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Realm of DA vs forgotten realms.


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#51
Maria Caliban

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Shannara13 wrote...

Zenthar Aseth wrote...

Also the gods being just like mortals but more powerful is pretty lame..


I much prefer that to a vague all powerful presense. Greek mythology was always much more interesting than the Christian mythology.


Of course, Thedas doesn't have a vague all-powerful presense either so..

#52
Poleaxe

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Vague all-powerful non-presense?

#53
simpatikool

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I can agree with the OP feeling like Faerun is a more involved setting.

I mean, how many books are there anyway? Tons of modules, DnD game books, Computer games, famous iconic character that weild dual scimitars! I mean come on.

DA has a lot of culture to catch up too. I believe that is also their intention, and I am looking forward to the ride.

Modifié par simpatikool, 15 novembre 2009 - 03:15 .


#54
Yevgenii

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the problem comes down to.. Forgotten Realms is recycled, boring, bland, garbage lore. Any 6th grader can come up with such a generic fantasy setting. DA on the other hand has parallels with The Witcher in the sense that it has a very interesting and complex story, very dense and thick. like cold butter. whereas most of FR lore is like light cream.

#55
Yevgenii

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the problem comes down to.. Forgotten Realms is recycled, boring, bland, garbage lore. Any 6th grader can come up with such a generic fantasy setting. DA on the other hand has parallels with The Witcher in the sense that it has a very interesting and complex story, very dense and thick. like cold butter. whereas most of FR lore is like light cream.

#56
Yevgenii

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the problem comes down to.. Forgotten Realms is recycled, boring, bland, garbage lore. Any 6th grader can come up with such a generic fantasy setting. DA on the other hand has parallels with The Witcher in the sense that it has a very interesting and complex story, very dense and thick. like cold butter. whereas most of FR lore is like light cream.

Modifié par Yevgenii, 15 novembre 2009 - 03:01 .


#57
Yevgenii

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my bad for the triple post, dont know what happened :o

#58
OrionUnas

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Habelo wrote...

What do you think? i personally think that forgotten realms are much more colorfull, with gods, spirits, different magics, different races- just more diversity in general.


I perfer the lore in DA.  It's not suposta be colourful, it's dark, gritty, grim, and morbid.  Everyone has their own agenda, their reason to be there etc.  I like Forgotten Realms as well, but, keep in mind this isn't a D&D game.  The moment they tie in D&D to DA, I'll be really disapointed.  DA has it's own lore, and I love it.

#59
Kalcalan

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I'm actually impressed by the work that has been done on that aspect of Dragon Age. It is different from the typical fantasy stuff.



As far as the Forgotten Realms are concerned they are just your regular fantasy world which has grown in detail over the years but has never been set apart from most fantasy worlds. It's filled with cliches and archetypes and the numerous unoriginal ideas stifle the few truly good ones. It works because everybody knows what to expect and is familiar with it just like the D&D ruleset. Despite its popularity it's probably not the best system of rules but everybody knows how it works and the same goes for the Forgotten Realms setting.



Consider the way Dragon Age deals with religion and racial issues for instance, that's miles away from what you get in most CRPGs (although there are a few similarities that can be made with the way racial tensions were depicted in The Witcher).

#60
Dallagar Swift

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Scars Unseen wrote...

The Forgotten Realms have been around for over 40 years(and in gaming products for over 20). It is ridiculous to expect a newly created world to have as much lore and, well, bulk as something that has been built upon that long. That said, I like DA's lore. I enjoy the realms, but that doesn't mean I want everything to be just like them.


Ok Forgotten Realms has not been around for 40 years. It came out in the late 80's and it was very different than what you see today. They had dead magic areas and wild magic areas where spells that were cast would not be the spell you wanted and it was a random table you rolled to see the real effect. They also took out alot of the class's that were in GreyHawk. Like assassin, cavalier, and a few others I can't remember.

Now as for which is better. That is not realy a fair assessment between the 2. FR has been out for just over 20 years and DA just came out. Of course alot of people realy like FR and so do I now, never used to when it came out. Give DA some time and I am sure people will like it just as much if not more.

#61
Cthy

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Got to say I really like how DA played the religion card...

cause they made it perfectly viable to still disregard/disbelieve/not give a damn about the god(s)



Forgotten Realms the religion was none negotiable in a sense cause well.. they were there no real arguing about it



DA:O well, we have the fade, we got demons, we have darkspawn but beyond that... meh, neither we nor the people of Thedas really know. I like that, it adds a layer of complexity to the religious situation.



Now I am a big fan of FR, but this is just an aspect that I was happy to see a divergence. I am curious to see the next game set in this setting ( still haven't read those books either ) and am hoping that it is during a inbetween blights period so we can see more of the world and other countries ( there are some I am rather interested in I must say)

#62
Niten Ryu

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While both Dragon Age and Forgotten Realms are generic fantasy worlds, I prefer FR because wonderful 2nd edition multiverse system. This meant that generic fantasy world was part of much larger continuety and thus as a whole, much much more interesting (and bizarre and weird). This obviously went down the tubes with 3 edition and beyond.



At the beginning of this thread there was talk about death mechanic. While in Dragon Age it's not known (at least by players) what happens when person dies, in 2nd edition FR there were clear rules. You die - if you belived, you'll end up at your gods domain. If you didnt belive, you'll end up in Wall of Faithless and dissolve into larger multiverse plane of your aligment (and thus end FR gods rule over you). In 3rd edition and beyond FR was the whole domain and escape wasn't possible anymore (as told vividly in excellent NWN2 addon Mask of the Betrayer). Thus Wall didnt make sense, at least not in original 2nd edition way.



From game mechanic perspective, my characters "die" more in Dragon Age then all infinity engine games combined. They only get minor injury for few secs before Wynne's spell heals 'em.

#63
Habelo

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OrionUnas wrote...

Habelo wrote...

What do you think? i personally think that forgotten realms are much more colorfull, with gods, spirits, different magics, different races- just more diversity in general.


I perfer the lore in DA.  It's not suposta be colourful, it's dark, gritty, grim, and morbid.  Everyone has their own agenda, their reason to be there etc.  I like Forgotten Realms as well, but, keep in mind this isn't a D&D game.  The moment they tie in D&D to DA, I'll be really disapointed.  DA has it's own lore, and I love it.


So you dont actually play to get away from real life? I know that i do. If i wanted to experience morbid, grim, dark and gritty  stuff then i would just take a walk in my countrys parlament, or in some ghetto. :))

#64
pscantland

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I think they did a darn good job working out their lore in  DA.  It's a bit more greety than Forgotten Realms I would say... 

What was fun with Baldur's Gate is that they could tap at that 30+ years of books and pen & paper D&D.  Boo wasn't just Minsc puppy, it was an actual creature spoken about in one of the D&D (the giant-miniature-space hamster, or something like that)... Who remember the encounter with Elminster ?  Drizzt !?!  These are decades-old heros of D&D lore.  Each book, novel, game can tap to other events in other D&D material, that's part of the beauty of it.  :wizard:

Comparing DA lore to D&D lore is like comparing Willow (the movie) to Lord's of the ring... BUT, I think they do have all the things at the right place to provide the firm grounding for a LOT of in-depth stories, lore, quests, creatures, politics, etc...

That being said, D&D lore encompass 100's if not thousands of books, games, pen & paper quests, novels, etc.  Each game in the D&D world is just a tiny brick in the wall. The game come & go but the D&D world stays.

I'm really afraid DA world will last 1 or 2 more games and a couple of DLC's... in 2012 all shall be finished. 

...then I'll mourn again, waiting 7 years for the next great single-player RPG game.  And D&D games are such crap recently : great lore but such bad games.  Tsk... :pinched:

#65
ogredpowell

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GhoXen wrote...

ogredpowell wrote...

I find Dragon Age's lore to be more....deep....then forgotten realms. The forgotten realms lore is too complicated, and the high magic stuff (different planes, etc) gets too confusing and....out there, if you understand what I'm saying. 


Hm, what I do understand here is that you are contradicting yourself. What you could have said is that Dragon Age's lore feels just enough to you, while Forgotten Realms lore is too deep/complicated/massive for you. For that reason you prefer DA.


@GhoXen..

Yeah, I didn't explain myself well.  (im not a HUGE forgotten realms guy...just enjoyed NWN2, baldurs gate 2).

What I meant was that having less complication (multiple plains, etc) gives the opportunity to more thoroughly intertwine two realities (mortal and fade) and focus on making each deeper and more...coherent, whereas forgotten realms, from what ive felt in my brief experience, is incredibly vast.  However, each seperate 'plane' feels shallower and less fleshed out due to that vastness.

Both are great, its just any 'specialist versus generalist' argument...although the generalist can do all the things a specialist can do as well as many others (forgotten realms), the specialist has a deeper understanding of what he knows (dragon age).

At least, thats what seems will happen long term.

#66
Habelo

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Yes maybe you are right ogredpowell. I just hope that they expand the variaty of sources of magic instead of just having "the fade" as the only power source.

But making every single source as deep as the fade would ofcourse be a good idea. So maybe they are off to a good start.

Modifié par Habelo, 17 novembre 2009 - 05:20 .


#67
JHorwath

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I liked some of the Forgotten Realms books but I was always partial to Dragon Lance. I guess my second favorite was the books by Terry Brooks.



1. Dragon Lance



2. Terry Brooks books



3. Forgotten Realms



*However, my all time favorite was Magic Kingdom for Sale: Sold




#68
Bayz

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I can't really think about anything I'm missing in any of the two worlds. There are two different settings I love for the very reason of being so...different.

Is like missing elves in a Song of Ice and Fire, or Space Marines in Warhammer Fantasy. It's missing the point I believe, they are very beautifully constructed worlds with their own things, not too forget one is a low magic world and the other extremely High Magic.

A comparisson more apropiate to extrapolate elements from one setting to the other maybe Dragonlance and Thedas or even Westeros and Thedas.