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Dragon Age 2 Romances confirmed


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#1701
Bellbell

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Elsariel wrote...

Bellbell wrote...

The men both seem far more obviously tragic than the women. Did we use up our quota of happy on Alistair?


I think there might still be a little bit of happy in Anders.  He doesn't seem to type to give into meloncholy too much.  I bet a bit of his snark and sass is still lingering around. 

I hope it is. I enjoy light hearted banter and conversations far more than gloomy ones!

Modifié par Bellbell, 17 février 2011 - 07:44 .


#1702
JohnstonMR

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GvazElite wrote...

Shepard Lives wrote...

GvazElite wrote...

Seems no one else is, about the things that matter.


You do not read these forums much, do you?


I try to not read this forum too much because it makes me want to gouge my eyes out and launch a million nukes onto the surface of the earth.


Wow.  Seek help, seriously. 

#1703
Guest_Capt. Obvious_*

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Bellbell wrote...

Elsariel wrote...

Bellbell wrote...

The men both seem far more obviously tragic than the women. Did we use up our quota of happy on Alistair?


I think there might still be a little bit of happy in Anders.  He doesn't seem to type to give into meloncholy too much.  I bet a bit of his snark and sass is still lingering around. 

I hope it is. I enjoy light hearted banter and conversations far more than gloomy ones!


I actually hope he's more, what's the word? dark this time around. The reason why Nathaniel was my favorite character in Awakening was because he didn't just say comic relief more than half the time. Again, for a self-proclaimed dark fantasy title, they don't always do a good job in making their own characters all that realistic. But then again, Dragon Age has more of a White and Grey morality to it.

#1704
Bellbell

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Capt. Obvious wrote...

Bellbell wrote...

Elsariel wrote...

Bellbell wrote...

The men both seem far more obviously tragic than the women. Did we use up our quota of happy on Alistair?


I think there might still be a little bit of happy in Anders.  He doesn't seem to type to give into meloncholy too much.  I bet a bit of his snark and sass is still lingering around. 

I hope it is. I enjoy light hearted banter and conversations far more than gloomy ones!


I actually hope he's more, what's the word? dark this time around. The reason why Nathaniel was my favorite character in Awakening was because he didn't just say comic relief more than half the time. Again, for a self-proclaimed dark fantasy title, they don't always do a good job in making their own characters all that realistic. But then again, Dragon Age has more of a White and Grey morality to it.

I'm not saying I want everything sunshine and daisies; that would be just as boring as everything being gloomy. I just noticed the trend that everyone seems much darker than even DA:O. Having the option to have some upbeat chatter is much preferable, and I would rather it not be limited to Varric, even if he is excellent.

I suppose I simply objected to the (initial, superficial) non-variance in the male LIs "dark, tragic past" and just voiced a likely needless worry that those wanting a male LI are only going to be able to play with dark, damaged goods.

EDIT: My favorite Awakening character happened to be Justice, because he made me just a tad bit nervous anytime someone brought up the possibility of possessing others and becoming a demon. The fact that my fears were confirmed just makes me that much more enamored with his character. I wasn't too pleased with Nathaniel, mainly because the short time frame of the expansion made it seem like he forgave the Warden way too quickly.

Modifié par Bellbell, 17 février 2011 - 07:57 .


#1705
Elsariel

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Bellbell wrote...

Capt. Obvious wrote...

Bellbell wrote...

Elsariel wrote...

Bellbell wrote...

The men both seem far more obviously tragic than the women. Did we use up our quota of happy on Alistair?


I think there might still be a little bit of happy in Anders.  He doesn't seem to type to give into meloncholy too much.  I bet a bit of his snark and sass is still lingering around. 

I hope it is. I enjoy light hearted banter and conversations far more than gloomy ones!


I actually hope he's more, what's the word? dark this time around. The reason why Nathaniel was my favorite character in Awakening was because he didn't just say comic relief more than half the time. Again, for a self-proclaimed dark fantasy title, they don't always do a good job in making their own characters all that realistic. But then again, Dragon Age has more of a White and Grey morality to it.

I'm not saying I want everything sunshine and daisies; that would be just as boring as everything being gloomy. I just noticed the trend that everyone seems much darker than even DA:O. Having the option to have some upbeat chatter is much preferable, and I would rather it not be limited to Varric, even if he is excellent.

I suppose I simply objected to the (initial, superficial) non-variance in the male LIs "dark, tragic past" and just voiced a likely needless worry that those wanting a male LI are only going to be able to play with dark, damaged goods.


Although I personally prefer dark, damaged goods (delicious!), I honestly don't think it'll be all dark.  Anders is still himself after all (at least in part) and I have no doubt that he'll be partaking in some of the more upbeat chatter.  Plus, don't forget there's Merrill.  She strikes me as a character that is more upbeat.

#1706
Maelora

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Dunno where people are getting this 'dark fantasy' thing from. There are plenty of funny and upbeat moments. Thedas is not a 'crapsack world' as and in itself.



Playing a heroic character and getting a happy ending is a perfectly valid play style.



So yeah, I want non-emo LI's too.



As much as I loved Baldur's Gate, I felt less like a lover and more like a therapist.

#1707
Skilled Seeker

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Why no Bethany romance? I thought Bioware was bolder than this.

#1708
errant_knight

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I wasn't sure I was going to like DA:O until I ran into Alistair. It was interesting, emotionally powerful and I enjoyed the gameplay, but I thought it might be a bit of a grim haul. Then I was like 'Yay! humor and a character who's fun!' and I was sold. I'm not seeing who's going to fill that niche here, but I'm expecting that someone will.

#1709
Bellbell

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Maelora wrote...

As much as I loved Baldur's Gate, I felt less like a lover and more like a therapist.

This.

I don't mind darkness, tension, tragedy or the like. But I also don't want to play codependent with my LIs. I'm trusting there will be a nice balance.

And also mourning my lack of Aveline. Any woman who can punch out a hurlock is just HOT, sexuality be damned.

#1710
Guest_Capt. Obvious_*

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Maelora wrote...

Dunno where people are getting this 'dark fantasy' thing from. There are plenty of funny and upbeat moments. Thedas is not a 'crapsack world' as and in itself.


Before DA:O was released, the devs kept talking about how inspired the game was from George R. R. Martin's A Song of Ice and Fire(I suggest you read the series, they're quite the read). They mentioned it as a dark fantasy and talked about how there "are no good and bad decisions" in Dragon Age. When the game came out, it was only mildly dark at best with some of the characters being too good, I reckon. You're free to disagree as some people have a different view of what the term "dark" stands for, but although the game did not disappoint, it was too light-hearted. And I'm not saying that it's not OK to keep it upbeat at times, but other times, I think I can fault myself for getting my hopes up. After all, this is a game and BioWare in recent years have been trying to make their games more accessible. They may not have wanted to alienate their fans.

#1711
Maelora

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Skilled Seeker wrote...
Why no Bethany romance? I thought Bioware was bolder than this.


I understand it's because it squicks people out.

Although it used to happen a lot in ancient myths - Greek, Roman, African, etc.  Even Tolkien did it in 'Children of Hurin'.   Done sensitively and intelligently, the idea of a truly forbidden romance could be intriguing (especially as it would be optional).

But Bioware are terrified of bad publicity, as we saw with Fox and the retcons of ME2.

No game company in the world would be mature enough to try it.

No fan base in the world would be mature enough to accept it.

Because while it's fine to have siblings hate and kill each other, it's beyond bad to have them love each other. Go figure.

Interestingly enough, there was an Imoen Romance mod for Baldur's Gate 2 that handled the matter sweetly and sensitively.

Modifié par Maelora, 17 février 2011 - 08:13 .


#1712
Waage25

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Elsariel wrote...

Waage25 wrote...

Every character was a cookie cutter cut out from the big book of clichés.


Just out of curiosity... what type of character would you like to see in DA2 (or any game) that is not a cliché?


Okay from the top of my head 3 characters that i original made for a NWN2 module i could not get done.

The ugly Elf: My first few ideas for this guy was to make a elf that was directly disfigured through the horrors of war.
A huge claw like scar covering almost his entire face, a scar after a mace had hit him in the mouth on the right side which also made so that his jaw no longer closed properly, a slight limp and he was missing teeth.

Now the plan for his charctor ark was that he had joined a military camping as a mercenary to make enough money to buy his wife and daughter out of indentured servitude.

When he finally have the money and goes to meet his family for the first time in some 10 years his wife is horrified and can't stand to be with him any more becaus he is no longer the same man and a lot of his story would centre around his wife and child and HOW he has changed from being this strong and good looking elf warrior to what he is now.

The only thing i really planned was that he would never get a perfect ending.
HIS wife would never come to love him, but he would get to spend time with and get to know his child in return so it never became to dark for him.

Warrior:
This guy was meant as a early warrior for the party and i wanted to start him out as your bog standard happy warrior archetype.
In the start he makes a lot of jokes, gets drunk and so on. You know standard warrior stuff, but slowly what really drives him starts to show.
HE WANT's to win no matter the cost. My plan was to slowly have him show his true self in form of this blood thirsty warrior for whom no means where to great and he loved to do it..
Slaughtering a village full to break the morale of the enemy was okay.

AND so on.
The idea was to package the bloody thirsty warlord with the visage of your standard Chaotic good arch type.

Necromancer:
This was a idea i had.
A Necromancer that was travelling the world looking for immortality, but not in the form of lich-dom.
He was one of several Apprentice of a lich and that would play into things.
He is not evil and he actually loves life, but he dose lack respect for the dead.

Now you would not know he is a Necromancer until latter or at least that was the plan.

He would also use a lot of his money to buy and run Orphanages, homeless shelters and so on.
HE did all this becaus it helped people and for a way to have a fresh suply of corpses to experiment on.
He never actively killed any one in the shelters, but the poor and feeble do have a tendency to die so fresh corpses for him.

I was also planning on others like a Prostitute/Rouge, A Paladin, a sorc, Tiefling Druid and so on.
Some where going to be standard archetypes others where a play on some interesting ideas.

I wanted things to be dark, but never to dark and more sad really for some stories.

Now all 3 are first draft people and i was going to add things along the way, but i lost about 6 Months of WORK and a ton of stuff when my OLD PC broke down so i never got done with every thing.

At the time i was mostly working on getting the basic story line done, getting the 4 sides to the war done, the key locations and so on done and one bad corruption and it was all gone.

Also sorry for the horrible grammar.

Modifié par Waage25, 17 février 2011 - 08:12 .


#1713
Shepard Lives

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JohnstonMR wrote...

Wow.  Seek help, seriously. 


It's called hyperbole. I do that too.

#1714
Addai

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Maelora wrote...
Because while it's fine to have siblings hate and kill each other, it's beyond bad to have them love each other. Go figure.

Stating the obvious but sex /= love and vice versa.

Other than the prurient, I doubt there's much real interest in a story line like that.  Not one that involves the player character, at any rate.  I know that I... ick.

The fact that the romance story lines have to make nods to mainstream tastes means you're not going to find anything too wild.  It's more what the writers do within the archetypes.  I thought the Origins male romances turned the surface stereotypes on their heads very nicely and I expect them to do the same in the new game.

#1715
Shepard Lives

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Maelora wrote...

I understand it's because it squicks people out.

Although it used to happen a lot in ancient myths - Greek, Roman, African, etc.  Even Tolkien did it in 'Children of Hurin'.   Done sensitively and intelligently, the idea of a truly forbidden romance could be intriguing (especially as it would be optional).

But Bioware are terrified of bad publicity, as we saw with Fox and the retcons of ME2.

No game company in the world would be mature enough to try it.

No fan base in the world would be mature enough to accept it.

Because while it's fine to have siblings hate and kill each other, it's beuond bad to have them love each other. Go figure.

Interestingly enough, there was an Imoen Romance mod for Baldur's Gate 2 that handled the matter sweetly and sensitively.


Great Tim Curry, are you capable of posting without lacing your opinions with gallons and gallons and more gallons of pure vitriol?

Now Bioware are a bunch of cowards who give in to pressure from the media, just because their games do no feature incest? Please. Maybe they just don't want to do that? You don't seriously think that they have to try every possible "unconventional" thing just for the hell of it. Originality for the sake of originality is where art goes to die.

But maybe you prefer to stay in your cozy bubble of seething anger and keep thinking this is a giant conspiracy orchestrated by Bioware and Fox News with the sole purpose of pissing you off and letting us ******/bisexuals know that we are an inferior breed.

I mean, I too am dying to know if my Male Hawke gets to shove his tongue between Anders' cheeks, but you don't see me yelling about it in every thread. I'm just glad Bioware is open-minded enough to feature stuff that even to this day some people consider "unnatural", like same-sex relationships, in their games.

Sorry if this sounds like a personal attack, but I've seen quite a few of your posts and wanted to get this off my chest.

EDIT - formatted wall of text.

Modifié par Shepard Lives, 17 février 2011 - 08:23 .


#1716
Briallen

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Skilled Seeker wrote...

Why no Bethany romance? I thought Bioware was bolder than this.


Mutant babies. At least if you're playing a dude Hawke.

#1717
Elsariel

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Maelora wrote...

Skilled Seeker wrote...
Why no Bethany romance? I thought Bioware was bolder than this.


I understand it's because it squicks people out.

Although it used to happen a lot in ancient myths - Greek, Roman, African, etc.  Even Tolkien did it in 'Children of Hurin'.   Done sensitively and intelligently, the idea of a truly forbidden romance could be intriguing (especially as it would be optional).

But Bioware are terrified of bad publicity, as we saw with Fox and the retcons of ME2.

No game company in the world would be mature enough to try it.

No fan base in the world would be mature enough to accept it.

Because while it's fine to have siblings hate and kill each other, it's beyond bad to have them love each other. Go figure.

Interestingly enough, there was an Imoen Romance mod for Baldur's Gate 2 that handled the matter sweetly and sensitively.


Romantic love with a brother or sister that you actually grew up with?  Yeah... that squicks (is that the same as "creep"?) me out.  I have a brother and sister and imagining that sort of relationship with them gives me piles of the heebie jeebies. Posted Image

Modifié par Elsariel, 17 février 2011 - 08:35 .


#1718
Maelora

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It's an opinion, based on playing LOTS of BW games down the years.  I'm allowed to dislike them. They don't need people to defend them, either.

Bioware are perfectly enitled to treat certain sections of their fanbase badly.

And I'm entitled to dislike that.

Modifié par Maelora, 17 février 2011 - 08:27 .


#1719
Shepard Lives

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Maelora wrote...

It's an opinion, based on playing LOTS of BW games. I'm allowed to dislike them, and I can make my point civilly, unlike you.


My point being that I don't think your posts, most of them anyway, fall under "civil". Passive-aggressive is aggressive too. But this isn't really worth making a fuss over, right? Wouldn't lead either of us anywhere, I think. I'm just going to accept that you have a different viewpoint. ^_^

#1720
Maelora

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Okay, SL, I can accept that.  It sounds like you and I are on the same side, differing opinions or not. I have no beef with you, and I genuinely hope you get the LI you want.  

My point is that I don't have to like it if I feel BW treat me poorly.  They've told some of their fans what their LI's are, and not told others.  That, to me, is telling.  In the context of ME2, it's very telling.

But if your mileage varies, good luck to you.

Modifié par Maelora, 17 février 2011 - 08:33 .


#1721
Skilled Seeker

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Briallen wrote...

Skilled Seeker wrote...

Why no Bethany romance? I thought Bioware was bolder than this.


Mutant babies. At least if you're playing a dude Hawke.


Who said anything about children? Romance doesn't mean starting a family. When I look at Bethany I think 'OM NOM NOM', not eek.

#1722
errant_knight

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Why on earth would people make a game that 'no fan base in the world would accept'? That would be counter-productive as hell.

#1723
errant_knight

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Skilled Seeker wrote...

Briallen wrote...

Skilled Seeker wrote...

Why no Bethany romance? I thought Bioware was bolder than this.


Mutant babies. At least if you're playing a dude Hawke.


Who said anything about children? Romance doesn't mean starting a family. When I look at Bethany I think 'OM NOM NOM', not eek.

Dude, you know that's totally creepy, right?

#1724
Elsariel

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Skilled Seeker wrote...

Briallen wrote...

Skilled Seeker wrote...

Why no Bethany romance? I thought Bioware was bolder than this.


Mutant babies. At least if you're playing a dude Hawke.


Who said anything about children? Romance doesn't mean starting a family. When I look at Bethany I think 'OM NOM NOM', not eek.



Maybe when YOU look at Bethany... but (assuming you have a sister) imagine her face as your sister's face and then let me know if you want to "nom" her.

#1725
Curlain

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Maelora wrote...

Skilled Seeker wrote...
Why no Bethany romance? I thought Bioware was bolder than this.


I understand it's because it squicks people out.

Although it used to happen a lot in ancient myths - Greek, Roman, African, etc.  Even Tolkien did it in 'Children of Hurin'.   Done sensitively and intelligently, the idea of a truly forbidden romance could be intriguing (especially as it would be optional).

But Bioware are terrified of bad publicity, as we saw with Fox and the retcons of ME2.

No game company in the world would be mature enough to try it.

No fan base in the world would be mature enough to accept it.

Because while it's fine to have siblings hate and kill each other, it's beyond bad to have them love each other. Go figure.

Interestingly enough, there was an Imoen Romance mod for Baldur's Gate 2 that handled the matter sweetly and sensitively.


Allot of those stories tend to have rather tragic endings (goes with the relationship being truly forbidden and having consequences therefore).  I quite liked 'The Children of Hurin', though in that neither Turin nor Nienor knew they were siblings when they met (thanks to the evil fate upon their family, and the spell of Glurung the dragon), and when they found out (having got married and she was with child I think) Nienor cast herself off a high falls and Turin fell on his sword.

Not sure if behind the creepy factor of romancing your sibling (which is something I admit I could never get beyond, it would always feel wrong and distrubing, even in the context of play a character in an RPG), I don't think most players would like such endings for their characters