Elsariel wrote...
Waage25 wrote...
Every character was a cookie cutter cut out from the big book of clichés.
Just out of curiosity... what type of character would you like to see in DA2 (or any game) that is not a cliché?
Okay from the top of my head 3 characters that i original made for a NWN2 module i could not get done.
The ugly Elf: My first few ideas for this guy was to make a elf that was directly disfigured through the horrors of war.
A huge claw like scar covering almost his entire face, a scar after a mace had hit him in the mouth on the right side which also made so that his jaw no longer closed properly, a slight limp and he was missing teeth.
Now the plan for his charctor ark was that he had joined a military camping as a mercenary to make enough money to buy his wife and daughter out of indentured servitude.
When he finally have the money and goes to meet his family for the first time in some 10 years his wife is horrified and can't stand to be with him any more becaus he is no longer the same man and a lot of his story would centre around his wife and child and HOW he has changed from being this strong and good looking elf warrior to what he is now.
The only thing i really planned was that he would never get a perfect ending.
HIS wife would never come to love him, but he would get to spend time with and get to know his child in return so it never became to dark for him.
Warrior:
This guy was meant as a early warrior for the party and i wanted to start him out as your bog standard happy warrior archetype.
In the start he makes a lot of jokes, gets drunk and so on. You know standard warrior stuff, but slowly what really drives him starts to show.
HE WANT's to win no matter the cost. My plan was to slowly have him show his true self in form of this blood thirsty warrior for whom no means where to great and he loved to do it..
Slaughtering a village full to break the morale of the enemy was okay.
AND so on.
The idea was to package the bloody thirsty warlord with the visage of your standard Chaotic good arch type.
Necromancer:
This was a idea i had.
A Necromancer that was travelling the world looking for immortality, but not in the form of lich-dom.
He was one of several Apprentice of a lich and that would play into things.
He is not evil and he actually loves life, but he dose lack respect for the dead.
Now you would not know he is a Necromancer until latter or at least that was the plan.
He would also use a lot of his money to buy and run Orphanages, homeless shelters and so on.
HE did all this becaus it helped people and for a way to have a fresh suply of corpses to experiment on.
He never actively killed any one in the shelters, but the poor and feeble do have a tendency to die so fresh corpses for him.
I was also planning on others like a Prostitute/Rouge, A Paladin, a sorc, Tiefling Druid and so on.
Some where going to be standard archetypes others where a play on some interesting ideas.
I wanted things to be dark, but never to dark and more sad really for some stories.
Now all 3 are first draft people and i was going to add things along the way, but i lost about 6 Months of WORK and a ton of stuff when my OLD PC broke down so i never got done with every thing.
At the time i was mostly working on getting the basic story line done, getting the 4 sides to the war done, the key locations and so on done and one bad corruption and it was all gone.
Also sorry for the horrible grammar.
Modifié par Waage25, 17 février 2011 - 08:12 .