CulturalGeekGirl wrote...
Every time Bioware writes a "cool best friend" character, everyone seems to want them as an LI. So here's my idea... next game, assign someone to write a cool best friend non LI character... wait for them to finish, and then say "Ok, changing what you've already written as little as possible, make him an LI."
What could possibly go wrong?
Okay, since you asked so nicely, I'll tell you.
(For reference,
here. This is worth a read if you have time.A healthy relationship with a person in the real world has high points and low points, but for the most part, it looks like a straight line. (links to images aren't working, so, meh.)
That's your relationship with Varric. It was constructed this way because he is the game's narrator, and therefore can't be someone you can infuriate to the point that he will leave you, and is hopefully not so infuriating that YOU want to leave HIM. He is a drama-free support character in the story.
This is fine for a relationship. Not for a love story.
Our romances are not real relationships. People sometimes ask why we do not have "normal" romances and dating. It's because those relationships go in a straight line. A love story looks like the graph of Cinderella.
There is
drama. Huge, spikey ups and downs. Have you seen
Sleepless in Seattle? There is a scene when Meg Ryan is writing to Tom Hanks, and Rosie O'Donnell tells her that her problem is that she doesn't want to be in love, she wants to be in love
in a movie. A love story does not work like a real romance, except in rare cases. Most of us do not look for the qualities in a real romantic partner that we look for in a fictional romance. A fictional romance requires conflict.
The extremely tired, but still classic, form is: Boy(or whatever) meets Girl(or whatever), Boy and Girl fall in love, Boy loses Girl, Boy overcomes challenges to be reunited with Girl. This is the Cinderella story. Cinderella's life sucks, she goes to the ball, meets the Prince, it is awesome. Then midnight arrives, she runs away. Her life sucks again. Prince's life also sucks now. Prince has to look at a million smelly feet in order to be reunited with his love. They live happily ever after.
If the story went: Cinderella goes to the ball. Meets Prince. They fall in love. They get married. The story loses... well, any character development for the Prince because he has not faced down all those corns and calluses. Most of the character development for Cinderella because she has not openly defied her stepmother by insisting on trying that shoe on. And
all of its tension. It needs that tension in order to be
a story. There is a challenge that is overcome. Cinderella's life gets changed. Facing down the obstacle that stands in the way of True Love and overcoming it (or failing to) is what makes the story arc. We, as players, root for the characters to succeed. The drama is what we like in a love story. It is usually not what we like in a relationship.
You can't have that arc without conflict. Something has to stand in the way of love -- emotional scars, or fears of society's reprisals, or a character's own insecurities. Varric would have to have
something that made him not immediately get together with Hawke. Which he does not have now, because he was written to be drama-free and supportive. And giving him that drama would make him
not the character you know and love. He would be someone else.
Modifié par Mary Kirby, 24 août 2011 - 12:41 .