Dragon Age 2 Romances confirmed
#2801
Posté 19 février 2011 - 10:00
#2802
Posté 19 février 2011 - 10:02
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
Modifié par MightyFavog, 19 février 2011 - 10:03 .
#2803
Posté 19 février 2011 - 10:04
MorningBird wrote...
madsabroo wrote...
MorningBird wrote...
Wall of text
Aren't you, in fact, putting undue emphasis on sexuality by asking for everyone to be open to everything?
Nope, I'm implying that the emphasis on sexuality would be removed if I didn't have to think about it at all.
I really don't think you realize how expensive it would be to make this plan of yours viable. I think it's a lovely idea in theory, but it would take a huge amount of emphasis away from working on things like the larger plot to focus solely on romantic subplots. Romances are great, but they're just part of the larger whole.
#2804
Posté 19 février 2011 - 10:06
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for otherwise-straight characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children. That is the only reason a man and a woman usually come together in Thedas other than love or politics.
Modifié par Hakuro de Killer, 19 février 2011 - 10:08 .
#2805
Posté 19 février 2011 - 10:07
MorningBird wrote...
Now, when I personally ask for all bi LI's, this is what I mean (once again, I'm only speaking for myself) that the sexuality of the character be subjective to the player. Basically, if you want a straight Alistair, Alistair in your game is straight. If I want a gay/bi Alistair, I can hit on him with a male Warden, and then wow! I learn he has an interest in men.
the way I'm taking this may not be the way you meant it, but I think that what the devs should do is write different scenarios for the LI in regards to orientation, then as you start a New Game you're told "These are the LI in the game, do you want Person A to be gay, straight, or bi? Person B? Person C? Person D?
Then, depending on your choice, you get a massively different dialogue. A gay LI will have different dialogue from a Bi LI. However, the only problem I see with this is that it might take up a lot of resources, but then again technology is getting better and better, so maybe sometime in the near future?
#2806
Posté 19 février 2011 - 10:08
Hakuro de Killer wrote...
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for otherwise-straight characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children.
How on earth would you even code this or make it work into the story? You check a box at the beginning of the game stating that you're gay, and then when you meet a new person you ask: Hey, are you gay? Y/N/M? It would be a writing and coding nightmare.
There is no way I can think of to do this without completely breaking the immersion.
Modifié par madsabroo, 19 février 2011 - 10:10 .
#2807
Posté 19 février 2011 - 10:09
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for non-bisexual characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
I actually wouldn't mind this either.
MightyFavog wrote...
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
And if it is a matter of cost, resources and desire, I'm perfectly fine with not getting 'moooar'.
This isn't a deal breaker for me. XD
#2808
Posté 19 février 2011 - 10:11
MorningBird wrote...
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for non-bisexual characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
I actually wouldn't mind this either.MightyFavog wrote...
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
And if it is a matter of cost, resources and desire, I'm perfectly fine with not getting 'moooar'.I do understand that BioWare is first and foremost a business, and as they make good games, and have already made me, as a player, feel included in said games, I will continue to support them as a consumer.
This isn't a deal breaker for me. XD
The company would be broken if their entire budget went into developing romances to suit every possible mix and match, rather than elevating story and game play elements. It's just not the number one priority, nor should it be. The game is not all about getting someone into bed, and those stories are meaningless if the overall plot isn't engaging.
#2809
Posté 19 février 2011 - 10:13
madsabroo wrote...
Hakuro de Killer wrote...
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for otherwise-straight characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children.
How on earth would you even code this or make it work into the story? You check a box at the beginning of the game stating that you're gay, and then when you meet a new person you ask: Hey, are you gay? Y/N/M? It would be a writing and coding nightmare.
There is no way I can think of to do this without completely breaking the immersion.
There is a checkbox. Its called "Do you want to be male or female?"
Last I checked, Leliana is not shown to BE bisexual unless you go through the choices. Zevran is a bit more forthcoming about it, but he is okay with not allowing it. Just make the choices like that. You're thinking too much into the coding aspect. If anything, it would be that, before every gender-specific dialogue, put an If/Then "If Hawke is male, then Anders says this. If Hawke is female, then Anders says this." I mean geez, they do this anyway for unromanceable NPCs all the time, repeating the line with the word "he" or "his" and again with "she" or "hers".
Keep everyone open exactly like Leliana and Zevran, but able to be romanced or "Just be friends". No straight characters because pure heterosexuality does not exist in Thedas. Neither does pure homosexuality.
Modifié par Hakuro de Killer, 19 février 2011 - 10:16 .
#2810
Posté 19 février 2011 - 10:15
Hakuro de Killer wrote...
madsabroo wrote...
Hakuro de Killer wrote...
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for otherwise-straight characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children.
How on earth would you even code this or make it work into the story? You check a box at the beginning of the game stating that you're gay, and then when you meet a new person you ask: Hey, are you gay? Y/N/M? It would be a writing and coding nightmare.
There is no way I can think of to do this without completely breaking the immersion.
There is a checkbox. Its called "Do you want to be male or female?"
Last I checked, Leliana is not shown to BE bisexual unless you go through the choices. Zevran is a bit more forthcoming about it, but he is okay with not allowing it. Just make the choices like that. You're thinking too much into the coding aspect. If anything, it would be that, before every gender-specific dialogue, put an If/Then "If Hawke is male, then Anders says this. If Hawke is female, then Anders says this."
Keep everyone open exactly like Leliana and Zevran, but able to be romanced or "Just be friends".
That's not what's being suggested. People are actually calling for an entirely different gaming experience based on specific characters they want to be bisexual, or that their preference would change depending on whether you yourself indicate that you are gay and want them to be gay.
Modifié par madsabroo, 19 février 2011 - 10:15 .
#2811
Posté 19 février 2011 - 10:15
madsabroo wrote...
I really don't think you realize how expensive it would be to make this plan of yours viable. I think it's a lovely idea in theory, but it would take a huge amount of emphasis away from working on things like the larger plot to focus solely on romantic subplots. Romances are great, but they're just part of the larger whole.
Actually, I do have an idea.
I would rather the reason for leaving it out be the aforementioned, however, rather than because people do place such an emphasis on sexuality.
To me, bugetary concerns, resources, and creative direction are good enough reasons not to impliment something like this, or anything, for that matter.
Modifié par MorningBird, 19 février 2011 - 10:17 .
#2812
Posté 19 février 2011 - 10:17
MorningBird wrote...
madsabroo wrote...
I really don't think you realize how expensive it would be to make this plan of yours viable. I think it's a lovely idea in theory, but it would take a huge amount of emphasis away from working on things like the larger plot to focus solely on romantic subplots. Romances are great, but they're just part of the larger whole.
Actually, I do have an idea.Which is why I never claimed it would be easy. In fact, if you read the bottom of my post, I even specified that, if it came down to resources/money/desire, I wouldn't care if it was left out.
I would rather the reason for leaving it out be the aforementioned, however, rather than because people do place such an emphasis on sexuality.
To me, bugetary concerns, resources, and creative direction are good enough reasons not to impliment something like this.
I'm glad you understand it, and in a perfect world our gaming experiences would be exactly tailored to what we want. But without choices, angst, difficulty, sacrifice and limitations, games aren't fun. Sometimes you can't get what you want, and that's reflected in a game world that's somewhat realistic.
#2813
Posté 19 février 2011 - 10:19
madsabroo wrote...
The company would be broken if their entire budget went into developing romances to suit every possible mix and match, rather than elevating story and game play elements. It's just not the number one priority, nor should it be. The game is not all about getting someone into bed, and those stories are meaningless if the overall plot isn't engaging.
Some would argue that the romances make the overall plot more engaging...
Modifié par MorningBird, 19 février 2011 - 10:20 .
#2814
Posté 19 février 2011 - 10:20
madsabroo wrote...
Hakuro de Killer wrote...
madsabroo wrote...
Hakuro de Killer wrote...
MightyFavog wrote...
I can't say I'm behind the "Everyone is Bi" idea because I don't think that monosexuality is entirely a societal construct. That said, I agree with DarthSilver; throwing in an If it's You, It's Okay scenario for otherwise-straight characters doesn't seem terribly farfetched to me, especially considering that BioWare protagonists are basically sex magnets anyway. I mean, really; Shepard was capable of pulling Garrus, Thane, and Tali across the boundary between species; surely it's not implausible for the PC to be an otherwise-monosexual companion's "exception" if the two characters trust each other enough.
[Further reading: this mod's FAQ includes an (admittedly unsourced) quotation from David Gaider on the plausibility of a relationship between Alistair and a male Warden. Quoted directly: "A relationship with someone he trusts is not that over the top."]
Granted, as Minxie18 pointed out, this could be costly if taken too far. Dialogue would need to overlap with friendships and the opposite-sex romance as much as possible while still maintaining the relationship's unique dimensions, which would be very difficult to pull off properly.
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children.
How on earth would you even code this or make it work into the story? You check a box at the beginning of the game stating that you're gay, and then when you meet a new person you ask: Hey, are you gay? Y/N/M? It would be a writing and coding nightmare.
There is no way I can think of to do this without completely breaking the immersion.
There is a checkbox. Its called "Do you want to be male or female?"
Last I checked, Leliana is not shown to BE bisexual unless you go through the choices. Zevran is a bit more forthcoming about it, but he is okay with not allowing it. Just make the choices like that. You're thinking too much into the coding aspect. If anything, it would be that, before every gender-specific dialogue, put an If/Then "If Hawke is male, then Anders says this. If Hawke is female, then Anders says this."
Keep everyone open exactly like Leliana and Zevran, but able to be romanced or "Just be friends".
That's not what's being suggested. People are actually calling for an entirely different gaming experience based on specific characters they want to be bisexual, or that their preference would change depending on whether you yourself indicate that you are gay and want them to be gay.
That's not what I'm calling for. I'm calling for every romanceable NPC to be like Leliana and Zevran. If I am gay, that should be fine and I should have an equal number of romance options as a straight guy. That being said, if I play a homosexual male Hawke, I want Anders and Fenris to be open to the idea of s/s. If I play a homosexual female Hawke, I want Isabella and Merrill to be open to the idea of s/s. If I play a heterosexual male Hawke, I want Isabella and Merrill to be open to the idea of o/s. If I play a heterosexual female Hawke, I want Anders and Fenris to be open to the idea of o/s.
Really, its not that hard to factor in whatsoever and at the same time, it should not have any effect on the plot.
#2815
Posté 19 février 2011 - 10:20
MorningBird wrote...
madsabroo wrote...
MorningBird wrote...
Wall of text
Aren't you, in fact, putting undue emphasis on sexuality by asking for everyone to be open to everything?
Nope, I'm implying that the emphasis on sexuality would be removed if I didn't have to think about it at all.
How you can remove your sexuality?
#2816
Posté 19 février 2011 - 10:21
#2817
Posté 19 février 2011 - 10:22
Modifié par Hakuro de Killer, 19 février 2011 - 10:22 .
#2818
Posté 19 février 2011 - 10:22
MorningBird wrote...
madsabroo wrote...
The company would be broken if their entire budget went into developing romances to suit every possible mix and match, rather than elevating story and game play elements. It's just not the number one priority, nor should it be. The game is not all about getting someone into bed, and those stories are meaningless if the overall plot isn't engaging.
Some would argue that the romances make the overall plot more engaging...I KID, DON'T SHOOT ME.
I would be one of those people.
#2819
Posté 19 février 2011 - 10:23
madsabroo wrote...
I'm glad you understand it, and in a perfect world our gaming experiences would be exactly tailored to what we want. But without choices, angst, difficulty, sacrifice and limitations, games aren't fun. Sometimes you can't get what you want, and that's reflected in a game world that's somewhat realistic.
I agree, and I do like me some angst.
But tragedy works well for a story, I think. Particularly when it comes to a close.
#2820
Posté 19 février 2011 - 10:42

Valentines day romance reveal? Bioware sure does know it's audience.
#2821
Posté 19 février 2011 - 10:50
gastovski wrote...
bisexual Hawke doesnt seems nice for that champion title
Sounds to me like you disapprove of s/s relationships. Well the fact is, you don't have to play s/s relationships if you don't want to, but they should be there for those who do wish it... besides... do you really think that they're not going to make s/s relationships? I mean they have Isabella... I bedded her as both a man and a woman in DA:O. She's clearly bi and clearly the f/f romance option because of it, not to mention the short story that Chris posted. Just because of what happened in DA:O and how successful it was, they're more than likely going to put it in there for those of us who are gay/bi... it'll add more profit to them, where as if they didn't, most gay guys or lesbian women would not buy the game, unless they didn't intend to romance period.
#2822
Posté 19 février 2011 - 11:04
You make good points. When you mentioned an Everyone is Bi argument, I thought you were saying that since labels didn't exist, everyone should therefore be an equal-opportunity shagger like Zevran. As you say, sexuality comes in degrees that don't fit the labels.Hakuro de Killer wrote...
The "Everyone is Bi" argument, to me, is synonymous with the "If it's you, its okay" argument. Alistair is not straight, but he's not bisexual or gay. Morrigan is not straight, but she's not bisexual or gay. Leliana is not bisexual, but she is neither straight nor gay. Zevran is not bisexual, but he is neither straight nor gay. These are all labels we came up with in real life. However, in Thedas, these labels don't exist. In fact, there is seldomly a stigma against one of the other. Men are with women exclusively to bear children because s/s does not produce children.
Wholeheartedly agree with you here. I honestly thought that the majority of my Warden's non-sexual relationships were more interesting than his romance with Leliana. Seemed like she lost all her personality after going to bed with him.madsabroo wrote...
The company would be broken if their entire budget went into developing
romances to suit every possible mix and match, rather than elevating
story and game play elements. It's just not the number one priority,
nor should it be. The game is not all about getting someone into bed,
and those stories are meaningless if the overall plot isn't engaging.
madsabroo wrote...
People are actually calling for
an entirely different gaming experience...
If I gave the impression that I'm "calling" for something, I'm honestly not. I hate it when people take these things so seriously that they treat them like actual rights issues. I'm simply talking about what I'd like to see, not demanding that it be implemented regardless of the cost.
I can only speak for myself here, but I view it as a perk rather than a necessity. ME2 offered no significant gay options for either gender, and I would still consider it my GOTY for last year. I'd be buying DA2 even if it didn't feature a same-sex option (which I'll pass on, if it turns out to be Fenris), and I'll enjoy the hell out of it, no matter what.Silthir wrote...
it'll add more profit to them, where as if they didn't, most gay guys or
lesbian women would not buy the game, unless they didn't intend to
romance period.
Sorry, wall of text over. I really need to take less time composing my messages so that I can reply at more relevant times. >_>
Modifié par MightyFavog, 19 février 2011 - 11:08 .
#2823
Posté 20 février 2011 - 12:16
What is this omnisexual utopian Thedas you keep describing? Sorry, but I think it only exists in your mind.Hakuro de Killer wrote...
But here's the deal. Characters in Thedas do not confine themselves to labels like we do. That being said, only one character that I know about has actually ever been defined by his sexuality, if only as a bit of flavor, and that's Zevran. Alistair never expressed his liking of women over men, he just wasn't eligible because conversation choices forbade it. Same with Morrigan and female characters. Leliana is a lesbian, I don't care what you say. However gameplay made her bisexual because her line of work required her to seduce men. Zevran is like Captain Jack Harkness. With the exception of maybe Oghren, he'd pork anything that moves.
There are no labels in Thedas. Therefore it should make absolutely no difference to the plot if every romanceable character was bisexual. You would not be forced to romance a s/s character if you didn't REALLY want to, same with an o/s romance. Even though the o/s would be a hell of a lot more in-your-face than the more discreet s/s, its still something I feel should be done.
It would be different because the characters have unique identities and part of those identities is that they are straight. And it lent variety to the NPCs that not all of them had the same outlook towards relationships and sex.I ask each of you two valid questions. If a female character was allowed to seduce Morrigan, how would the plot of the game be different than if Morrigan romanced a male warden? Likewise, if a male character was allowed to seduce Alistair, how would the plot of the game change as opposed to if Alistair romanced a female warden?
There really is very little difference. Morrigan would continue on as normal, but if you chose her ending to Origins as a female character, she would still proceed as if you were a female character, not as a character who was attracted to her. Alistair would also continue on as normal.
Not everyone sees sexuality as something completely fluid (uh, no pun intended) and incidental.
Modifié par Addai67, 20 février 2011 - 12:16 .
#2824
Posté 20 février 2011 - 12:21
Enchantment?
But in all seriousness, I think my previous post may have the best, albeit a very resource-spending and time-consuming, solution.
#2825
Posté 20 février 2011 - 12:25
Addai67 wrote...
It would be different because the characters have unique identities and part of those identities is that they are straight. And it lent variety to the NPCs that not all of them had the same outlook towards relationships and sex.
Not everyone sees sexuality as something completely fluid (uh, no pun intended) and incidental.
I get that that's how some people see it, but I think it's a bulls**t argument. Completely fluid? Absolutely not. Incidental? Ideally, yes. Romance subplots are supposed to be fun and rewarding for the player. There's not reason to bog it down with "Actually, I'm straight." STFU Merrill, you'll be straight when I say you're straight.
Her orientation is nominally "part of her identity," but only as much as, say, her skin or hair color. Would Merrill be any different if she were a readhead (Shianni




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