Dubya75 wrote...
If Origins was such a great game, how can this be anything less than awesome with improved graphics, improved atmosphere, improved combat, etc. but still Dragon Age at the core?
Sure the graphics may not be the very best ever conceived (although it looks amazing to me), but the mechanics and movement of the characters are pretty awesome.
Compared to Fallout 3 for example where your character appeared to be hovering around instead of his footsteps actually connecting with the surface below.
We'll see what people say after the demo is released, I suspect everyone will love it...
Origins was not without its faults:
1. upper body and lower body animations were not independant, which resulted in a lot of shuffling. This could have been easily rectified without changing the game as a whole. Being able to attack even if you're not facing the right way to an opponent and while moving should have been an issue from step 1. Because of this, fights weren't hard, even on higher difficulties, just tedious. If you had a Mage and a Healer in your party, 99% of the game was EZ mode, even on higher difficulties. (that's how I played. Tank (shale or allistar), dps (I was the mage, lelianna), and wyrnne the healer.
2. most of the levels were linear, like a literal corridor with one or two derivations, nothing else. This isn't fun, but it sure is easy to design/debug.
3. levels and zones tended to have a bit of a glaze filter over everything, giving it this bland look. So with DA2 they tried to "hot rod" the art style, but now it just looks absurd and levels still look really bad graphically. see DA2 picture here:
http://bioware.files...2011/02/082.jpg Also see that there are two paths to that level. One corridor left or right

4. Origins' music, other than the main menu, was a bit forgetable and bland. It never pumped you up, barely setting a tone. ME series by comparison was always really good with this.
5. There was tons of trash to sell, but the only good weapons were the ones costing tons of gold. It's not like you sold them, because you could get most if not all of the weapons by the end of the game, and any you didn't use, you just re-enchanted and gave them to a party member. There was more variation in suits than weapons, sadly. I hope DA2 has at least twice the amout that DA:O had for "good armor"
6. the sex scenes were rather awkward and embarrassing.
That's what stands out to me thinking about it, in rettrospect.