I have a test frog that's been my guinea pig. It have an on spawned script that always puts an item in its inventory. The corpse is set with No Perm Death and a lootable corpse.
When I set the frog in the area, or have it spawned from a custom script, it always drops the item as intended. When I use NESS on the otherhand, the item isn't on the poor dead frogs corpse.
I'm using the following for the NESS line on the waypoint.
SP_SN01_SD01_CD600T1
Spawn 1 at a time with a 1 min delay and a 6min corpse decay. Leave inventory and equipped items.
I have played with it though and can't seams to find a solution, hopefully somebody else has an answer.
NESS Spawns Creature w/o loot
Débuté par
Buddywarrior
, févr. 14 2011 04:54
#1
Posté 14 février 2011 - 04:54
#2
Posté 15 février 2011 - 04:44
Try moving treasure creation to your OnDeath Event.
#3
Posté 15 février 2011 - 05:26
question, what other scripting systems are you using? I found that NESS, with HCR3, and TonyKs Ai, caused NESS to behave badly esp with loot drops, and corpse despawn times. When I removed HCR3, NESS began to funtion as it should.
#4
Posté 15 février 2011 - 01:00
SHOVA wrote...
question, what other scripting systems are you using? I found that NESS, with HCR3, and TonyKs Ai, caused NESS to behave badly esp with loot drops, and corpse despawn times. When I removed HCR3, NESS began to funtion as it should.
I did not know that...have you tracked down the culprit by chance, Shova? I use both in a different mod than our PW and have not done a in depth test. Thanks for the heads up either way.
#5
Posté 15 février 2011 - 01:35
tracked it down, not completely, I know it has something to do with the HCR on spawn, global settings, and on death (for everything other than PC) but the actual culprit, no clue. My solution was to remove the HCR, as what I was using it for was added in CEP2 with the CRAP stuff. HCR seemed to be screewing up some of TonyKs AI as well, mainly that the creature would spawn (NESS) then make a B-line straight for the PC, regardless of how far away. Of couse, items on the Creature spawned would not drop into its corpse. For me it became a trade off, My mod is heavy with NESS, and I do not want to figure out some other system to change it. I do miss the PC corpse funtions of HCR, mainly the ablity to pick up another PCs body and take it to the temple to be raised, but that is a small trade off for having my creatures drop the correct items on death. Note if anyone has a non HCR way to pick up a players corpse and have a NPC raise them, please share it
Modifié par SHOVA, 15 février 2011 - 01:37 .
#6
Posté 16 février 2011 - 02:22
It looks like if I uncheck the 'Leave Lootable Corpse" and use the NESS CD option, that it seams to be working.





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