vader da slayer wrote...
Xsifilad wrote...
This is a strange question(the way i understand it).
Locust is an anti shield/barrier weapon, and not very effective vs armor.
Mattlock is best used vs armor, and less effective vs shields.
Since these weapons are not in the same class they cannot be compared like that.
So if you need to take out shields/barriers you grab locust and if you need to take out armor you take mattlock.
as an engineer +Locust+Armor piercing (tungsten)= what armor.
Well I think the idea is that its simply inefficient to use 1 weapon for ALL situations, than it would be to use the "better suited" weapons for each individual situation.
Truthfully, I think thats part of what brings up this topic itself (Mattock vs Locust), in that both guns are fantastic guns that can be used in almost all situations, and practically exclusively... hence the reason many who play classes with access to the Locust dont even bother with AR training anymore.
However, you will always end up with better results if you're using each weapon to its strengths rather than trying to mask its weaknesses, for weapon exclusivity.
In truth, I think the simple distiction between the Mattock and the Locust lies in that "If you have access to SMG's and the Locust, then the *need* for the AR is no longer present, and you may take Snipers or Shotguns instead." However, this does not mean that the Mattock isnt slightly superior, it simply means that some playstyles are better maximized by taking other weapon training due to the overlapping nature of the Locust and Mattock.
That'd be the only thing I'd tell people from this whole topic, *IF* you have the Locust available to your character, you do NOT need to get AR training, and can toy around with Shotguns and Snipers if you wish. The Mattock is a fantastic weapon, but you might have a more "complete" arsenal if you were to use the other weapon classes in companion to your Locust.





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