Edit. Ah yes. The game was released in 2006.
Modifié par Sacred_Fantasy, 17 février 2011 - 12:23 .
Modifié par Sacred_Fantasy, 17 février 2011 - 12:23 .
Savvie wrote...
It may or may not be a lively city. Too early to make this judgment in my opinion.
Blacklash93 wrote...
You're spending 90% of the game in Kirkwall. I expect a good city atmosphere and a distinct lack of people kind of takes away from that.
I expect a decent amount of people on the streets. That's it.HyperLimited wrote...
I'd like to see every cubic meter of Kirkwall filled with a random NPC. That would be ultra-realistic for me. Definitely. :happy:
Don't know what you got till it's gone. At least it made the place feel populated.Yrkoon wrote...
Blacklash93 wrote...
You're spending 90% of the game in Kirkwall. I expect a good city atmosphere and a distinct lack of people kind of takes away from that.
How so?
in DA:O there were refugees littering Lothering, both indoors and out. Didn't do squat to the amosphere there.
Siradix wrote...
I liked the cities in the Assassin Creed series. They are so lively. That's what I wanted to see here.
Hooray for pointless cliches.Blacklash93 wrote...
Don't know what you got till it's gone. At least it made the place feel populated.Yrkoon wrote...
Blacklash93 wrote...
You're spending 90% of the game in Kirkwall. I expect a good city atmosphere and a distinct lack of people kind of takes away from that.
How so?
in DA:O there were refugees littering Lothering, both indoors and out. Didn't do squat to the amosphere there.
Modifié par Yrkoon, 17 février 2011 - 12:29 .
It's not one or the other.Yrkoon wrote...
To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
Yrkoon wrote...
How so?
in DA:O there were refugees littering Lothering, both indoors and out. Didn't do squat to the amosphere there.
Yrkoon wrote...
Hooray for pointless cliches.Blacklash93 wrote...
Don't know what you got till it's gone. At least it made the place feel populated.Yrkoon wrote...
Blacklash93 wrote...
You're spending 90% of the game in Kirkwall. I expect a good city atmosphere and a distinct lack of people kind of takes away from that.
How so?
in DA:O there were refugees littering Lothering, both indoors and out. Didn't do squat to the amosphere there.
It didn't make the place feel populated. It made the place feel UGLY. It was the occasional quest givers, and the people INSIDE the chantry and the tavern that made the place feel populated.
Speaking of which...To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
The Baconer wrote...
Yrkoon wrote...
How so?
in DA:O there were refugees littering Lothering, both indoors and out. Didn't do squat to the amosphere there.
I think it did a lot for the atmosphere. Especially in the tavern.
Aside from that, I don't get what you mean by "It didn't do squat to the atmosphere", we only ever see it littered with refugees, so we don't have anything to compare it to. Or you believe removing the refugees wouldn't have an effect on Lothering's atmosphere?
Sure it is. Who cares about street urchins? I don't. What I do care about is what we actually SAW in the live stream when we entered the tavern itself: we saw it packed with people. This is as it should be. Because thats where the relevant story/action is.Blacklash93 wrote...
It's not one or the other.Yrkoon wrote...
To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
Modifié par Yrkoon, 17 février 2011 - 12:33 .
There weren't that many people in it. At all. Take this for reference:Yrkoon wrote...
Sure it is. Who cares about street urchins? I don't. What I do care about is what we actually SAW in the live stream when we entered the tavern itself: we saw it packed with people. This is as it should be. Because thats where the relevant story/action is.Blacklash93 wrote...
It's not one or the other.Yrkoon wrote...
To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
Modifié par Blacklash93, 17 février 2011 - 12:36 .
Modifié par Felfenix, 17 février 2011 - 12:39 .
Phoenixblight wrote...
As a previous poster had said its the engine most likely won't allow enough npcs to be around, it is 5+ years old. Hopefully DA3 uses a new engine. But even so none of Bioware games have had cities that seemed city like outside of cutscenes.
Guest_bullion-rouge_*
That is NOT what we saw in the live stream. which is what you're basing this entire retarded thread of yours onBlacklash93 wrote...
There weren't that many people in it. At all. Take this for reference:Yrkoon wrote...
Sure it is. Who cares about street urchins? I don't. What I do care about is what we actually SAW in the live stream when we entered the tavern itself: we saw it packed with people. This is as it should be. Because thats where the relevant story/action is.Blacklash93 wrote...
It's not one or the other.Yrkoon wrote...
To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
Modifié par Blacklash93, 17 février 2011 - 12:49 .
Watch it again. I just did and it's exactly the same. Almost empty.Yrkoon wrote...
That is NOT what we saw in the live stream. which is what you're basing this entire retarded thread of yours onBlacklash93 wrote...
There weren't that many people in it. At all. Take this for reference:Yrkoon wrote...
Sure it is. Who cares about street urchins? I don't. What I do care about is what we actually SAW in the live stream when we entered the tavern itself: we saw it packed with people. This is as it should be. Because thats where the relevant story/action is.Blacklash93 wrote...
It's not one or the other.Yrkoon wrote...
To cure boredom and lifelessness, I'd rather see a corpse dangling from a rope in front of the Hanged Man Tavern, than, say, a couple of drunk bystanders standing in front of the door talking about the weather.
Nice try though.
Modifié par Blacklash93, 17 février 2011 - 12:46 .