Lord_Rian wrote...
It was to have two sections, a campaign that was purely singleplayer, and an entirely different campaign for multiplayer.
They dropped it somewhere around 2007, just before the "Origins" subtitle came about.
I don't think we are disagreeing, but it may seem that way. The way I see it, and that's purely an assumption (and yes, I do know what 'assume' can mean), is that they decided to spend all their time and resources to develop a SP RPG, and drop the MP altogether to put out a singular superior product. Dividing the resources into developing both could very well have meant to put out two sup-par product instead of one superior one.
I'm not sure this makes sense, but concentrating on one path appears to have been the direction Bioware decided to take.





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