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Bioware handwaving the story again? (anders)


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#251
Harid

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DaerogTheDhampir wrote...

Harid wrote...

The game was marketed on the fact that your choices mattered from pretty much the jump.  Hey, don't get mad about false advertising, just buy the product anyway!  The stones on some of you. . .


The choices did matter. You could become king. Which was a choice that mattered. Is it a choice that the rest of the world of Thedas should care about? No. Is Anders popping up in DA2 completely contradict what happened in DA:OA? No, Justice must have rezzed Anders and met him later while Anders wandered the Fade.

Your choices did matter. They impacted the world. Booing that Anders is back is like booing when the ghost of ObiWan kenobi is seen by Luke. Luke chose to not follow Obi, and the consequence was Obi dying. But now he is back as a ghost. Player let Anders die, Anders found some way to come back. Not because it went against a choice you made, but because that is how the world keeps going.

Now, does the short story contradict some choices some people made? Yes. Is the short story canon? No, the game is "canon." Your canon.

The short story is just for people to get an idea of the character.


Your choices do matter!  Your choices don't matter!

Make up your mind, buddy.  Strawmans have been great too.  Seeing as how you aren't reading what I am writing, I think I will do the same.

#252
Harid

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PrinceOfFallout13 wrote...

Harid wrote...

Veex wrote...

Reaverwind wrote...

I thought the import feature was a clever marketing ploy to encourage sales of the older game, but with all the hand-waving going on - what's the point?


Harid wrote...

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


If you're not interested in any of the possible choices that may transfer, despite a few or the majority or all of them being handwaved over, don't use the function. The good news is you aren't forced to import, right?


The game was marketed on the fact that your choices mattered from pretty much the jump.  Whe Bioware states that initally, and then goes on to say all the epilogues were rumors, and by proxy have become bull****, they are essentially saying our choices do not matter.  You guys, then don't see why people are mad about that.  Hey, don't get mad about false advertising, just buy the product anyway!  The stones on some of you. . .

in origins if you romance leliana and leave with her it says in the epilogue that they went away yet in awakenings he is there explain that


I am not getting involved in your strawman arguments.

#253
stephen1493

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Harid wrote...

stephen1493 wrote...

Harid wrote...

stephen1493 wrote...

Whose to say that both mages weren't ordered away?  Your speculating just as much as I am when you say that Your warden wouldn't let him go, when we don't even know the exact circumstances of his leaving.

My point was that there are very good reasons for Anders to be taken away for the short story and my speculation was just one example of what could have happened.


And yet, even with any number of possibilities one could create for excusing Bioware's handwaving, the fact is my Warden was a friend of Anders, and would have gone after him to get resolution on the matter.  We know that will not occur.

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


1. And my Warden was Prince consort to Fereldan, so he would never go be some arl for Amaranthine.

Oh wait...

2. If the whole concept has been ruined for you because the devs decided to treat epilouges like they did the codex, Then feel free not to import.


I have never postulated on the choices of your warden.  Conversely, you have, on the choices of mine.  And somehow, I'm the ****.  Ok.  I'm done with you.

Sorry if I made you feel like a ****. I didn't mean to upset you. It's my opinion that the entire epilouge system isn't broken just because a lot of us in the thread are upset over the Ander's carry over.  I just chose to say that in a sarcastic mannor.

David Gaidor has been on record, even before the Anders decision, that he would be perfectly ok with barreling through an epilogue if it impeded the story he wanted to tell. Which is ok since is was reasoned months ago that many epilogue were rumor and speculation.  Throwing a tantrum about it now is just extraneous.

#254
PrinceOfFallout13

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Harid wrote...

PrinceOfFallout13 wrote...

Harid wrote...

Veex wrote...

Reaverwind wrote...

I thought the import feature was a clever marketing ploy to encourage sales of the older game, but with all the hand-waving going on - what's the point?


Harid wrote...

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


If you're not interested in any of the possible choices that may transfer, despite a few or the majority or all of them being handwaved over, don't use the function. The good news is you aren't forced to import, right?


The game was marketed on the fact that your choices mattered from pretty much the jump.  Whe Bioware states that initally, and then goes on to say all the epilogues were rumors, and by proxy have become bull****, they are essentially saying our choices do not matter.  You guys, then don't see why people are mad about that.  Hey, don't get mad about false advertising, just buy the product anyway!  The stones on some of you. . .

in origins if you romance leliana and leave with her it says in the epilogue that they went away yet in awakenings he is there explain that


I am not getting involved in your strawman arguments.

so you evade my point? see the epilogues havent mattered since awakening

#255
Harid

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PrinceOfFallout13 wrote...

Harid wrote...

PrinceOfFallout13 wrote...

Harid wrote...

Veex wrote...

Reaverwind wrote...

I thought the import feature was a clever marketing ploy to encourage sales of the older game, but with all the hand-waving going on - what's the point?


Harid wrote...

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


If you're not interested in any of the possible choices that may transfer, despite a few or the majority or all of them being handwaved over, don't use the function. The good news is you aren't forced to import, right?


The game was marketed on the fact that your choices mattered from pretty much the jump.  Whe Bioware states that initally, and then goes on to say all the epilogues were rumors, and by proxy have become bull****, they are essentially saying our choices do not matter.  You guys, then don't see why people are mad about that.  Hey, don't get mad about false advertising, just buy the product anyway!  The stones on some of you. . .

in origins if you romance leliana and leave with her it says in the epilogue that they went away yet in awakenings he is there explain that


I am not getting involved in your strawman arguments.

so you evade my point? see the epilogues havent mattered since awakening


I never commented on the Leliana romance, but one could argue that you could have went on adventures post Awakening.  Argue against what I am arguing, not bull**** that I have never brought up in the first place, or you will be ignored, at least by me.

#256
Harid

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stephen1493 wrote...

Harid wrote...

stephen1493 wrote...

Harid wrote...

stephen1493 wrote...

Whose to say that both mages weren't ordered away?  Your speculating just as much as I am when you say that Your warden wouldn't let him go, when we don't even know the exact circumstances of his leaving.

My point was that there are very good reasons for Anders to be taken away for the short story and my speculation was just one example of what could have happened.


And yet, even with any number of possibilities one could create for excusing Bioware's handwaving, the fact is my Warden was a friend of Anders, and would have gone after him to get resolution on the matter.  We know that will not occur.

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


1. And my Warden was Prince consort to Fereldan, so he would never go be some arl for Amaranthine.

Oh wait...

2. If the whole concept has been ruined for you because the devs decided to treat epilouges like they did the codex, Then feel free not to import.


I have never postulated on the choices of your warden.  Conversely, you have, on the choices of mine.  And somehow, I'm the ****.  Ok.  I'm done with you.

Sorry if I made you feel like a ****. I didn't mean to upset you. It's my opinion that the entire epilouge system isn't broken just because a lot of us in the thread are upset over the Ander's carry over.  I just chose to say that in a sarcastic mannor.

David Gaidor has been on record, even before the Anders decision, that he would be perfectly ok with barreling through an epilogue if it impeded the story he wanted to tell. Which is ok since is was reasoned months ago that many epilogue were rumor and speculation.  Throwing a tantrum about it now is just extraneous.


I'm not throwing a tantrum, as I am relaying my point rather clearly.  Not agreeing with Bioware decisions is not tantamount to a tantrum, though I suppose it is here.

As far as the epilogues being consider rumors, I am quite certain that is a recent development.  Certain boons being ignored is one thing, but outright saying the epilogues were complete bull**** is something Gaider has stated in the last day.

Modifié par Harid, 16 février 2011 - 04:41 .


#257
stephen1493

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Can we all take a deep breath? Things seem to be getting very anti-flow and heated in this thread.

#258
TJPags

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Look, the epilogue's are not canon. They are not even necessarily true.



We can't trust them, can't believe them, can't consider them part of our stories. If you choose to do so, that's your choice. But it is part of a story that exists only in your mind, not in the universe that Bioware created.



Does that bother me? Yes, it does. Mainly, because this game was marketed and promoted as being a living, continuing world where our choices - which are, after all, what led to those epilogue slides - matter and continue to affect the world.



But let's face it: Boons don't transfer. Awakening contradicted Origins epilogue's. Golems negated some Awakening slides. WH did the same, to both Awakening and Origins.



Now, DG has said they've explained what happened to Anders in DA2. Fine, I'll wait to see what they say. Will that explanation be what I, or you, or any given person, consider a good one? Maybe, maybe not. Will it contradict my Wardens personality, or yours, or the epilogues some of us got, or how we thought our Warden would act? Likely, for some of us, it will.



Nothing we can do about. Yes, it sucks. Bothers some people more than others . . and yes, I'm on the "more" end of that slider.



But let's discuss it in a way that doesn't get personal, doesn't get OT, and doesn't get this thread locked. Or we won't be discussing it.

#259
stephen1493

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Harid wrote...

stephen1493 wrote...

Harid wrote...

stephen1493 wrote...

Harid wrote...

stephen1493 wrote...

Whose to say that both mages weren't ordered away?  Your speculating just as much as I am when you say that Your warden wouldn't let him go, when we don't even know the exact circumstances of his leaving.

My point was that there are very good reasons for Anders to be taken away for the short story and my speculation was just one example of what could have happened.


And yet, even with any number of possibilities one could create for excusing Bioware's handwaving, the fact is my Warden was a friend of Anders, and would have gone after him to get resolution on the matter.  We know that will not occur.

The point is, why even bother to import information from Awakening if Bioware is going to make the story go down whatever path they damn well please?  One could go further with Origins data as well.  (and apparently someone already has)


1. And my Warden was Prince consort to Fereldan, so he would never go be some arl for Amaranthine.

Oh wait...

2. If the whole concept has been ruined for you because the devs decided to treat epilouges like they did the codex, Then feel free not to import.


I have never postulated on the choices of your warden.  Conversely, you have, on the choices of mine.  And somehow, I'm the ****.  Ok.  I'm done with you.

Sorry if I made you feel like a ****. I didn't mean to upset you. It's my opinion that the entire epilouge system isn't broken just because a lot of us in the thread are upset over the Ander's carry over.  I just chose to say that in a sarcastic mannor.

David Gaidor has been on record, even before the Anders decision, that he would be perfectly ok with barreling through an epilogue if it impeded the story he wanted to tell. Which is ok since is was reasoned months ago that many epilogue were rumor and speculation.  Throwing a tantrum about it now is just extraneous.


I'm not throwing a tantrum, as I am relaying my point rather clearly.  Not agreeing with Bioware decisions is not tantamount to a tantrum, though I suppose it is here.

As far as the epilogues being consider rumors, I am quite certain that is a recent development.



Frequent swearing and getting personal with my logic seemed a bit over the top. I won't say that your throwing a tantrum again. I promise. :innocent:

I promise you it isn't a recent development. It's only just become relevant due to Anders which is why you probably didnt hear about it, but feel free to ignore me if you wish for this to be where our conversation ends. We'll go no where unless you accept some of what I say and address it.

Modifié par stephen1493, 16 février 2011 - 04:43 .


#260
Daerog

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Harid wrote...

Your choices do matter!  Your choices don't matter!

Make up your mind, buddy.  Strawmans have been great too.  Seeing as how you aren't reading what I am writing, I think I will do the same.


Hmm... well I do hope I'm not sounding rude or anything. Just saying that choices made are not forgotten, but they may not have as large of an impact in the lives of other people. We control an individual, not the whole world.

Anyway, the only issue I see right now has to do with the short story. Which doesn't matter since what is said in the game is canon, especially if it contradicts something that is written.

I can see the points of view being made, except the false advertising one. Choices not being as big as expected? I honestly didn't expect them to be anything huge if BW did plan on importing choices into a bunch of games, but it's not like BioWare said that the Warden in Origins is a female dwarf and everyone else is wrong with their Warden.

#261
ArcanistLibram

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Kids are too damn sheltered these days.



The Shredder died at the end of Teenage Mutant Ninja Turtles and he came back for the sequel. Spock died and came back in the next movie. Wulfgar went to the Abyss and came back. Emperor Palpatine has a couple of clones. A bunch of characters who died in Baldur's Gate came back in Baldur's Gate II. Aribeth always dies after Neverwinter Nights no matter what you do. Doctor Wily keeps coming back no matter how many times he explodes. Sherlock Holmes came back after apparently falling off a cliff. Freddy and Jason don't die no matter how many times they're killed. Imhotep was resurrected again for the Mummy II.



Leaving loopholes to bring characters back for the sequel isn't exactly a new trope. People really ought to be used to it.

#262
stephen1493

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ArcanistLibram wrote...

Kids are too damn sheltered these days.

The Shredder died at the end of Teenage Mutant Ninja Turtles and he came back for the sequel. Spock died and came back in the next movie. Wulfgar went to the Abyss and came back. Emperor Palpatine has a couple of clones. A bunch of characters who died in Baldur's Gate came back in Baldur's Gate II. Aribeth always dies after Neverwinter Nights no matter what you do. Doctor Wily keeps coming back no matter how many times he explodes. Sherlock Holmes came back after apparently falling off a cliff. Freddy and Jason don't die no matter how many times they're killed. Imhotep was resurrected again for the Mummy II.

Leaving loopholes to bring characters back for the sequel isn't exactly a new trope. People really ought to be used to it.

I'm on your side over the overreaction thing, but I'll disagree with you when it's not something to get mad at all.  Many of these people expected more from Bioware and now they're upset that they aren't getting it.

#263
Harid

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Only children consider a little bit of swearing to be consistent of anger. It's how I type. Ernest Hemingway is one of the greatest writers of all time, and is known for swearing like a sailor. It does not eliminate the writing he has made, or the points that I have made, despite the fact that I am no Ernest Hemingway. Address the points, ignore the swearing. Thanks much.

#264
Harid

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DaerogTheDhampir wrote...

Harid wrote...

Your choices do matter!  Your choices don't matter!

Make up your mind, buddy.  Strawmans have been great too.  Seeing as how you aren't reading what I am writing, I think I will do the same.


Hmm... well I do hope I'm not sounding rude or anything. Just saying that choices made are not forgotten, but they may not have as large of an impact in the lives of other people. We control an individual, not the whole world.

Anyway, the only issue I see right now has to do with the short story. Which doesn't matter since what is said in the game is canon, especially if it contradicts something that is written.

I can see the points of view being made, except the false advertising one. Choices not being as big as expected? I honestly didn't expect them to be anything huge if BW did plan on importing choices into a bunch of games, but it's not like BioWare said that the Warden in Origins is a female dwarf and everyone else is wrong with their Warden.


I recall initially Bioware stating they wanted to make your choices matter more (for Dragon Age 2) after the bad reception to Mass Effect 2 and the limited effect your choices made there.  People are going to be mad, then, when they are told their choices were bull****, and don't matter once again.  Do you get what I am saying?

#265
Veex

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PrinceOfFallout13 wrote...

so you evade my point? see the epilogues havent mattered since awakening


I don't think you're doing anything but enforcing Haird's point, really. He believes the epilogues (read choices) should matter. I'm sure he didn't like the contradictions in the expansion either.

The issue I have is that he clearly understands why these changes happen. He writes like an educated individual and must know that BioWare has continued some characters that have defied some of the optional choices players had to make in games. He's adapted to that fact before, I think he can do so now.

Doing the whole "just scrap the import feature" is just an extreme exaggeration that doesn't do anyone any good.

#266
stephen1493

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Harid wrote...

Only children consider a little bit of swearing to be consistent of anger. It's how I type. Ernest Hemingway is one of the greatest writers of all time, and is known for swearing like a sailor. It does not eliminate the writing he has made, or the points that I have made, despite the fact that I am no Ernest Hemingway. Address the points, ignore the swearing. Thanks much.

Yes I fully expect to hear Walter Conkrite say, " Now it's time for the mother f***ing news."

Your not writing a story, your talking to someone and holding a conversation.  Swearing is just making it harder for me to take you seriously. As it is for most people talking to someone who turns to swearing to extrapolate there point.

I'm ready for your next point and eager to address it. :happy:

Modifié par stephen1493, 16 février 2011 - 04:49 .


#267
bluewolv1970

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ArcanistLibram wrote...

Kids are too damn sheltered these days.

The Shredder died at the end of Teenage Mutant Ninja Turtles and he came back for the sequel. Spock died and came back in the next movie. Wulfgar went to the Abyss and came back. Emperor Palpatine has a couple of clones. A bunch of characters who died in Baldur's Gate came back in Baldur's Gate II. Aribeth always dies after Neverwinter Nights no matter what you do. Doctor Wily keeps coming back no matter how many times he explodes. Sherlock Holmes came back after apparently falling off a cliff. Freddy and Jason don't die no matter how many times they're killed. Imhotep was resurrected again for the Mummy II.

Leaving loopholes to bring characters back for the sequel isn't exactly a new trope. People really ought to be used to it.


you do realize that in none of those examples was it advertised that our choices as to what happens to the characters was carrying over right...If the writers were simply writing a stand alone sequel then write it however you want and bring back  Jory possessed by a desiree demon for all anyone cares...but advertising a save game transfer and telling us our decisions matter seems disconnected from telling that all the endings are meaningless...

#268
2papercuts

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wait did i miss something



what did they say was and wasn't cannon?

#269
Harid

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Veex wrote...

PrinceOfFallout13 wrote...

so you evade my point? see the epilogues havent mattered since awakening


I don't think you're doing anything but enforcing Haird's point, really. He believes the epilogues (read choices) should matter. I'm sure he didn't like the contradictions in the expansion either.

The issue I have is that he clearly understands why these changes happen. He writes like an educated individual and must know that BioWare has continued some characters that have defied some of the optional choices players had to make in games. He's adapted to that fact before, I think he can do so now.

Doing the whole "just scrap the import feature" is just an extreme exaggeration that doesn't do anyone any good.


I can deal with a couple of the choices not mattering, because it was neccessary for their story.  Conversely, I should not be told that my choices were complete bull**** by the head writers here when they initially stated my choices are supposed to matter.  It's disingenuous, and given the bad press Bioware has on this game from the non 'game journalists', it's not something they should ever outright say.

#270
bluewolv1970

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Harid wrote...

DaerogTheDhampir wrote...

Harid wrote...

Your choices do matter!  Your choices don't matter!

Make up your mind, buddy.  Strawmans have been great too.  Seeing as how you aren't reading what I am writing, I think I will do the same.


Hmm... well I do hope I'm not sounding rude or anything. Just saying that choices made are not forgotten, but they may not have as large of an impact in the lives of other people. We control an individual, not the whole world.

Anyway, the only issue I see right now has to do with the short story. Which doesn't matter since what is said in the game is canon, especially if it contradicts something that is written.

I can see the points of view being made, except the false advertising one. Choices not being as big as expected? I honestly didn't expect them to be anything huge if BW did plan on importing choices into a bunch of games, but it's not like BioWare said that the Warden in Origins is a female dwarf and everyone else is wrong with their Warden.


I recall initially Bioware stating they wanted to make your choices matter more (for Dragon Age 2) after the bad reception to Mass Effect 2 and the limited effect your choices made there.  People are going to be mad, then, when they are told their choices were bull****, and don't matter once again.  Do you get what I am saying?


and actaully ME still did a far better job than DA -  DA would have told us that that Wrex survived being murdered on Virmire due to his redundant nervous system and was just unconscious for several weeks...

#271
Harid

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bluewolv1970 wrote...

Harid wrote...

DaerogTheDhampir wrote...

Harid wrote...

Your choices do matter!  Your choices don't matter!

Make up your mind, buddy.  Strawmans have been great too.  Seeing as how you aren't reading what I am writing, I think I will do the same.


Hmm... well I do hope I'm not sounding rude or anything. Just saying that choices made are not forgotten, but they may not have as large of an impact in the lives of other people. We control an individual, not the whole world.

Anyway, the only issue I see right now has to do with the short story. Which doesn't matter since what is said in the game is canon, especially if it contradicts something that is written.

I can see the points of view being made, except the false advertising one. Choices not being as big as expected? I honestly didn't expect them to be anything huge if BW did plan on importing choices into a bunch of games, but it's not like BioWare said that the Warden in Origins is a female dwarf and everyone else is wrong with their Warden.


I recall initially Bioware stating they wanted to make your choices matter more (for Dragon Age 2) after the bad reception to Mass Effect 2 and the limited effect your choices made there.  People are going to be mad, then, when they are told their choices were bull****, and don't matter once again.  Do you get what I am saying?


and actaully ME still did a far better job than DA -  DA would have told us that that Wrex survived being murdered on Virmire due to his redundant nervous system and was just unconscious for several weeks...


Made me laugh with this one.  Good job.

#272
stephen1493

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Harid wrote...

Veex wrote...

PrinceOfFallout13 wrote...

so you evade my point? see the epilogues havent mattered since awakening


I don't think you're doing anything but enforcing Haird's point, really. He believes the epilogues (read choices) should matter. I'm sure he didn't like the contradictions in the expansion either.

The issue I have is that he clearly understands why these changes happen. He writes like an educated individual and must know that BioWare has continued some characters that have defied some of the optional choices players had to make in games. He's adapted to that fact before, I think he can do so now.

Doing the whole "just scrap the import feature" is just an extreme exaggeration that doesn't do anyone any good.


I can deal with a couple of the choices not mattering, because it was neccessary for their story.  Conversely, I should not be told that my choices were complete bull**** by the head writers here when they initially stated my choices are supposed to matter.  It's disingenuous, and given the bad press Bioware has on this game from the non 'game journalists', it's not something they should ever outright say.

They will address the rumor of Ander's dying.  That's what they said they would do.  That is a perfect example of a choice mattering.

#273
Rake21

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bluewolv1970 wrote...

ArcanistLibram wrote...

Kids are too damn sheltered these days.

The Shredder died at the end of Teenage Mutant Ninja Turtles and he came back for the sequel. Spock died and came back in the next movie. Wulfgar went to the Abyss and came back. Emperor Palpatine has a couple of clones. A bunch of characters who died in Baldur's Gate came back in Baldur's Gate II. Aribeth always dies after Neverwinter Nights no matter what you do. Doctor Wily keeps coming back no matter how many times he explodes. Sherlock Holmes came back after apparently falling off a cliff. Freddy and Jason don't die no matter how many times they're killed. Imhotep was resurrected again for the Mummy II.

Leaving loopholes to bring characters back for the sequel isn't exactly a new trope. People really ought to be used to it.


you do realize that in none of those examples was it advertised that our choices as to what happens to the characters was carrying over right...If the writers were simply writing a stand alone sequel then write it however you want and bring back  Jory possessed by a desiree demon for all anyone cares...but advertising a save game transfer and telling us our decisions matter seems disconnected from telling that all the endings are meaningless...



Well, couldn't the writers put in a few different ways he ended up alive, a Grey Warden, posessed by Justice/Vengence, and in Kirkwall?  And then, based on your save import, have one of those explanations be the one entered in for your unique playthrough?

#274
Harid

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stephen1493 wrote...

Harid wrote...

Veex wrote...

PrinceOfFallout13 wrote...

so you evade my point? see the epilogues havent mattered since awakening


I don't think you're doing anything but enforcing Haird's point, really. He believes the epilogues (read choices) should matter. I'm sure he didn't like the contradictions in the expansion either.

The issue I have is that he clearly understands why these changes happen. He writes like an educated individual and must know that BioWare has continued some characters that have defied some of the optional choices players had to make in games. He's adapted to that fact before, I think he can do so now.

Doing the whole "just scrap the import feature" is just an extreme exaggeration that doesn't do anyone any good.


I can deal with a couple of the choices not mattering, because it was neccessary for their story.  Conversely, I should not be told that my choices were complete bull**** by the head writers here when they initially stated my choices are supposed to matter.  It's disingenuous, and given the bad press Bioware has on this game from the non 'game journalists', it's not something they should ever outright say.

They will address the rumor of Ander's dying.  That's what they said they would do.  That is a perfect example of a choice mattering.


Holy wow.  I am not arguing about Anders dying, if anything I am arguing about him living.

Why do I bloody bother here.

#275
TJPags

TJPags
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2papercuts wrote...

wait did i miss something

what did they say was and wasn't cannon?


See my signature.

DG stated earlier in this thread that epilogue slides are considered rumor and hearsay.  Many of us thought those epilogue slides were meant as a general wrap up to our choices made in games.  So, when discussing the fact that a Grey Warden Anders possessed by Justice appearing in Awakening may contradict some of those slides, DG responded that they are considered rumor and hearsay.

Some of us don't like that, considering that the game has been marketed as having our choices matter.