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Bioware handwaving the story again? (anders)


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#1
Aldaris951

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If you read the new mini storys on a sticky thread in this forum you will find out that anders is confirmed to be alive reguardless if he died in awakening, thats fine in asense since you could argue Justice revived him when they merged.

HOWEVER in my playthrough as a mage i didnt need anders so i let the templars take him away, Justice was in my party all through awakening but anders was given to the templers so it was impossible for them to meet.

Mini story also confirms that anders joined the wardens when I give him to the templers. Also making anders a grey warden was a choice, you didnt have to make him a grey warden even if he was in party.

So bioware has made a cannon choice for anders, Bioware said that they wont make cannon choices in the game, Yet no matter what choices effected anders, They were pointless because theres now a cannon choice that bioware have made.

it was like in origins if you killed wyne she would still show up in awakening.

Bioware learn from mass effect 2, if a character dies in mass effect 1 that character stays dead throughout the series, so i dont understand why you feel the need to remove our choices when thats one of the major factors about dragon age.

It wouldnt of been hard to of counted for the choices to anders, as i said there were really only 3 outcomes to the character.



Either he dies, Gets taken away by templers or you save him from templers but dont recruit him then he leaves.



So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.

Modifié par Aldaris951, 16 février 2011 - 02:00 .


#2
David Gaider

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Aldaris951 wrote...
Also it confirms in the anders mini story that the warden recruited him and he was at wardens keep, that didnt happen in my game. I mean come on anders only has like 3 outcomes, it wouldnt of been hard for bioware to of made every choice count.


A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.

#3
David Gaider

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TJPags wrote...
But what about the ending combos where Anders dies defending the Keep, yet Justice stays with the Wardens for a period of time?


That is explained.

I'm not going to explain it to you now. You'll have to play it to see.

Aldaris951 wrote...
How was it possible for anders to escape
the templers after you hand him over IF wardens keep was not saved and
your player was the only surviving warden at the end of awakening? The
warden trainer at the keep would not of been alive if the wardens keep
fell, So there would of been no wardens except for the player to of made
anders a warden.


Clearly another Warden would have recruited him?

Modifié par David Gaider, 16 février 2011 - 02:17 .


#4
David Gaider

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Aldaris951 wrote...
David, How can Anders be a grey warden if all the wardens except for your character was alive at the end of awakening? thats a possible outcome, Plus if vigil's keep falls as well then there is no other warden alive in that country except for your character (alistair is dead, anora is queen, Plus all other awakening grey warden characters are dead)


There are Wardens in other countries?

Aldaris951 wrote...
This is all abit far fetched though,
Wardens from another country wouldnt defy the chantry because as we all
know, Wardens like to stay out of it, Our character had motivation to
recruit anders by other grey wardens from other countrys wouldnt of
recruited anders because they werent in their own country and would of
angered the chantry, thus risking war.


Then nothing we could say would make you happy, I guess. *shrug*

Modifié par David Gaider, 16 février 2011 - 02:25 .


#5
David Gaider

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Aldaris951 wrote...
Yea I understand that, But other wardens from another country wouldnt risk recruiting anders because they would of risked war with the fereldan chantry. The wardens in Fereldan are ok recruiting anders because we are the warden commander, If a warden from orlays came, they wouldnt recruit anders or risk war with the chantry. they simply wouldnt risk it.


So... you know what the Grey Wardens would or would not do?

Well alrighty, then. Clearly you know better than I do.

Like I said, it's a hand-wave overall. We do explain how things came to be depending on your end result, but we don't sit there and guide you through it step-by-step. We treat the epilogues as hearsay and rumor, after all, and when it comes to things that were forecast far in the future they may indeed still happen. If you want to treat them as more than that, that's up to you.

#6
David Gaider

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Aldaris951 wrote...
In future games, I would prefer that if a character is killed off, that there wont be some loophole for that character to come back. Doing what they did with anders just removes choices from the game.


Not every choice carries forward into a future game, and of those that do they do not have an equal effect. That's simply the way it is, and it doesn't "remove" anything from the original game. Even had we established a single canon to carry forward (which many games do) that still wouldn't "remove" anything from the original game.

If you or anyone wish to treat the epilogues as something other than rumors and hearsay, as I said, that's your choice. If you treat them as hard and fast canon, however, never to be controverted, then you're setting yourself up for disappointment.

Btw Duncan's body was never found, so why not bring him back as well? if we are going by that reasoning. (I would love a duncan cameo in DA2)


We could bring Duncan back, if we wished. You could have seen him killed, and we could still bring him back if we really wanted to. We don't.

Modifié par David Gaider, 16 février 2011 - 03:03 .


#7
David Gaider

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Brockololly wrote...
The only thing that I'm not too keen on if all the epilogues are treated as fair game to handwaving is that in Origins/Awakening


Of course not. Like I said, not all choices carry forward, and of those that do not all are equal. We don't deliberately set out to contradict everything you read in the epilogues. Even rumor and hearsay has to have some truth to it. The fact that not all events didn't turn out like you'd heard doesn't suddenly render up down and black white.

I can understand some of the more long term ones being ignored for the time being, but even in Witch Hunt, I was a little disappointed how in every Origins epilogue for Morrigan she heads west across the Frostbacks or even ends up in the Orlesian court, and yet WH takes place back in Ferelden.


Perhaps she did head there, and came back. Or she could head there again. Hearing rumors that Morrigan was spotted in Orlais doesn't mean that no other events could possibly have happened.

As long as the explanations are decent with respect to the handwaving and it makes for a better story, thats all I can hope for... although I still want to know what all of the Wardens "vanishing" at the end of Awakening meant


That may indeed come up. Some things are explained, some things are not. I think some people are always going to hold every last detail, no matter how vague, as a sacred cow-- and thus attempts on our part to explain aren't going to satisfy them anyhow. I don't think we're too worried about it, and I'll leave it at that.

#8
David Gaider

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Aldaris951 wrote...
Duncan would of still been alive during the starting events of DA2, It would of been a huge nod to the fans if he was just there for a short cameo. (like hawk meets up with duncan and they compare beards :P )


Yes, I can't imagine anyone who would consider bringing Duncan back another hand-wave. ;)

Alistair talks to the warden about him going to highever to honor duncan. thats in the game itself.


And who's to say that he didn't?

#9
David Gaider

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DaerogTheDhampir wrote...
It's just the "don't matter" part that I think is wrong. The choices are not dropped. They are remembered and they can change some dialogue. They aren't earthshattering or you get a whole different set of companions depending on choices made in the previous game, but that doesn't mean they didn't matter. They happened, they are acknowledged, and Anders coming back doesn't change what happened.


That's correct. Some choices do matter a great deal, and the fact that choices are recognized doesn't mean every one is. We never promised otherwise, and it changes nothing about DAO. Naturally some people won't like this, but there you go.

#10
David Gaider

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Allllrighty. I think this has veered well into senselessness and idle argument.

To sum it up: I know some people prize continuity over all else, and that's fine. It's not our intent to discount everything that went before-- but it's also unfair to say, I think, that some things not carrying over (as you'd expect anyhow) is the same as nothing carrying over. Or that a character, say, not being dead is the same as nobody being dead or death having no meaning a la comic books.

When it comes to the epilogues of DAO, many things are true and will always be true and will even be mentioned and have effects down the line. Some things are not what you thought, however, and some were simply rumors or mentions of a future that hasn't occurred yet.

We never promised otherwise, and quite frankly DAO stands on its own with or without every decision being visible further down the road. As I said, that doesn't mean nothing will be-- far from it, as you will see for yourself in DA2. Sorry if that doesn't match everyone's expectations, but that's simply how it has to be.

And, having invoked the power of the Last Word on the subject, I'll close this down. If someone wants to start up another topic on it, that's fine-- but please keep the tone reasonable. And further attempts by folks to deliberately shut down threads by trolling and flaming will be met with bans. If you have nothing constructive to contribute, then I suggest you don't. Thanks.

Modifié par David Gaider, 16 février 2011 - 03:19 .