Addai67 wrote...
It would ruin the experience in that I would see it as weak characterization, and the richness of the characters- how they seem to be real people- is what makes the game so addicting for me. Since I do read the forums and extra-game information, it is a factor, whereas someone casually playing the game might not know the difference. I don't consider it "metagame" because to me the character is who he or she is, and consider the few interactions I actually see on the screen to be just a flavor of the full story. So while my PC may never have a discussion with her LI on screen where he says "I'm also into the dudes", if he really is bisexual, I would expect she would know that in the course of a relationship.
I wouldn't say that it would prevent me from buying the game. The storytelling could still be good, and I do play games I find far less compelling, but they don't hold my interest as much.
The bolded part is the relevant statement to my response. Here's what's happening. You're saying that because Alistair can be hardened, he's a weak character. After all, he is who he is, right? That right there is an instance where in my game, he can be a spineless toad (I never harden him, it feels too mean), but in your game, he might turn into a jackass. But my knowledge that he
could turn into a giant douche doesn't lessen the fact that in my game, he isn't one.
The sole difference is that the sexuality change is retroactive. Once you go through the process of wooing the character, it's assumed that they've always swung that way. But if you
don't woo him, then he never swung that way, just as Alistair isn't hardened even though I didn't harden him.