TekFanX wrote...
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I want to ask you: What is this part of your post supposed to tell me? The phrase ''See how easy that is?' makes me think you just want to try to discredit all things I mentioned by picking out things randomly.
In that case I must say you share a rather ignorant attitude towards opinions differing from your's.
If that's not the case and I mistook your words, I apologize and want to answer on the things you don't seem to like about the ME1-citadel:
On the consort and her 'club': The whole thing is about influence. The consort means a lot to many people and knows a lot of secrets some people might fear the consort could make public. In short: She has a lot of influence towards the people deciding how the rooms of the presidium are used.
And I don't know if you read the me1-codex, but as far as I remember, it states that only the most important races get an ambassy at all.
Some wait hundreds of years for an ambassy(something that represents the importance of humanity in the me-universe).
You mention the Volus and Elcor as important, I won't argue on that, since it's subjective for your case.
But given the facts from ME1 they aren't important enough to give each race it's own embassy.
On the council-chambers: Take Ashley, Wrex or Garrus with you, they will state some facts which might interest you.
Also the first ME-novel gives some architectic background on that.
In short: The whole council-chambers are made to dwarf anyone who comes in, showing how small you are and how important the council is. In this role it's also easy to defend.
You now could say this should apply to the urdnot-camp as well, I won't argue on that. But for me this implies a political strategy I don't really think the krogan prefer(again, this is all subjective from my point of view).
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I'm not trying to discredit what you are saying. If we were sitting around debating level design in ME1 and ME2, you bring up good points.
My point is that people are using trivial detail like this to say ME1 good, ME2 bad. However, in my opinion, its like saying your surgeon is bad because I hate the wallpaper in his office.
Sure, Wrex's base had holes in the ceiling. Sure, the Volus who were the 2nd race on the citadel, one of the most powerful races in citadel space, and who have been there before the Consort was even born was shoved into a broom closet while C-Sec officer gets a huge office and a prostitute is given an entire club. Maybe we can rationalize explanations for each. Maybe we can't. How important is it really? Is it really pertinent to the debate ME1 good, ME2 bad?
People make arguments that ME1 good, ME2 bad saying things like ME1 had more dialogue. Only to be proven it doesn't. Johnny talks about the great ME1 level design on Novaria, only I can point to very similar design on Thane's recruitment mission. I'm sure he'll come back and talk about how its really very, very different because this twisted left and that twisted right, but you really don't feel the conversation is ridiculously trivial at the point?





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