... but what does the leading part do? Does it take the leader's charisma into account regardless of who is actually contacted? Most of the moving NPCs just pick the person closest to them who is visible, which in my group often means Khalid since he is my best melee fighter.
Back to BG after years away
Débuté par
Squidmaster
, févr. 16 2011 11:39
#76
Posté 26 février 2011 - 05:32
#77
Posté 26 février 2011 - 06:56
In most cases the charisma check will be against the person being spoken to, but when shopping the check is against the party leader irrespective of who talks to the shopkeeper.
#78
Posté 26 février 2011 - 05:39
When someone's coming who I'm unsure of, I try to keep my tank at the front and start maneuvering everyone for a possible attack. If it's someone I'm pretty sure is a quest giver type or just a talker, I'll try to maneuver so that my "face man" (Imoen: "Who you callin' 'face man?'") does the talking. Note that you can force people to stop and prepare for a talking to if you click on them. This is something I do when I'm thieving their house and they're just about to step into a spot where they'll be able to see me breaking into their locked chests. I'll click them for a conversation while they're out of direct view of the chest, then essentially just say, "One moment, stay right there" and dash to do the thieving. Then as I'm leaving I'll click again- "Just one moment, something to say!" and out I go without the guard being called... Otherwise, yes, you simply end up with the CHA modifier of the one who gets dialogued first...Squidmaster wrote...
... but what does the leading part do? Does it take the leader's charisma into account regardless of who is actually contacted? Most of the moving NPCs just pick the person closest to them who is visible, which in my group often means Khalid since he is my best melee fighter.
#79
Posté 26 février 2011 - 08:24
My feeling is that the "forced" conversations in the wilderness don't have a lot to do with charisma scores anyway. True?





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