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Core issues with Mass Effect 2


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#1
slingara

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 Here are my specs:
Intel® Core™ i3 CPU       M 350  @ 2.27GHz
Family 6, Model 37, Stepping 2
CPU: 1 Core: 1 [Even though I'm getting two bars in task manager]
Clock speed: 2255 MHz
Direct X 10.0 

Is there anything that can be done? THe green load files doe not function and therefore that method cannot be applied. I've waited a long time for this game and I need help!

EDIT: It looks like I may just have to shelf the game.

Modifié par slingara, 16 février 2011 - 05:47 .


#2
Slakky

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It's not a single core.

#3
slingara

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Ok. This is what I have done since the last post. I have went to msconfig in run and select the number of processors as 2, save, restart, only to have the same problems as I did. For some reason, the game still doesn't recognize it as dual cores.

#4
SSV Enterprise

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There's no such thing as a Core i3 M 350 single core.  Intel practically doesn't make single-core machines anymore except for bargain-bin, $200 computers running on half a decade old processors.  So your problem is definitely unrelated to single-core issues.

Your DirectX version may be the source.  Mass Effect 2 uses DirectX 9.0c, and DirectX 10 is not backwards compatible with it.  Download and install DX 9.0c here.

If that doesn't work, post your graphics card spec here.  If it's Intel HD Graphics, then unfortunately little can be done to help you.  Mass Effect 2 specifically doesn't support Intel graphics, and laptop graphics can't be upgraded.  You could try making sure your graphics drivers are as up to date as possible by downloading them here. I hear that Intel added support for the kind of textures Mass Effect uses.  No guarantees, though.

If your graphics card is in fact a real gaming card -- made by either nVidia or ATI -- but the game still won't work, make sure the game is patched.  Download the patch here.

If all else fails, try downloading Mass Affinity, a third-party app that's supposed to automatically set the game to recognize your processor cores.  The programmer's description is, "Just place the app on your desktop (or somewhere else convenient), run it, select your ME2 directory, and hit “Run game”. After that, every time you double-click the MassAffinity app, it’ll automatically start ME2 and fix the issue."  This is just supposed to solve incredibly long load times, not fix the game altogether, so again, no guarantees.

Modifié par SSV Enterprise, 15 février 2011 - 05:36 .


#5
slingara

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Thank you. I'll see if the problem is solved.

#6
SSV Enterprise

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I added a few other measures.

#7
slingara

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The program doesn't seem to work for me. Any other ways to solve this problem?
Edit:So far it looks like I might have to shelf the game.

Modifié par slingara, 16 février 2011 - 05:42 .


#8
Catscratcher

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SSV Enterprise wrote...

There's no such thing as a Core i3 M 350 single core.  Intel practically doesn't make single-core machines anymore except for bargain-bin, $200 computers running on half a decade old processors.  So your problem is definitely unrelated to single-core issues.
.


Mass Effect 1 2 and DA:Origins have a config utility you know :D He probably looked it up there. Because the blasted  tools won't recognize my 6 cores either. So i guess the game doesn't recognize either and won't get past the "press any key" screen. I'll have to try that MassAffinity thing thou, that's the only thing left to try.

I wish they had better coding. I used to play this with a dual core. How can you limit a game to a specific cpu range ? I think they were actually meaning to lock this game to dual cores. That's probably why It generate mountains of problems. I hope they hired better coders for ME3.

Modifié par Catscratcher, 16 février 2011 - 01:28 .


#9
Gorath Alpha

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Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 or greater; ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce G.210, 310, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9100, 9200, and 9300; ATI Radeon X1300, X1550, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, HD 4250, HD 4350, and (probably) HD 5450 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel  and S3 video devices are not officially supported in Mass Effect 2.

I feel somewhat doubtful that the author has the "problem" complained about in his OP here.  my suspicion is, it's much more likely to be related to trying to ignore the minimum video CARD requirement.  Intel tried just once to sell a real graphics card and failed, miserably.  All they make now are variations on a Chipset video chip.  The i3 / i5 / i7 Core multi-core CPUs had a piggy-backed chip, the same one usually included in an Intel Chipset, inside the package with the processor cores. 

When they get their problems with SATA defects corrected in the new chipset for Sandy Bridge, it is still the same basic level of business graphics, not Mainline Gaming quality at all, that is now supposed to be a fully integrated into the design.  However, all that means is that after trailing behind the IGPs from AMD for 3-5 years, Intel finally caught up with Radeon 4200 / 4250 onboard Chipset video chips (the nVIDIA IGPs having been slower, the current piggybacked chip had already caught up to those). 

P. S.  I did not intend to leave the impression that either AMD or nVIDIA are at all likely to stand still long enough for Intel's Sandy Bridge video to have anything meaningful to do.  The newest Radeon advance is an APU, combined from the 5n00 generation Mobile card designs and the latest CPU designs, integrated together.  It is named Fusion, like the Ford automobile model, and is late getting to market because the two chip fabricators AMD contracts with are both delayed getting new fabs on line for new dies thinner than 40 nm thick, and the Radeon 6n00 generation was designed with 32 nm as its target, as were the Fusion APUs.  

Modifié par Gorath Alpha, 17 février 2011 - 05:04 .


#10
slingara

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Does overclocking solve the issue for anyone? That is the only thing I can try. Mass Affinity reduces the loading time only. nothing else.

#11
SSV Enterprise

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I doubt it would. You still haven't provided your graphics card model, which might be part of the problem.

#12
IBPROFEN

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Catscratcher wrote...

SSV Enterprise wrote...

There's no such thing as a Core i3 M 350 single core.  Intel practically doesn't make single-core machines anymore except for bargain-bin, $200 computers running on half a decade old processors.  So your problem is definitely unrelated to single-core issues.
.


Mass Effect 1 2 and DA:Origins have a config utility you know :D He probably looked it up there. Because the blasted  tools won't recognize my 6 cores either. So i guess the game doesn't recognize either and won't get past the "press any key" screen. I'll have to try that MassAffinity thing thou, that's the only thing left to try.

I wish they had better coding. I used to play this with a dual core. How can you limit a game to a specific cpu range ? I think they were actually meaning to lock this game to dual cores. That's probably why It generate mountains of problems. I hope they hired better coders for ME3.



   I play it with Quad Core look in sig area for my computer spec. I haven't had a bit of problems from my rig,

#13
IBPROFEN

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doubled sry.

Modifié par IBPROFEN, 17 février 2011 - 05:12 .


#14
slingara

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My specs:
Name: Intel HD Graphics
Chip:Intel HD Graphics (Core i3)
DAC type: INternal
Approx Tot Memory: 1307 MB
Current Display Mode: 1360*768 (32 bit) (60 Hz)
Monitor: General PnP Monitor

Since I may not be able to solve the problem. I may just wait for a better computer or laptop to purchase.

Modifié par slingara, 17 février 2011 - 06:29 .


#15
Kloreep

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There's your problem, slingara. Intel GPUs are not supported, as it says in the minimum reqs, you need a GPU from AMD or Nvidia with sufficient processing power. (Or possibly the integrated graphics in the latest Core i? 2000s, but those are only just coming out in laptop form, I think.)

#16
Gorath Alpha

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Gorath Alpha wrote...

Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 or greater; ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce G.210, 310, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9100, 9200, and 9300; ATI Radeon X1300, X1550, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, HD 4250, HD 4350, and (probably) HD 5450 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel  and S3 video devices are not officially supported in Mass Effect 2.

I feel somewhat doubtful that the author has the "problem" complained about in his OP here.  my suspicion is, it's much more likely to be related to trying to ignore the minimum video CARD requirement.  Intel tried just once to sell a real graphics card and failed, miserably.  All they make now are variations on a Chipset video chip.  The i3 / i5 / i7 Core multi-core CPUs had a piggy-backed chip, the same one usually included in an Intel Chipset, inside the package with the processor cores. 

When they get their problems with SATA defects corrected in the new chipset for Sandy Bridge, it is still the same basic level of business graphics, not Mainline Gaming quality at all, that is now supposed to be a fully integrated into the design.  However, all that means is that after trailing behind the IGPs from AMD for 3-5 years, Intel finally caught up with Radeon 4200 / 4250 onboard Chipset video chips (the nVIDIA IGPs having been slower, the current piggybacked chip had already caught up to those). 

P. S.  I did not intend to leave the impression that either AMD or nVIDIA are at all likely to stand still long enough for Intel's Sandy Bridge video to have anything meaningful to do.  The newest Radeon advance is an APU, combined from the 5n00 generation Mobile card designs and the latest CPU designs, integrated together.  It is named Fusion, like the Ford automobile model, and is late getting to market because the two chip fabricators AMD contracts with are both delayed getting new fabs on line for new dies thinner than 40 nm thick, and the Radeon 6n00 generation was designed with 32 nm as its target, as were the Fusion APUs. 

Exactly as already surmised a day ago (23 hours, OK almost a day), the author was avoiding telling the whole story until now.  And Sandy Bridge isn't even available for laptops yet.  Not until late March or early April. 

#17
Catscratcher

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IBPROFEN wrote...
I play it with Quad Core look in sig area for my computer spec. I haven't had a bit of problems from my rig,


And I played it with a dual core. Still it doesn't change the fact i can't play the game. Or ton of others having issues. When you can play other games without issues and can't play specific ones, it's usually game's fault. Since i can run WoW without any issues (it's a problematic game itself) i'm done doing troubleshooting and shelf the game. Pity.

#18
Gorath Alpha

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Wow's demands, similar to almost all MMOs, are very low. Games cannot be compared with one another unless they share the same engine. Mass Effect runs on the UT3 (Unreal Tournament 3) engine, same as the Batman games do.

Modifié par Gorath Alpha, 17 février 2011 - 05:59 .


#19
SSV Enterprise

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Intel is starting with desktop APUs for Sandy Bridge; it's AMD that is starting way down at the netbook level with their Fusion APUs.

#20
Gorath Alpha

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The chipset for Sandy Bridge, whether desktop or laptop, netbook or net-Top, is not going to be ready for quite awhile. It was released with defective SATA functions and recalled. The 32 nm Fabs weren't ready for the Fusion APUs back in December, when the planning was aimed for that month as a release date (Global). TMSD had already bailed on their 32 nm attempt and was regrouping for a 28 nm try (the original contract for the Radeon 6n00 graphics chips' production was with TMSD).


#21
slingara

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Gorath Alpha wrote...

Gorath Alpha wrote...

Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 or greater; ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce G.210, 310, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9100, 9200, and 9300; ATI Radeon X1300, X1550, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, HD 4250, HD 4350, and (probably) HD 5450 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel  and S3 video devices are not officially supported in Mass Effect 2.

I feel somewhat doubtful that the author has the "problem" complained about in his OP here.  my suspicion is, it's much more likely to be related to trying to ignore the minimum video CARD requirement.  Intel tried just once to sell a real graphics card and failed, miserably.  All they make now are variations on a Chipset video chip.  The i3 / i5 / i7 Core multi-core CPUs had a piggy-backed chip, the same one usually included in an Intel Chipset, inside the package with the processor cores. 

When they get their problems with SATA defects corrected in the new chipset for Sandy Bridge, it is still the same basic level of business graphics, not Mainline Gaming quality at all, that is now supposed to be a fully integrated into the design.  However, all that means is that after trailing behind the IGPs from AMD for 3-5 years, Intel finally caught up with Radeon 4200 / 4250 onboard Chipset video chips (the nVIDIA IGPs having been slower, the current piggybacked chip had already caught up to those). 

P. S.  I did not intend to leave the impression that either AMD or nVIDIA are at all likely to stand still long enough for Intel's Sandy Bridge video to have anything meaningful to do.  The newest Radeon advance is an APU, combined from the 5n00 generation Mobile card designs and the latest CPU designs, integrated together.  It is named Fusion, like the Ford automobile model, and is late getting to market because the two chip fabricators AMD contracts with are both delayed getting new fabs on line for new dies thinner than 40 nm thick, and the Radeon 6n00 generation was designed with 32 nm as its target, as were the Fusion APUs. 

Exactly as already surmised a day ago (23 hours, OK almost a day), the author was avoiding telling the whole story until now.  And Sandy Bridge isn't even available for laptops yet.  Not until late March or early April. 




 I wasn't hiding anything, but I did not know how to find my processor model until I followed instructions online.

#22
IBPROFEN

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Catscratcher wrote...

IBPROFEN wrote...
I play it with Quad Core look in sig area for my computer spec. I haven't had a bit of problems from my rig,


And I played it with a dual core. Still it doesn't change the fact i can't play the game. Or ton of others having issues. When you can play other games without issues and can't play specific ones, it's usually game's fault. Since i can run WoW without any issues (it's a problematic game itself) i'm done doing troubleshooting and shelf the game. Pity.


  I had a dual core before I upgraded to quad, and still didn't have any trouble playing. How about listing specs of your computer.

#23
slingara

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IBPROFEN wrote...

Catscratcher wrote...

IBPROFEN wrote...
I play it with Quad Core look in sig area for my computer spec. I haven't had a bit of problems from my rig,


And I played it with a dual core. Still it doesn't change the fact i can't play the game. Or ton of others having issues. When you can play other games without issues and can't play specific ones, it's usually game's fault. Since i can run WoW without any issues (it's a problematic game itself) i'm done doing troubleshooting and shelf the game. Pity.


  I had a dual core before I upgraded to quad, and still didn't have any trouble playing. How about listing specs of your computer.


I did list it above, but I also have a laptop. This is the reason I don't have a processor already.