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Fanglewood NWN2 Campaign (RELEASED)


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#226
Alupinu

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*Update*
I just up-loaded v1.02 to the Nexus (given up on the Vault). Here’s a list of some of the more obvious things I fixed.
 
·         Corrected grammar and spelling errors.
·         Added content to and revised stores.
·         Improved some of the final quest rewards.
·         Added more hidden-searchable items.
·         Fixed or revised npc’s and other scripts.
·         Better ghost.
 
Need to thank the following people for helping on making this up-date possible.
Tchos, Arkalezth, kamal and sirchet.
 
Maybe be awhile before the next update unless something that can’t be ignored is found. So if you’re waiting for the game to be updated to final version, here you go.
I am still collecting data, so if anybody finds anything that bugs-um or whatever please send me a pn and let me know. Thank you.

www.neverwinter.nexusmods.com/mods/201/

Modifié par Alupinu, 11 septembre 2012 - 04:30 .


#227
sirchet

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I'm going to play through the new version in a day or two, I'm sure there's stuff I missed the first time. ;)

#228
Alupinu

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Tchos wrote...
What I wonder is if there's any way to deal with the animated traps other than having my dex-based character run through it and get the minimal damage saves, and disable them on the other side.


I thought about that but… No. No that would make things a little to easy. Remember this mod not just about trying to make a fast gold piece but survival. Learning the art of staying alive!

#229
Tchos

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Just to make sure -- Does that confirm that the way of staying alive is to run through the traps?

#230
Alupinu

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Umm… Yes Tchos, I have to be honest, I *purposely* put that switch on the far side just to annoy everybody. Image IPB

Modifié par Alupinu, 11 septembre 2012 - 03:48 .


#231
Arkalezth

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Alupinu wrote...
Did you find the sling? You didn’t miss anything.


Tchos wrote...

It's firing magic missiles, so there's really not anything you can do to avoid them once it fires. It only takes 2 hits with the sling to destroy it, though.

I got the sling, yes, and a bow later on IIRC. I know you can't evade missiles or whatever once they're fired, what I didn't know is if there was a way to prevent them from firing. For example, I tried stealth. Nothing changed so I figured there was no such way, but I wanted to confirm it here just in case.

Edit: Just noticed the module's page on Nexus has a "nudity" tag... Where's that? I can't recall any nudity.

Modifié par Arkalezth, 11 septembre 2012 - 09:16 .


#232
kamal_

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Arkalezth wrote...

Alupinu wrote...
Did you find the sling? You didn’t miss anything.


Tchos wrote...

It's firing magic missiles, so there's really not anything you can do to avoid them once it fires. It only takes 2 hits with the sling to destroy it, though.

I got the sling, yes, and a bow later on IIRC. I know you can't evade missiles or whatever once they're fired, what I didn't know is if there was a way to prevent them from firing. For example, I tried stealth. Nothing changed so I figured there was no such way, but I wanted to confirm it here just in case.

Edit: Just noticed the module's page on Nexus has a "nudity" tag... Where's that? I can't recall any nudity.

It's in paintings in a couple places.

#233
Alupinu

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kamal_ wrote...

Arkalezth wrote...
Edit: Just noticed the module's page on Nexus has a "nudity" tag... Where's that? I can't recall any nudity.

It's in paintings in a couple places.

Don't forget the slave girl in the orc cave. Image IPB

#234
Arkalezth

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Damn, a naked girl and I don't notice? Well, glad it's a game, I'd be pissed off if I had that happen in real life.

Modifié par Arkalezth, 12 septembre 2012 - 11:41 .


#235
Omega27

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Dont feel bad Arka i hadn't notice that either. I think i was to busy trying to live, didnt give to cares about here. lol

#236
Tchos

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Well, she wasn't fully nude. She was wearing chains and piercings, if I recall correctly.

#237
sirchet

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And she was all, oh please save me ...

Funny how once you save them they don't want to give you the time of day or nothing.
I should have left her there to rot ... Heh heh

#238
Alupinu

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sirchet wrote...

And she was all, oh please save me ...

Funny how once you save them they don't want to give you the time of day or nothing.
I should have left her there to rot ... Heh heh


LOL, yeah she was a bit of a tease. But if you think she’s bad, wait until you see the woman in red, only in v1.02 and that’s all I’m going to day about that.

#239
sirchet

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I'm getting ready to play 1.02 but trying to give it some time, fresh look and all ;)

#240
I_Raps

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I just downloaded this yesterday due to busy-ness. I have version Fanglewood-201-v1-02.7z.

And I have run into a problem pretty early on. I've utterly cleared the Orc Cave and I have no Sacred Flame. Was there supposed to be a conversation or something? ... because nothing like that happened, every orc just attacked (or was attacked first by a shooting companion).

#241
Alupinu

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I_Raps wrote...

I just downloaded this yesterday due to busy-ness. I have version Fanglewood-201-v1-02.7z.

And I have run into a problem pretty early on. I've utterly cleared the Orc Cave and I have no Sacred Flame. Was there supposed to be a conversation or something? ... because nothing like that happened, every orc just attacked (or was attacked first by a shooting companion).

 Did you look in front of the orc throne? Should be the burning flame right there.

Modifié par Alupinu, 12 septembre 2012 - 08:37 .


#242
I_Raps

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I had consoled in a substitute to continue, so I was far past that point... but for the sake of your sanity, I just loaded a save from before the Cave, leveled everyone a couple times for quick-testing and went straight in. The Sacred Flame was there. I don't know what happened the first time, but I bet a stray click on it during the fight and having the cutscene interrupted had something to do with it.

Modifié par I_Raps, 13 septembre 2012 - 02:37 .


#243
sirchet

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It's not that large and could be missed if you weren't in there looking for it.
Myself, I'm so loot greedy that if I can carry it I'm take'n it ... That's where, I think pj156 adds a note in his adventures saying "I prob don't need to hang on to this"
I know my char could have used a wheelbarrow with how bad I am.
Hey, that's a thought ... Char equips a wheelbarrow of holding. :whistle:

Modifié par sirchet, 13 septembre 2012 - 03:01 .


#244
Tchos

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I like that Alupinu included a lot of loot items like silverware, fine chinaware, paintings, and other things like that. I think their descriptions make it clear that they're supposed to be sold. I also like the inclusion of worthless items, like old cloaks, broken glass, etc. Just for flavour. I've always preferred to receive my "treasure" loot in a mix of valuable items, jewelry, and gold, to make it really feel like I'm coming back to town with a backpack full of treasure.

They had a scant few items like that in SoZ, and I copied them for my own use, but I haven't had much luck finding loot generators that generate art objects or other treasures with interesting descriptions. I've made a few, anyway, based on what little there was to find in the DMG. Alupinu is a DM after my own heart. :)

#245
sirchet

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And there I was looking for a "rag merchant" heh heh
I agree with you that alupinu did a great job with loot, but you know .... His work always abounds with details and that's one of the many things that makes his adventures come to life.

#246
Tchos

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His attention to detail is definitely noticed and appreciated, at least over here! But I've been sure to let him know that in all the reports I've been sending him privately.

#247
sirchet

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Checked out your site and left comments. ;)

And yes I agree, alupinu is certainly a talented artist.

#248
Alupinu

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I_Raps wrote...

I had consoled in a substitute to continue, so I was far past that point... but for the sake of your sanity, I just loaded a save from before the Cave, leveled everyone a couple times for quick-testing and went straight in. The Sacred Flame was there. I don't know what happened the first time, but I bet a stray click on it during the fight and having the cutscene interrupted had something to do with it.


Thanks I_Raps, you just found a quest stopping bug that I completely over looked. It is very possible that you did click on it in the middle of combat and fired the conv only to have it interrupted. I’m going to upload an emergency fix on it tonight. If you find anything else feel free to post it here or pn me. Thanks again Raps for taking the time to post.
Alu

#249
Alupinu

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Tchos and Sirchet, you guys just spoil me. {Blush} …gee.

Wheelbarrow of Holding? …I like it, if only we had the animations.

#250
Frosty44

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Alupinu, thanks for another great campaign! I'm so glad I found this thread. I am really enjoying playing, but I'm sure I'm missing things. Somebody mentioned a list of hidden quests - if it exists, I'd love to know where to find it! Hint, hint, hint...

I'm kind of lost - I have 2 skulls but can't find any others. I'm sure I'm missing something at the mansion - but I don't know what - and I can't kill the butler no matter what I try. I can't find the ghosts ashes either. And I had no idea there was an underdark in the game - please, where is it? I'm going around in circles lol!

Thanks,

Karen : )

Modifié par Frosty44, 18 septembre 2012 - 10:35 .