I'm not sure a spy would want to advertise actually being one in such blatant manner. Could kind of get in the way of actual spying...Saibh wrote...
Hey, look.
That patron guy in the lower left corner is probably a spy. Also.
The Technology of Dragon Age II – Part 1 [New Screenshots]
#51
Posté 16 février 2011 - 06:28
#52
Posté 16 février 2011 - 06:29
FurousJoe wrote...
Have they even confirmed if tessellation is going to be enabled in the game? The game can run in DX11, but it doesn't mean they've implemented tesselation...
Even if they have, if they just put it in for gimmicky it might suck or not do much.
The last DX11 game I played that offered Tesselation was HAWX 2 and the tesselation honestly sucked.
Oh, it's confirmed tessellation is in, here... also DirectX 11 is not just about tessellation, there's direct compute as well which is an awesome feature, can't wait to see some DX11 screenshots.
#53
Posté 16 février 2011 - 06:29
#54
Posté 16 février 2011 - 06:30
#55
Posté 16 février 2011 - 06:31
I noticed that also, flat rocks, the ground textures look like the graphics were set on medium with an anistropy setting of 4, but I'll not worry too much, I'm getting it for PC and hopefully DX11 tesselation will make it look better.Kronner wrote...
There are some really bad looking, low-res textures.
Especially apparent here:
http://bioware.files...2011/02/082.jpg
#56
Posté 16 février 2011 - 06:32
#57
Posté 16 février 2011 - 06:33
Modifié par Starflower2525, 16 février 2011 - 06:33 .
#58
Posté 16 février 2011 - 06:33
Kronner wrote...
There are some really bad looking, low-res textures.
Especially apparent here:
http://bioware.files...2011/02/082.jpg
Force AF in the control panel. Problem solved. If you're on PC anyways.
I think the game looks great. I can't wait to try DirectX 11.
Modifié par Jonp382, 16 février 2011 - 06:35 .
#59
Posté 16 février 2011 - 06:33
ViSeirA wrote...
FurousJoe wrote...
Have they even confirmed if tessellation is going to be enabled in the game? The game can run in DX11, but it doesn't mean they've implemented tesselation...
Even if they have, if they just put it in for gimmicky it might suck or not do much.
The last DX11 game I played that offered Tesselation was HAWX 2 and the tesselation honestly sucked.
Oh, it's confirmed tessellation is in, here... also DirectX 11 is not just about tessellation, there's direct compute as well which is an awesome feature, can't wait to see some DX11 screenshots.
Well that's a start, but due to recent releases featuring "omfg DX11 TEZZLATIONZ" I'm pretty pessimistic about this, of couse I'd like to be surprised if they actually manage to make it look good.
#60
Posté 16 février 2011 - 06:35
tmp7704 wrote...
I'm not sure a spy would want to advertise actually being one in such blatant manner. Could kind of get in the way of actual spying...Saibh wrote...
Hey, look.
That patron guy in the lower left corner is probably a spy. Also.
That's what he wanted you to think. You need clever eyes to know that anyone who looks directly into the player's camera is a spy. I mean, why else would he know that Hawke has swivel-vision that can look around him at any angle and thus issues a challenge directly into his eyes while Hawke faces away?
#61
Posté 16 février 2011 - 06:35
Chris Priestly wrote...
Sailers wrote...
Heeeey the guy on the right behind the candles. He kind of looks like Alistair! (His haircut and colour are the same, anyway)
The bartender at The Hanged Man. Not Alistair.
Would have made sense if drunk epilouge alistair became a bartender though. Too bad.
#62
Posté 16 février 2011 - 06:36
*makes grabby hands at Hawke's robes* Hey, I just noticed the staff/sword combo Hawke's got on his back. So not only can I shoot lightning at fools, I can flip it around and go all stabbity-stabbity, too. ... I think I'm in love.
#63
Posté 16 février 2011 - 06:38
Jonp382 wrote...
Force AF in the control panel.
Problem solved.
Not really, it may improve a bit, but there will still be really bad looking low resolution textures all over the screen.
Modifié par Kronner, 16 février 2011 - 06:38 .
#64
Posté 16 février 2011 - 06:39
FurousJoe wrote...
Well that's a start, but due to recent releases featuring "omfg DX11 TEZZLATIONZ" I'm pretty pessimistic about this, of couse I'd like to be surprised if they actually manage to make it look good.
Have some faith
#65
Guest_Puddi III_*
Posté 16 février 2011 - 06:40
Guest_Puddi III_*
#66
Posté 16 février 2011 - 06:41
#67
Posté 16 février 2011 - 06:42
I think the screenshots are really pretty.
#68
Posté 16 février 2011 - 06:42
Ehh they say themselves it's improved technology of DAO, as such it can be pretty comparable. "Times and times better" is bit of a stretch, and the difference it's harder to determine given the drastic change to the style.Uomoz1987 wrote...
not even comparable to DAO: times and times better overall
It'd be cool if we could see some screenshots of the DAO levels re-rendered in the improved engine. That'd make the comparison easier and the differences in technology more obvious.
#69
Posté 16 février 2011 - 06:42
It's always better to let the game engine handle the filtering, overriding cost performance, and I'm pretty sure those images are already at max filtering considering they'd want to release the best shots(DX11 not withstanding)Jonp382 wrote...
Kronner wrote...
There are some really bad looking, low-res textures.
Especially apparent here:
http://bioware.files...2011/02/082.jpg
Force AF in the control panel.
Problem solved.
#70
Posté 16 février 2011 - 06:45
Oh, i thought you're referring to the fact they chose to sit right next to the resistance graffiti thingSaibh wrote...
That's what he wanted you to think. You need clever eyes to know that anyone who looks directly into the player's camera is a spy. I mean, why else would he know that Hawke has swivel-vision that can look around him at any angle and thus issues a challenge directly into his eyes while Hawke faces away?
#71
Posté 16 février 2011 - 06:45
Modifié par bobobo878, 16 février 2011 - 06:46 .
#72
Posté 16 février 2011 - 06:47
#73
Posté 16 février 2011 - 06:47
#74
Posté 16 février 2011 - 06:48
#75
Posté 16 février 2011 - 06:49





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