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Bioware handwaving the story again? (anders)


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#26
TJPags

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Ethical wrote...

Browneye_Vamp84 wrote...

speaking of killing off characters.. funny how if you dont go along with Morrigans ritual and you slay the Archdemon you die .. but you can import your character from Origins to Awakening... and it makes no sense but it works XD


It has been addressed that the game changes your choices so its like you did accept the ritual and the warden doesn't die, so it does make sense. 

As for Anders situation in kirkwall being canon: unless anders body was shredded to dust  right in front of your eyes, and a chantry priest exorcised Justice and forever sealed him, It is not cannon. There are ways Anders and justice unite to go to Kirkwall, just use imagination. I mean we are playing an RPG and you will have so much more fun if you exercise your imagination.


Yes, but oddly enough, one of my games got bugged, and for some reason flagged the US ending.  That save got imported, eventually, into WH - where Morrigan told me I turned down her ritual, and she doesn't know how it is that I'm alive.

So, it was not really addressed.  Bioware basically said, if you want to resurrect your dead PC, we'll let you - and they did let you.  They did not actually account for it, as in, explaining it in any way.

#27
Aldaris951

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I find it funny some of you are saying it was an unlikely choice, Giving anders to the templers is infact the very 1st choice you make in awakening. Not everyone hates the chantry so you are prob going to get alot of people that handed anders over.

#28
Nimpe

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The RustMonster wrote...

Please limit all Anders discussion to the Official Anders Thread.


We meet again fake-priestly.

#29
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Vicious wrote...

Bioware doesn't need to cater to every bizarre playthrough.


Every bizzare playthrough?

Wynne attacks you if you choose to defile the ashes, which is a fully supported option in the game.  By necesity, since Wynne is not going to kill the Warden and thus end the game, she dies.  Yet she appears in Awakening, regardless.  How is that bizarre?

Anders is an optional companion, unlike, say, Alistair.  You can turn Anders down.  Fully supported option in Awakening.  How is it bizarre to do that?

#30
drahelvete

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I killed Wynne, and she didn't show up in Awakening for me. Sounds like a bug.

#31
Reaverwind

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Aldaris951 wrote...

I find it funny some of you are saying it was an unlikely choice, Giving anders to the templers is infact the very 1st choice you make in awakening. Not everyone hates the chantry so you are prob going to get alot of people that handed anders over.


He wasn't thrilled about joining in the first place. Wardens have got enough problems without dealing with a fireball-happy mage who doesn't want to be a team-player.

#32
Sticky Controller

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TJPags wrote...

Sticky Controller wrote...

Not this stuff again >.>
Who cares? Bioware doesn't need to "learn" anything. They have accounted for everything and this is where they want to take their story. I for one support them.


I disagree that they accounted for everything.

I agree completely that it is their story, and they'll do whatever they like.

I don't support this, but I accept this.


Allow me to rephrase that beginning part...
They have accounted for everything because it is their game. They know of all the endings. They just didn't incorporate everything. They decided to run with something because a large portion of fans enjoyed Anders.

I suppose I am supporting this because of Anders. So I guess I am biased. D: Woe is me.

#33
Nimpe

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TJPags wrote...

Vicious wrote...

Bioware doesn't need to cater to every bizarre playthrough.


Every bizzare playthrough?

Wynne attacks you if you choose to defile the ashes, which is a fully supported option in the game.  By necesity, since Wynne is not going to kill the Warden and thus end the game, she dies.  Yet she appears in Awakening, regardless.  How is that bizarre?

Anders is an optional companion, unlike, say, Alistair.  You can turn Anders down.  Fully supported option in Awakening.  How is it bizarre to do that?


Because you'd be stupid to turn down a teammate, regardless of whether you use him.

#34
Aldaris951

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Also I would like to point out that if anders escapes from the templers again if you hand him over, what if you didnt save wardens keep? He wouldnt of been able to join the wardens then even if you try to work around it.



It wouldnt of been hard to of counted for the choices to anders, as i said before there were really only 3 outcomes to the character.



Either he dies, Gets taken away by templers or you save him from templers but dont recruit him then he leaves.



So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.

#35
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Sticky Controller wrote...

TJPags wrote...

Sticky Controller wrote...

Not this stuff again >.>
Who cares? Bioware doesn't need to "learn" anything. They have accounted for everything and this is where they want to take their story. I for one support them.


I disagree that they accounted for everything.

I agree completely that it is their story, and they'll do whatever they like.

I don't support this, but I accept this.


Allow me to rephrase that beginning part...
They have accounted for everything because it is their game. They know of all the endings. They just didn't incorporate everything. They decided to run with something because a large portion of fans enjoyed Anders.

I suppose I am supporting this because of Anders. So I guess I am biased. D: Woe is me.


Yes, that part I can agree with.

And hey, I like Anders too, you know!!!  (The handwaving issues just bother meImage IPB)

Aldaris951 wrote...

Also I would like to point out that if anders escapes from the templers again if you hand him over, what if you didnt save wardens keep? He wouldnt of been able to join the wardens then even if you try to work around it.

It wouldnt of been hard to of counted for the choices to anders, as i said before there were really only 3 outcomes to the character.

Either he dies, Gets taken away by templers or you save him from templers but dont recruit him then he leaves.

So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.


There is no "Warden's Keep".  There is Vigil's Keep.  Which is the seat of the Arl of Amaranthine, in Ferelden.

So, regardless of whether you save it or not, there are still Grey Wardens in Ferelden, and he can still join.

#36
ArcanistLibram

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Whether or not Bioware is handwaving Anders' part of the story won't be revealed until the game comes out.

#37
White_Buffalo94

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Aldaris951 wrote...

If you read the new mini storys on a sticky thread in this forum you will find out that anders is confirmed to be alive reguardless if he died in awakening, thats fine in asense since you could argue Justice revived him when they merged.

HOWEVER in my playthrough as a mage i didnt need anders so i let the templars take him away, Justice was in my party all through awakening but anders was given to the templers so it was impossible for them to meet.

Mini story also confirms that anders joined the wardens when I give him to the templers. Also making anders a grey warden was a choice, you didnt have to make him a grey warden even if he was in party.

So bioware has made a cannon choice for anders, Bioware said that they wont make cannon choices in the game, Yet no matter what choices effected anders, They were pointless because theres now a cannon choice that bioware have made.

it was like in origins if you killed wyne she would still show up in awakening.

Bioware learn from mass effect 2, if a character dies in mass effect 1 that character stays dead throughout the series, so i dont understand why you feel the need to remove our choices when thats one of the major factors about dragon age.

It wouldnt of been hard to of counted for the choices to anders, as i said there were really only 3 outcomes to the character.



Either he dies, Gets taken away by templers or you save him from templers but dont recruit him then he leaves.



So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.

If he dies, as you said, Justice can, even simply by chance, revive him
If he is taken by the Templars, he can escape an 8th time. Maybe he has 9 chances? Like a cat.
And if he leaves, perhaps he meets Justice still.
If you don't make him a Warden, he can become one by choice of a different commander.
As unlikely as these may sound, they are not at all impossible

#38
kane442

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i can understand people being upset....kinnda.....but to put it bluntly they wanted anders in the game they made the choice to have the anders justice story cannon .....thats all there is to it ....and not to offend but if you killed or let anders be taken by templars you are in a very small group ( i say that baised of the chantry hate on the fourms)

Modifié par kane442, 16 février 2011 - 02:08 .


#39
tmp7704

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Aldaris951 wrote...

If you read the new mini storys on a sticky thread in this forum you will find out that anders is confirmed to be alive reguardless if he died in awakening, thats fine in asense since you could argue Justice revived him when they merged.

HOWEVER in my playthrough as a mage i didnt need anders so i let the templars take him away, Justice was in my party all through awakening but anders was given to the templers so it was impossible for them to meet.

(..)

So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.

Do you know for sure that you actually get to meet Anders in DA2 if you choose to import savegame which would conflict with his backstory as presented on DA2 page?

Because you know, maybe they actually do preserve continuity in such case and you don't?

edit: nvm, you got alternative explanation of that from the dev.

Modifié par tmp7704, 16 février 2011 - 02:10 .


#40
GothDude

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the mini story clearly states that he joined with the wardens. not who or when. therefor it's completly possible for him to join with another warden. Bioware also said (i cant remember where in the forums) that this might not be the same Justice we met in Awakening, meaning it could be a totally different spirit of Justice. there. all loop holes are filled

#41
David Gaider

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Aldaris951 wrote...
Also it confirms in the anders mini story that the warden recruited him and he was at wardens keep, that didnt happen in my game. I mean come on anders only has like 3 outcomes, it wouldnt of been hard for bioware to of made every choice count.


A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.

#42
TJPags

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tmp7704 wrote...

Aldaris951 wrote...

If you read the new mini storys on a sticky thread in this forum you will find out that anders is confirmed to be alive reguardless if he died in awakening, thats fine in asense since you could argue Justice revived him when they merged.

HOWEVER in my playthrough as a mage i didnt need anders so i let the templars take him away, Justice was in my party all through awakening but anders was given to the templers so it was impossible for them to meet.

(..)

So those 3 choices right there are ignored and bioware have made 1 cannon choice and that was he joined the wardens and justice merged with him.

Do you know for sure that you actually get to meet Anders in DA2 if you choose to import savegame which would conflict with his backstory as presented on DA2 page?

Because you know, maybe they actually do preserve continuity in such case and you don't?


This is possible, but unlikely, IMO.

They've announced him, given him trailer time, and made him a LI, and gave him a mini-backstory.

I'd be shocked if he was somehow optional based on your Awakening choice.

#43
Demx

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Even if you killed Justice and sent Anders away. The game needed another Alista..I mean Anders. Yes, Anders. That's what I meant.

#44
Sticky Controller

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TJPags wrote...

Sticky Controller wrote...

TJPags wrote...

Sticky Controller wrote...

Not this stuff again >.>
Who cares? Bioware doesn't need to "learn" anything. They have accounted for everything and this is where they want to take their story. I for one support them.


I disagree that they accounted for everything.

I agree completely that it is their story, and they'll do whatever they like.

I don't support this, but I accept this.


Allow me to rephrase that beginning part...
They have accounted for everything because it is their game. They know of all the endings. They just didn't incorporate everything. They decided to run with something because a large portion of fans enjoyed Anders.

I suppose I am supporting this because of Anders. So I guess I am biased. D: Woe is me.


Yes, that part I can agree with.

And hey, I like Anders too, you know!!!  (The handwaving issues just bother meImage IPB)

-snip-


Ahh, yes I apologise for the waving it off then. Its just so many threads is all. ;w;
People should just give in to Anders!..Uh, I mean ya know. Cause he got the cool Justice/Vegeance thing going on...Yeah. ;D 
It would make things so much easier to not think about all the epilogues and plotholes. Pfft, Terminator had a huge plot-hole. Didn't keep people from enjoying the movie.

#45
GothDude

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David Gaider wrote...

Aldaris951 wrote...
Also it confirms in the anders mini story that the warden recruited him and he was at wardens keep, that didnt happen in my game. I mean come on anders only has like 3 outcomes, it wouldnt of been hard for bioware to of made every choice count.


A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.

thank you all mighty Bioware!
i never doubted you for a minute xD

#46
TJPags

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David Gaider wrote...

Aldaris951 wrote...
Also it confirms in the anders mini story that the warden recruited him and he was at wardens keep, that didnt happen in my game. I mean come on anders only has like 3 outcomes, it wouldnt of been hard for bioware to of made every choice count.


A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.


But what about the ending combos where Anders dies defending the Keep, yet Justice stays with the Wardens for a period of time?

#47
Aldaris951

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David Gaider wrote...

Aldaris951 wrote...
Also it confirms in the anders mini story that the warden recruited him and he was at wardens keep, that didnt happen in my game. I mean come on anders only has like 3 outcomes, it wouldnt of been hard for bioware to of made every choice count.


A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.



How was it possible for anders to escape the templers after you hand him over IF wardens keep was not saved and your player was the only surviving warden at the end of awakening? The warden trainer at the keep would not of been alive if the wardens keep fell, So there would of been no wardens except for the player to of made anders a warden.

#48
aragfore03

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If Anders died in Awakening at the Keep.... is Justice inhabiting his decaying body? It doesn't seem that way.... Just wondering if this possibility has been taken into account. It would also contradict the short story Jennifer wrote in the romances thread (great story by the way)

Not that this is a huge deal to me. I'm mostly curious as to how these storylines were dealt with in the development of DA2.

Modifié par aragfore03, 16 février 2011 - 02:13 .


#49
ArcanistLibram

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David Gaider wrote...

A game can support alternate versions. A short story cannot. If you never recruited Anders, he was never at Vigil's Keep. So it might have happened as the short story lays out, it might not.

He did become a Grey Warden, however, whether you recruited him or not, and he eventually met Justice in that case-- whether Justice was in Kristoff's body or not.

Did we hand-wave your choice to not recruit Anders? Sure did. But that doesn't mean we contradict it, despite your assumptions.


The laws of causality are as nothing compared to the awesome might of the Gaider!

#50
Taleroth

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Aldaris951 wrote...

How was it possible for anders to escape the templers after you hand him over IF wardens keep was not saved and your player was the only surviving warden at the end of awakening? The warden trainer at the keep would not of been alive if the wardens keep fell, So there would of been no wardens except for the player to of made anders a warden.

The Wardens in Amaranthine are not the entirety of the Grey Warden order.