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ME3 dealbreakers


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#101
JamieCOTC

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ReconTeam wrote...

Really bad writing (i.e. reapers just want to be loved)
Wrex replaced by creepy comic version of Wrex
Crappy elements from books or comics (i.e. TIM is now Jack)
ME1 doesn't matter anymore thanks to the PS3 version
Shepard forced to sacrifice himself in cheesy ending
Normandy destroyed at the the start a second time
Shepard dies but doesn't really die in order to move the plot forward 2 years again


ME1 doesn't matter anymore beyond the six major choices of the comic thanks to the PS3 version.
(especially w/ a certain green Asari)

Wouldn't be a dealbreaker for me, but it would definately SUCK

Modifié par JamieCOTC, 17 février 2011 - 05:05 .


#102
Gemini1179

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I guess it's been mentioned before: I didn't spend the entire second game recruiting squad members and getting to know them only to have to do it all over again in the third one. However, with BW's history of being so creative with new characters, who knows...

#103
AkiKishi

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JamieCOTC wrote...

ME1 doesn't matter anymore beyond the six major choices of the comic thanks to the PS3 version.
(especially w/ a certain green Asari)

Wouldn't be a dealbreaker for me, but it would definately SUCK


It's got nothing to do with the PS3 version It's that way on a 360 screen when you import a game. It lists whether the council is alive/dead, Wrex was saved etc.

All the PS3 version did was to make it very obvious

#104
GuardianAngel470

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Sajuro wrote...

If Bioware comes to my house and slaughters my whole family during Easter dinner, that would make me wait for bargain bin.


But what about the Resurection?

(Chill people, I was raised Chirstian).

Also, there is very little Bioware could do that would motivate me to not purchase or not purchase new ME3. Even if all the characters got nothing but cameos, even if they had a multiplayer that detracted from the experience, even if choices didn't have consequences, I'd still buy the game. I'm the type of person that, once I start something, I don't leave it half finished. And there's only one way for me to determine whether the game is broken and that's by playing it.

#105
Bourne Endeavor

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Contrived and moronic story concepts coinciding along the lines of the whole Human Reaper abomination. If that was the standard, ME3 would warrant nothing beyond a rental.



My other immediately or at least suspect dealbreakers would include but are not necessarily to...



- Having to recruit an entirely new squad

- The ME2 cast being subjected to the Wrex Effect

- ME or ME2 having virtually no relevance whatsoever

- If the slightest mention of Shepard dying and being revived

- Multiplayer

- A episodic driven story (no BioWare, ME2 is not a character driven story no matter how many times you say it.)

#106
HTTP 404

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if justin beiber was your squadmate and only LI

#107
Da_Lion_Man

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Nothing to be honest, I can't stand not completing a trilogy. I worked so hard in the first 2 games, might as well finish it.



However, I think I would be a bit disappointed if the story isn't very good and more RPG elements have been removed.

#108
Caesar914

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If there are no major fleet battles or engagements, especially at the end, then I'll definitely get my aggro on. And I would prefer to actually influence how that goes if not directly control the Normandy.

#109
Abrams216

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My deal breaker is if there's a countdown to the Reaper invasion, and then you go from 163 days to prepare straight to the day before the invasion. Don't do what Fable 3 did, please!

#110
spacehamsterZH

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MULTIPLAYER.

I really can't stress this enough. I'm way too in love with the Mass Effect series to not want to see how it all plays out, so at the end of the day, I'd probably still buy the game used/cheap later, but if there's a serious multiplayer component that affects the singleplayer, I'm not buying ME3 at release, and I'm not paying full price. And if the whole campaign becomes a co-op MP affair, I'd seriously have to consider just watching the cutscenes on Youtube instead.

#111
Icinix

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Therefore_I_Am wrote...

Icinix wrote...

Reaper threat doesn't end with the end of ME3.
Search for some super weapon.
A prophecy and Shep is the key.
All choices from the previous two games amount to cameos and emails.

These are the only four things that would make me look at ME3 and then go and spend my money on something else.


What would you suggest for a nice ME3 plot? Just giving some brainstorm incentive.


Well..since you asked :P

All your decisions from the previous games prevent / gain other races commitment or unity. Rather than super weapon or prophecy, using choices to commit forces in areas that affect the end game.  What I would like to see, is parts of the galaxy in ME3 are destroyed..but the way you utilize your forces (collector base included) affects what and how much.

I want Shep running around the first half of the game drumming up support and convincing alien fleets to defend far from home e.g Quarians defending Geth, or human fleets defending batarain worlds and vice versa, those kind of things.  Putting the pieces in play basically. Then the second half, maintaining the war. Zipping around recapturing key planets, recovering intelligence, technology from Reaper staging bases etc etc.  Spread out over a few years in the game culminating in the climax of d your decisions either A) A desperate last stand (Where you have zero allies, bugger all squad, alienating Cerberus / Alliance/ Council etc - The remaining fleets and Shep make a stand at the citadel or something....drawing the Reapers into a trap sacrificing themselves to activate the relay that sends them AND the Reapers far, Far, FAR out into darkspace or something. (Just an idea, so bare with me :P) or B) A desperate final push (All allies, squad etc etc) - War going well, but knowing they can't go on forever, make a crazy all in move to some big Reaper staging area.  While the fleets are clashing in the space above, shep is moving squds through Reaper relay stations and frying their ability to co-ordinate or uploading viruses or something. hell, even boarding the Reapers. Don't know.

Just ideas, but all I know is I just don't want to spend the game finding a giant gun that only shep can press that will make the reapers implode.  After the massive buildup to ME3..it would just feel so anti-climatic.

#112
Slayer299

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The ME3 deal breaker for me would be the inclusion of Multiplayer. Mass Effect was designed as a single-player trilogy. Any inclusion of MP would mean that BW has expended resources that should otherwise have been spent crafting the most amazing, thoughout, deep game that has REAL consequences with multiple endings in it.

#113
FlyinElk212

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Dealbreaker: The return of planet scanning.

Pleeease give us back exploration.

#114
Seaba

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HTTP 404 wrote...

if justin beiber was your squadmate and only LI


If this happens I'm leading a mob of people to the Bioware studios to burn it down.

Luckily, I know Bioware wouldn't do that (as I assumed you mean) so there's no chance of me (or the rest of us) being tried for arson in the near future.

#115
MJRick

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If it somehow turns into a jrpg

#116
Mr. Sniper Rifle

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MJRick wrote...

If it somehow turns into a jrpg


Well, no fear there. Many of the characters are hairless.

But a deal breaker for me?

I was all a dream/simulation/vision of the future.

#117
Therefore_I_Am

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MJRick wrote...

If it somehow turns into a jrpg


Shepard will have to dub his speech, fight with squiggly lines in the background, have messy blue hair and big eyes, and have tentacle sex with harbinger.

Modifié par Therefore_I_Am, 18 février 2011 - 02:52 .


#118
Abispa

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If the rumored Justin Beiber crew-mate becomes a reality, I want a Morinth / Samara style decision option with him and Conrad Vernor presented to Shepard.

Modifié par Abispa, 18 février 2011 - 02:53 .


#119
Therefore_I_Am

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Abispa wrote...

If the rumored Justin Beiber crew-mate becomes a reality, I want a Morinth / Samara style decision option with him and Conrad Vernor presented to Shepard.


Justin bieber's singing will indoctrinate the reapers.

#120
Bluko

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Quole wrote...

Yes, a suicide mission which meant virtually nothing to the overall
story. By the end of ME2 you are in the exact same position you left off
at the end of ME1. With the exception of having a new ship and crew.
Get what I`m saying here?


I'm not arguing with you. The whole point of ME2 seems to have been nothing more then a very entertaining intermission, with lots more pew pew pew to get those who love Gears of War on board for ME3. Seriously this is what I honestly believe. Not saying it's bad, it's just about the only meaningful thing we learned was that the Protheans got turned into the Collectors and apparently failed Reaperification.

Then the other reveal is the Human Reaper. Frankly it should be obvious from Sovereign's speel on Virmire that Reapers are made/come from various sentient species. I mean I didn't fully understabd the first time either, but replaying the game kind of made it clear that they harvest species to make more of themselves. Hence the whole imposing order on organic life because machines are better bla bla bla. The idea of a Human Reaper desn't bother me at all in the slightest and I can't say I was totally surprised. Though frankly I thought the Collectors we're just making us into Husk things to eliminate the human threat. My issue is what the heck did they think they could achieve with one Reaper?

But if you think just because ME2 was mostly pointless in plot
devlopment that you'll still have the same (or most of the same)
squadmates you don't know Bioware very well. I'm stocking up on popcorn right now cause in a few months you're all going to find out the painful truth.


Anyways on topic...

ReconTeam wrote...

ME1 doesn't matter anymore thanks to the PS3 version.


This is my biggest concern. The Genesis comic really makes me wonder if anyone working on ME3 now gives a flying hoot about ME1 anymore. They pretty much disregarded half the game and can't even seem to keep the character biographies. Kaidan Alenko is not a "kid" he's older then Cmdr. Shepard. Perhaps they just confuzzled Alenko with Jenkins? Still doesn't make it any better. Anyways I'm not here to get into a rant about Genesis or the PS3 version of the game.

It just seems given all indications so far Bioware doesn't really care what happens in the previous games. I will be very let down if in ME3 the actions I made in ME2 and even ME1 have no significant outcomes in ME3. I would like to see if sparing the Rachni makes a difference or how saving or not saving the Council effects things in ME3. I don't expect the main plot to drastically change, but I expect a helluva lot more then just an "email". I would like to see some different missions, items, etc. Something meaningful you know?

Bioware would be stupid not to anyways. The more impact each game has on the final installment the more it seems "necessary" for gamers to own the entire series to truly shape their Mass Effect adventure. In simplest terms more people buying ME1 and ME2 means more money for Bioware/EA.

Yes each game needs to be playable on its own, but don't disregard your fans that have stuck with you Bioware. You already did that perhaps a bit too much with ME2. I can live with a new crew for ME3, but if ME1 becomess essentially meaningless I'm going to be pissed.

Modifié par Bluko, 18 février 2011 - 04:17 .


#121
AdmiralCheez

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Bluko wrote...

But if you think just because ME2 was mostly pointless in plot
devlopment that you'll still have the same (or most of the same)
squadmates you don't know Bioware very well. I'm stocking up on popcorn right now cause in a few months you're all going to find out the painful truth.

My only problem with people in your camp, Bluko, is that you insist that you are right.

It's really, really annoying.

Stick to coulds, possiblys, and likelys, please.  The best any of us can do is hypothesize.  It does not matter who has more evidence in their favor or the stronger logical arguments.

I mean honestly.  There's a difference between lowering expectations and acting superior.

[/lecture]

#122
LordShrike

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1:MP.

2:Deus Ex Machina.

3:No Legion.

4:Totally new squad

5:No Garrus.

6:ShepDeath at end.



ME TOO!

1:SHEPARD LIVES.

2:MP.

-HARBRINGER.

#123
Badpie

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 Good thread.  My dealbreakers?
  •  Ignoring ME1 and ME2 or very obviously encouraging certain decisions as canon.
  • Having to recruit all new squad members.  For a game that's supposed to be so "emotionally engaging" I'd rather not have them ditch the people we already care about.
  • Trying to be too "emotionally engaging."  I don't need extra drama that makes anything cliche or stupid.
  • Mulitiplayer focus....or at all.
  • Kaidan and Ashley being sidelined again and/or treated as the same damned character.
  • Going even further in the "BIGGER!  FASTER!  SHINIER!  NEWER!" direction.  I like ME and I like the feel of it.  I don't need it to be Gears of War or Halo.
  • This isn't a deal breaker, but it still really bums me out.  Jack Wall not doing the score.  :(  I'm sure Clint Mansell is awesome and all, but so much of Mass Effect was the atmosphere and the music.  I'm very sad Wall and Hulick won't be returning.  


#124
Leafshadoe

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I'd wait until it was cheap as chips if Shep was marooned with creepy Liara and a tribe of feral Volus on a jungly planet...or the graphics were dimmed to the upcoming SW MMO stylee...otherwise a day one purchase ^.^

#125
Lunatic LK47

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AdmiralCheez wrote...

Multiplayer, a cameo'd squad, and a botched/contrived storyline would prevent me from purchasing the game. Additionally, I don't want ME3 to be basically ME1 or 2 all over again. I can still play the first two games back to back because they are so different from each other.


Thank you, Cheez. Said everything for me.