Do I get a cookie (or pizza preferably) for reading through 11 pages...?
Anyway, I'm not sure this has been addressed due to 'only' reading 11 pages, but David Gaider did say that even rumours etc. have some element of truth.
Also, as an aside, if people went to this expecting previous choices to affect many things, then well... Firstly, the game is set in a different part of Thedas. Your old character isn't present either. So, the most people should have hoped for are codex entries based on previous choices made and some dialog here and there referencing past events. Secondly, it's probably not out of the realm of possibility to expect one or two big choices have an effect on the game outside of just a few dialog changes. But we'll have to wait and see regarding that, it certainly won't be many.
Now then, from a gaming standpoint, the previous game was long and that's discounting DLC and the expansion. It's too much work to make everything be referenced going into the sequel. From a writer standpoint, I also imagine it'd be hell trying to account for every little detail. You've got to also remember that the game/world/stories are their baby.
Of course, BioWare could have just opted to not have the import feature at all. It would have certainly saved them less work. So, honestly be glad you have the import feature. Sure though, I do take the point that in the grand scheme of things, choices may not make a great difference outside of references. But really, after how Mass Effect handled the import, it was wise to not expect things to be any different.
Hopefully Mass Effect 3 will be different though with it being the last of the trilogy. And we'll have to wait and see how Dragon Age 2 pans out, to see how 'Hawke brings about a war and changes Thedas', before you can even imagine how the third game will be affected by previous choices. And even after that, you'll need to wait and see what the third game is even about and where it's set.
(I'm hoping though that Dragon Age 2 will make your choices matter in the actual game itself, due to the framed narrative and span of time it covers.)
Edit: The above isn't to say that the problems aren't valid btw. But it is meant to say 'understand how much work is required to make the game react to everything and that the developers also have a story they wish to tell, which may at times interfere with what you want or did in the game.' It's their right after all due to being the creators, but yes, I do acknowledge why it can be frustrating. Also, as TJ mentioned earlier in the thread (seems we share relatively similar views), it's perhaps best to save worrying and complaining until the game releases. You will then know for certain if your worries were unfounded. Right now, it might turn out that you had no reason to get worked up. And again as I always say... it's just a game.
Modifié par Dan_cw, 16 février 2011 - 11:39 .