Hmmm Note to self, pause when the Ogre shows up and rethink my attack plan.
That fight didn't go well at all. I understand that the player lost their second mage before the battle even began but still that was almost a total Darkspawn victory.
When playing a Mage, I think I'll have Carver and Avelin wail on Ogre, while I launch fireballs to keep the smaller Darkspawn off their backs. If necassary, I'll use Carver to take out, the now weakened, spawn while Avelin contniues to wail on the Ogre.
When Playing a Rogue, Aveline's & Bethany are on Darkspawn duty while I solve the Ogre problem.
I'm going to have to trust them to keep the smaller spawn off my back so I can bring the Ogre down quick, and then help them mop up.
My warrior will watch Aveline's back, as she kills the Ogre, while I and Sis solve the mini-spawn problem.
A broad outline, but best to keep things fluid all things considered.
Edit: Animation wise, I like the way the Mage wields their staff. It's got a bit of flare, and a sense of power.
Modifié par Nohvarr, 17 février 2011 - 07:08 .