my fist through the monitor. I'll accept him getting prissy about using blood magic to do so but it *really* bothers me if you go the "templar" route in dealing with the demon.
Helping Burkle (sp?) means you're introducing a new religion into a conservative society in a state of crisis...not surprising bad things will happen. I never helped him out.
Harrowmont is a "nice" guy married to dwarven traditional values. Unsuited for dwarven politics, hopelessly blind to the realities of present day Orzammar, and irresolute about helping the GW. I wouldn't want this guy in charge of a platoon of soldiers, let alone king.
Where I do think the writers dropped the ball is Alistair's reaction after in camp if you don't go to the Circle. First off, going to the Circle should be wrought with danger; in the week or so it takes to get Irving, half the town should be zombified, Teegan dead, and Llyod's body harboring a Pride Demon. I hate it when the irrational "white knight" approach has zero negative consequences. When Mr. Templar lectures my GW that its wrong to slay an abomination, I have this urge to put my fist through the monitor. I'll accept him getting prissy about using blood magic to do so but it *really* bothers me if you go the "templar" route in dealing with the demon.
Modifié par Joy Divison, 16 février 2011 - 03:10 .
#54
Posté 16 février 2011 - 03:10
err...
Modifié par Joy Divison, 16 février 2011 - 03:10 .





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